Dr. Evil

Dr. Evil — CS2 Stats

76561198374374451[U:1:414108723]Steam profile ↗✓ No bans

1,783Tracked matches54%Win rate2024Tracked since
1,305Hours in CS33Hrs last 2 wks
CSDB Rating4.7 Developing
Premier CS Rating13,990Blue band · top ~33.7% of ranked players (population est.)
CSDB Leaderboard#10447 of 15524 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

Share this profile

CSDB.GGDr. EvilPREMIER13,990 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim58
Positioning48
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY513910Last 10051%Win rateWWLTLLWWWT

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Aim5.8
Aggression5.5
Utility4.5
Positioning4.8
Opening Duels2.9
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.8
Utility4.5
Mechanics4.2
Opening Duels2.9
Win Impact6.3

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time563ms−52ms
first ⅓ avg 614ms → last ⅓ avg 563ms
Headshot accuracy18.7%+2.2%
first ⅓ avg 16.5% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — nuke 9–1
131Biggest win — italy
7Longest win streak
W2Current streak
95In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 83% over 6nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
officeA32191359%0.04
infernoS129375%0.01
nukeD113827%0.00
mirageC104640%-0.03
cacheC83538%0.01
dust2D72529%0.01
ancientS65183%-0.00
boulder42250%0.06
anubis330100%-0.02
shelter2020%0.00
vertigo2020%0.03
italy21150%0.14
fachwerk1010%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

30,446Lifetime kills
0.90K/D
2,102Matches
40.7%Match win rate
45.1%Headshot %
0.0%Shot accuracy
3,412MVPs
750Hours (in match)
1,132Bombs planted
200Bombs defused

Most-used weapons

Lifetime map wins

8,129office
2,159nuke
1,774inferno
1,072dust2
476vertigo
253train
97italy
11ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
67%Win rate
0.81Avg K/D
57.9ADR
32%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1100%0.699.0
Vertigo1100%1.2719.0
Anubis10%0.478.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
36.0%Accuracy (enemy spotted)
36.0%Spray accuracy
69.0%Counter-strafing
11.0°Preaim
570msReaction time
31.3%T opening success
51.8%CT opening success
0.44Enemies flashed / flash
3.5%Flash assists
7.37HE damage / grenade
7.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4357 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2515% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–110.0211%28 Aug
office13–60.047%28 Aug
office1–10.05100%28 Aug
fachwerk12–120.0513%28 Aug
dust29–130.0112%28 Aug
nuke8–13-0.0423%27 Aug
dust213–70.0214%27 Aug
nuke13–11-0.066%27 Aug
mirage13–6-0.047%26 Aug
boulder12–120.028%26 Aug
office11–130.0413%26 Aug
nuke13–11-0.0218%25 Aug
dust210–13-0.0623%25 Aug
office13–8-0.0417%25 Aug
inferno16–130.1014%25 Aug
shelter7–130.0424%24 Aug
office12–120.0321%24 Aug
inferno13–9-0.058%24 Aug
office5–13-0.0212%24 Aug
office11–130.0026%22 Aug
office13–11-0.0316%22 Aug
vertigo7–130.0410%22 Aug
office12–120.1416%22 Aug
office13–110.0826%21 Aug
inferno13–100.0616%21 Aug
office13–60.0921%21 Aug
office5–130.0115%18 Aug
nuke1–13-0.0911%18 Aug
inferno1–13-0.0720%18 Aug
boulder13–80.0210%18 Aug
office10–130.0923%18 Aug
italy8–130.1121%18 Aug
office13–70.0233%17 Aug
office13–90.0520%17 Aug
boulder13–50.1327%16 Aug
italy13–10.1820%16 Aug
boulder7–130.0713%16 Aug
shelter12–12-0.046%16 Aug
office7–130.0221%16 Aug
office13–80.0822%16 Aug
office13–80.0018%16 Aug
office13–80.1527%16 Aug
ancient13–30.0020%16 Aug
inferno13–60.1020%12 Aug
ancient8–13-0.0613%12 Aug
inferno11–130.037%11 Aug
cache3–13-0.0215%11 Aug
mirage1–13-0.0319%10 Aug
ancient13–8-0.0218%10 Aug
dust27–130.0429%10 Aug
cache13–10-0.019%10 Aug
office13–11-0.0215%10 Aug
office13–100.0512%8 Aug
office6–130.0022%6 Aug
office13–90.036%6 Aug
nuke4–13-0.0219%5 Aug
office13–100.1028%5 Aug
vertigo10–130.0322%5 Aug
nuke9–10.2733%5 Aug
ancient13–40.0215%4 Aug
mirage2–130.0116%4 Aug
cache6–130.0116%4 Aug
inferno13–9-0.016%4 Aug
anubis13–4-0.0116%4 Aug
mirage11–13-0.068%31 Jul
nuke5–13-0.025%31 Jul
office9–130.0216%30 Jul
ancient16–13-0.019%30 Jul
inferno13–80.0013%30 Jul
dust213–70.0519%29 Jul
office12–12-0.0112%29 Jul
cache15–150.0314%29 Jul
nuke8–13-0.0715%29 Jul
mirage7–13-0.0226%29 Jul
anubis13–110.0113%29 Jul
dust20–13-0.0211%29 Jul
mirage13–80.0216%28 Jul
ancient13–10.0624%28 Jul
inferno9–7-0.0524%28 Jul
cache5–20.0319%28 Jul
mirage13–8-0.0820%28 Jul
anubis13–7-0.0524%28 Jul
inferno13–4-0.0422%28 Jul
nuke10–130.0713%27 Jul
cache12–120.0315%27 Jul
nuke4–13-0.0610%27 Jul
office13–9-0.0212%27 Jul
nuke15–150.0415%27 Jul
cache13–5-0.0219%27 Jul
inferno8–13-0.0112%23 Jul
dust23–130.0121%23 Jul
mirage7–13-0.0312%23 Jul
mirage13–11-0.0211%23 Jul
inferno13–30.0722%23 Jul
office12–120.0519%22 Jul
office13–90.0424%22 Jul
office13–50.0315%22 Jul
office13–40.0911%22 Jul
cache6–130.0425%21 Jul
mirage7–13-0.018%21 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →