King Jumpsh0t

King Jumpsh0t — CS2 Stats

US76561198353161221[U:1:392895493]Steam profile ↗✓ No bans

819Tracked matches68%Win rate2023Tracked since
437Hours in CS
CSDB Rating4.8 Developing
Premier CS Rating12,924Blue band · top ~39.4% of ranked players (population est.)
CSDB Leaderboard#12041 of 17364 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKing Jumpsh0tFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,924 · Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning61
Utility38

0–100 skill scores via Leetify.

Recent form

HOT53416Last 10053%Win rateWWWWWTWLWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim4.4
Aggression7.2
Utility3.8
Positioning6.1
Opening Duels2.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning6.1
Utility3.8
Mechanics3.9
Opening Duels3.4
Win Impact10.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time567ms−58ms
first ⅓ avg 624ms → last ⅓ avg 567ms
Headshot accuracy11.4%−0.1%
first ⅓ avg 11.6% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–3
133Biggest win — dust2
5Longest win streak
W5Current streak
59In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 63% over 19infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B38201853%0.00
mirageB22111150%0.01
ancientA1912763%0.01
infernoD93633%0.02
nukeA95456%0.01
anubis32167%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

16,714Lifetime kills
0.97K/D
1,172Matches
47.6%Match win rate · Top 50% of tracked players
28.9%Headshot %
1.5%Shot accuracy
2,140MVPs
437Hours (in match)
1,310Bombs planted
333Bombs defused

Most-used weapons

Lifetime map wins

2,521nuke
1,963inferno
1,737dust2
303train
39vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
65%Win rate
1.06Avg K/D
71.5ADR
38%Headshot %

Clutches & streaks

36%1v1 clutch win
28%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2757%0.8912.4
Mirage580%1.2018.0
Ancient450%0.8214.8
Inferno367%1.5912.7
Cache1100%0.8815.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
34.8%Accuracy (enemy spotted)
37.0%Spray accuracy
67.6%Counter-strafing
12.8°Preaim
572msReaction time
25.4%T opening success
57.3%CT opening success
0.53Enemies flashed / flash
5.3%Flash assists
9.29HE damage / grenade
3.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8299° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7577% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8574 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–100.0115%28 Aug
mirage13–50.0512%28 Aug
ancient13–90.0115%28 Aug
mirage13–6-0.0015%28 Aug
dust212–40.0015%28 Aug
dust215–150.0315%28 Aug
dust213–7-0.0214%28 Aug
inferno2–12-0.0419%28 Aug
dust213–5-0.0111%27 Aug
inferno8–130.0311%27 Aug
dust24–13-0.057%27 Aug
nuke13–4-0.052%27 Aug
nuke13–100.0212%27 Aug
nuke6–13-0.0213%26 Aug
ancient16–14-0.0013%26 Aug
dust216–12-0.0517%26 Aug
mirage13–60.008%26 Aug
dust211–130.0315%26 Aug
dust213–30.067%26 Aug
ancient13–60.0413%26 Aug
ancient13–100.079%26 Aug
nuke7–130.008%26 Aug
mirage13–70.0113%26 Aug
inferno11–130.107%25 Aug
dust213–70.1017%25 Aug
mirage13–6-0.008%25 Aug
dust28–13-0.0613%25 Aug
ancient3–13-0.0311%25 Aug
mirage13–50.0313%25 Aug
ancient15–150.066%24 Aug
mirage8–13-0.022%24 Aug
ancient13–8-0.016%24 Aug
dust213–4-0.0219%24 Aug
ancient3–13-0.0217%24 Aug
mirage13–7-0.0117%24 Aug
mirage13–160.0611%24 Aug
dust213–110.047%24 Aug
nuke8–13-0.0211%20 Aug
inferno8–130.0021%20 Aug
mirage14–160.0015%19 Aug
dust21–13-0.0713%18 Aug
dust213–16-0.019%18 Aug
ancient3–13-0.032%18 Aug
dust213–50.0315%18 Aug
inferno7–13-0.0315%17 Aug
dust215–150.025%17 Aug
dust211–13-0.0218%17 Aug
nuke13–90.0612%17 Aug
dust213–50.0215%17 Aug
dust27–13-0.0012%17 Aug
ancient14–16-0.0111%17 Aug
inferno13–70.0011%17 Aug
dust213–100.0418%17 Aug
dust27–13-0.0617%17 Aug
ancient13–50.0916%17 Aug
ancient12–160.037%16 Aug
dust216–14-0.0313%16 Aug
mirage10–130.0111%16 Aug
mirage13–9-0.017%16 Aug
mirage13–70.067%16 Aug
inferno13–110.0211%16 Aug
mirage11–13-0.024%16 Aug
dust26–13-0.085%16 Aug
nuke13–70.0811%16 Aug
dust213–80.088%16 Aug
ancient13–100.0611%16 Aug
mirage5–130.032%16 Aug
dust211–130.026%16 Aug
dust213–7-0.0213%16 Aug
nuke13–11-0.0220%16 Aug
dust210–13-0.056%15 Aug
mirage15–15-0.0114%15 Aug
dust210–13-0.0515%14 Aug
mirage10–130.0116%14 Aug
ancient6–1-0.020%14 Aug
anubis14–16-0.0514%14 Aug
mirage7–130.0114%14 Aug
inferno15–150.0719%14 Aug
dust213–70.0214%14 Aug
dust210–13-0.0615%13 Aug
mirage13–40.0319%13 Aug
mirage13–60.0214%13 Aug
dust213–70.0310%13 Aug
dust211–130.029%13 Aug
ancient13–70.050%13 Aug
anubis13–40.0112%13 Aug
mirage10–13-0.0316%13 Aug
nuke9–130.038%12 Aug
anubis13–100.027%12 Aug
ancient16–13-0.017%12 Aug
inferno13–100.028%12 Aug
mirage10–13-0.0219%12 Aug
ancient15–150.027%12 Aug
dust29–13-0.0120%11 Aug
dust213–30.1312%11 Aug
dust213–10-0.009%11 Aug
ancient13–5-0.078%11 Aug
dust26–130.0310%11 Aug
dust213–3-0.037%11 Aug
dust213–100.0311%11 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →