WASTE — CS2 Stats

76561198320703517[U:1:360437789]

583Tracked matches43%Win rate2021Tracked since
1,581Hours in CS12Hrs last 2 wks
CSDB Rating3.3 Learning
Premier CS Rating9,463Light Blue band · top ~57.5% of ranked players (population est.)
CSDB Leaderboard#9845 of 13314 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGWASTEPREMIER9,463 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim34
Positioning57
Utility36

0–100 skill scores via Leetify.

Recent form

COLD47467Last 10047%Win rateWLLLWWLLLL

Last 10 vs previous 10: -10pp win rate · -0.06 avg rating

Player DNA

Aim3.4
Aggression8.0
Utility3.6
Positioning5.7
Opening Duels4.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 57% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning5.7
Utility3.6
Mechanics1.6
Opening Duels4.3
Win Impact2.6

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time617ms−66ms
first ⅓ avg 683ms → last ⅓ avg 617ms
Headshot accuracy18.3%+1.3%
first ⅓ avg 17.1% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — vertigo 9–6
130Biggest win — dust2
5Longest win streak
49In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 60% over 10infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageC2181338%0.03
nukeB1910953%0.03
cacheA169756%-0.00
dust2B136746%-0.00
infernoC114736%-0.02
ancientA106460%0.02
anubis42250%-0.03
vertigo32167%0.07
debris2020%-0.15
eldorado1010%-0.14

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

27,921Lifetime kills
0.88K/D
1,753Matches
35.8%Match win rate
38.3%Headshot %
9.4%Shot accuracy
4,350MVPs
571Hours (in match)
1,523Bombs planted
330Bombs defused

Most-used weapons

Lifetime map wins

2,426nuke
1,730dust2
1,103inferno
734vertigo
345lake
182office
182train
130cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
31.1%Accuracy (enemy spotted)
34.8%Spray accuracy
57.2%Counter-strafing
11.9°Preaim
621msReaction time
37.7%T opening success
56.7%CT opening success
0.46Enemies flashed / flash
5.0%Flash assists
4.36HE damage / grenade
9.01Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4585 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.6858% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0424%24 Aug
dust25–13-0.107%24 Aug
dust27–130.0516%23 Aug
mirage7–13-0.008%23 Aug
nuke13–6-0.0132%23 Aug
nuke13–60.0212%23 Aug
mirage14–16-0.0615%23 Aug
inferno11–130.0013%22 Aug
inferno8–13-0.0621%17 Aug
dust27–13-0.0822%16 Aug
nuke9–13-0.0215%15 Aug
ancient13–10-0.0313%15 Aug
mirage9–40.0220%15 Aug
vertigo9–60.2219%14 Aug
nuke6–90.1214%14 Aug
nuke9–13-0.0221%12 Aug
dust210–13-0.039%12 Aug
mirage13–90.0418%12 Aug
cache4–13-0.0513%12 Aug
mirage8–130.0813%11 Aug
anubis13–50.0214%11 Aug
nuke13–60.1124%11 Aug
mirage11–130.0717%11 Aug
cache13–8-0.0313%9 Aug
mirage15–150.0817%8 Aug
nuke10–13-0.0215%8 Aug
cache5–13-0.0425%8 Aug
cache15–15-0.0119%7 Aug
cache13–70.0320%7 Aug
nuke13–7-0.0131%6 Aug
inferno10–13-0.0221%4 Aug
debris1–9-0.2718%4 Aug
nuke9–50.1945%4 Aug
nuke13–50.1513%4 Aug
nuke9–7-0.0828%4 Aug
vertigo5–9-0.0319%3 Aug
nuke8–80.0222%3 Aug
ancient8–130.0619%3 Aug
ancient13–110.0412%3 Aug
debris6–9-0.0314%3 Aug
nuke9–13-0.0617%2 Aug
inferno7–130.0115%2 Aug
vertigo13–40.0215%2 Aug
eldorado3–9-0.1412%1 Aug
nuke9–70.0517%1 Aug
inferno1–9-0.278%1 Aug
cache13–5-0.0210%31 Jul
dust213–20.0217%31 Jul
mirage13–70.1312%28 Jul
cache13–80.0114%28 Jul
mirage13–100.0414%26 Jul
mirage4–13-0.097%26 Jul
inferno13–90.0718%20 Jul
inferno13–20.0413%20 Jul
mirage13–160.0318%20 Jul
cache6–13-0.118%19 Jul
anubis7–13-0.065%19 Jul
cache13–3-0.058%19 Jul
nuke15–15-0.006%18 Jul
cache13–60.0817%18 Jul
inferno13–11-0.039%18 Jul
cache13–70.0317%18 Jul
nuke13–90.0817%15 Jul
dust213–40.0417%15 Jul
mirage11–130.0314%14 Jul
inferno6–90.0157%13 Jul
cache7–10.0620%12 Jul
inferno8–13-0.0115%12 Jul
mirage13–80.0516%12 Jul
ancient11–130.0517%12 Jul
cache11–13-0.0217%12 Jul
nuke13–100.1217%11 Jul
dust23–13-0.0418%11 Jul
cache11–13-0.0232%10 Jul
dust212–120.0313%7 Jul
cache13–70.0323%6 Jul
cache12–120.067%6 Jul
dust27–130.0318%6 Jul
anubis10–13-0.039%6 Jul
ancient6–11-0.0918%2 Jul
ancient13–40.1116%29 Jun
mirage13–90.1030%28 Jun
ancient11–13-0.0018%28 Jun
nuke10–13-0.009%27 Jun
mirage11–130.0625%27 Jun
nuke8–13-0.0113%26 Jun
anubis13–8-0.0418%26 Jun
ancient13–10-0.0116%25 Jun
mirage9–130.0616%19 Jun
mirage3–13-0.0316%19 Jun
dust213–00.0218%13 Jun
mirage13–70.1014%12 Jun
dust213–60.0010%12 Jun
mirage3–13-0.019%11 Jun
dust25–00.0422%11 Jun
mirage15–15-0.0713%11 Jun
mirage13–5-0.0221%10 Jun
ancient13–100.0110%10 Jun
inferno13–100.0316%10 Jun
ancient13–20.0533%8 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →