Boycat

Boycat — CS2 Stats

US76561198325185693[U:1:364919965]Steam profile ↗

436Tracked matches48%Win rate2022Tracked since
1,471Hours in CS
CSDB Rating6.3 SolidHybrid Rifler
Premier CS Rating22,917Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.3% of ranked players (population est.)
CSDB Leaderboard#8384 of 35845 tracked
FaceitLevel 8 · 1,154 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.9%47.2%49.0%2.1% short
Shot accuracy12.5%12.3%13.1%0.6% short
Kill/death ratio1.111.071.08above
Match win rate53.1%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBoycatFACEITLevel 8 · 1,154 ELOSTANDINGTop 31.2% of rankedPREMIER22,917 · Pink bandcsdb.gg/stats

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Performance scores

Aim79
Positioning52
Utility39

0–100 skill scores via Leetify.

Recent form

HOT52453Last 10052%Win rateWWWTLWWLWW

Last 10 vs previous 10: +40pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression6.2
Utility3.9
Positioning5.2
Opening Duels1.9
Clutch3.4

Excellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.2
Utility3.9
Mechanics9.5
Opening Duels3.0
Win Impact4.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time600ms−25ms
first ⅓ avg 625ms → last ⅓ avg 600ms
Headshot accuracy17.3%−4.3%
first ⅓ avg 21.6% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–2
130Biggest win — warden
7Longest win streak
W3Current streak
58In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 70% over 10anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B32151747%0.01
mirageA31171455%0.01
infernoS107370%-0.02
ancientA74357%0.02
anubisD71614%-0.02
nukeA74357%-0.00
overpassA53260%-0.01
warden110100%0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

76,365Lifetime kills
1.11K/D · Top 50% of Level 8 players
3,885Matches
53.1%Match win rate · Top 10% of Level 8 players
46.9%Headshot %
12.5%Shot accuracy · Top 50% of Level 8 players
10,304MVPs
1,471Hours (in match)
2,550Bombs planted
740Bombs defused

Most-used weapons

AK-4731,405
AWP7,123
MP91,481
Negev1,459
Knife1,129

Lifetime map wins

7,532dust2
3,385inferno
1,347nuke
1,096vertigo
763office
460train
406italy
399assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

92Matches
54%Win rate
1.08Avg K/D
79.8ADR
42%Headshot %

Clutches & streaks

37%1v1 clutch win
17%1v2 clutch win
15Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4367%1.1015.7
Dust21644%1.0315.5
Ancient1540%1.2117.9
Inferno729%0.8714.3
Anubis650%1.1016.7
Nuke560%1.0518.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
36.8%Accuracy (enemy spotted)
38.9%Spray accuracy
92.9%Counter-strafing
9.5°Preaim
603msReaction time
20.9%T opening success
54.0%CT opening success
0.49Enemies flashed / flash
5.7%Flash assists
6.98HE damage / grenade
6.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4888 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.8612% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0215%12 Aug
dust213–11-0.0313%12 Aug
mirage13–9-0.0311%8 Aug
dust212–12-0.0214%8 Aug
mirage5–13-0.0116%12 Jul
dust213–50.0818%12 Jul
dust213–3-0.040%5 Jul
dust24–130.0018%3 Jul
mirage13–10-0.0218%3 Jul
inferno13–90.0023%30 Jun
dust211–13-0.0120%21 Jun
ancient13–8-0.0317%17 Jun
inferno13–30.0217%17 Jun
inferno6–13-0.127%17 Jun
dust20–13-0.100%17 Jun
mirage11–130.0513%16 Jun
mirage13–4-0.0417%16 Jun
ancient4–130.0418%16 Jun
anubis11–13-0.0314%16 Jun
nuke5–13-0.0326%16 Jun
nuke3–130.0248%16 Jun
mirage0–13-0.0213%15 Jun
ancient13–9-0.0411%15 Jun
mirage7–13-0.0213%12 Jun
mirage11–13-0.0119%12 Jun
anubis13–70.0117%12 Jun
anubis9–130.0117%11 Jun
dust213–50.0421%11 Jun
dust213–10-0.0122%3 Jun
dust29–130.0110%3 Jun
overpass13–7-0.0328%20 May
overpass6–13-0.133%20 May
mirage4–13-0.0757%20 May
mirage1–13-0.0517%18 May
mirage7–13-0.0422%18 May
nuke13–7-0.0419%17 May
mirage13–70.017%17 May
warden13–00.0617%17 May
mirage13–80.0218%8 May
mirage7–13-0.027%8 May
anubis5–13-0.008%6 May
overpass8–130.0415%6 May
dust29–130.0317%1 May
anubis3–13-0.0928%1 May
ancient10–130.0017%1 May
ancient11–13-0.0122%29 Apr
inferno13–7-0.0328%29 Apr
mirage3–130.0625%29 Apr
mirage13–70.0616%24 Apr
dust210–130.0527%24 Apr
mirage13–70.1025%22 Apr
overpass13–20.1121%22 Apr
inferno13–5-0.0213%20 Apr
mirage6–13-0.0116%20 Apr
dust213–70.0829%17 Apr
dust27–130.0125%17 Apr
dust213–9-0.0912%15 Apr
dust28–130.0224%15 Apr
dust213–60.0228%13 Apr
anubis8–13-0.0122%11 Apr
dust212–12-0.0023%10 Apr
mirage13–20.1324%8 Apr
inferno13–40.0023%8 Apr
dust27–130.0224%8 Apr
mirage13–6-0.0216%5 Apr
mirage13–30.0114%5 Apr
dust213–90.0425%4 Apr
mirage13–110.0129%4 Apr
inferno13–110.0916%1 Apr
dust213–60.0529%30 Mar
mirage13–50.0727%29 Mar
mirage6–130.0319%28 Mar
dust213–70.0418%27 Mar
dust22–13-0.0115%27 Mar
mirage13–5-0.0219%27 Mar
dust21–13-0.0113%27 Mar
dust213–100.0826%25 Mar
nuke13–70.0114%24 Mar
inferno6–13-0.0312%23 Mar
dust28–13-0.0144%22 Mar
ancient13–00.0433%22 Mar
mirage4–3-0.0831%22 Mar
overpass13–9-0.0412%22 Mar
mirage13–4-0.0214%21 Mar
mirage10–130.0521%21 Mar
inferno2–13-0.0650%21 Mar
ancient13–50.1226%21 Mar
dust214–16-0.0422%21 Mar
dust213–50.0429%20 Mar
mirage13–100.0323%15 Mar
nuke15–15-0.0111%15 Mar
dust213–60.0219%15 Mar
inferno13–5-0.0410%15 Mar
anubis4–13-0.0320%14 Mar
dust28–13-0.0215%13 Mar
nuke13–80.0413%11 Mar
dust213–9-0.0124%7 Mar
mirage11–130.0418%2 Mar
nuke16–13-0.0015%2 Mar
dust28–10-0.0126%2 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →