WR

WR — CS2 Stats

CA76561198313904919[U:1:353639191]Steam profile ↗

1,665Tracked matches43%Win rate2020Tracked since
3,759Hours in CS1Hrs last 2 wks
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating26,065Top 25% of 17,162 CSDB-tracked playersRed band · top ~2.5% of ranked players (population est.)
CSDB Leaderboard#2543 of 29850 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.1%44.9%46.2%5.2% short
Shot accuracy17.8%11.8%12.5%above
Kill/death ratio1.391.041.06above
Match win rate41.5%45.3%45.9%4.3% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWRFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER26,065 · Red bandcsdb.gg/stats

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Performance scores

Aim76
Positioning36
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY43534Last 10043%Win rateLLLWLWWLWL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.6
Aggression4.9
Utility3.7
Positioning3.6
Opening Duels0.4
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 42% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning3.6
Utility3.7
Mechanics7.8
Opening Duels1.5
Win Impact2.8

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time643ms−33ms
first ⅓ avg 676ms → last ⅓ avg 643ms
Headshot accuracy17.5%+1.0%
first ⅓ avg 16.4% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–3
131Biggest win — mirage
4Longest win streak
L3Current streak
410In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 60% over 5nukeWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC33141942%-0.00
dust2C30131743%0.01
ancientB158753%-0.01
infernoB84450%-0.01
nukeD61517%-0.01
anubisA53260%0.01
cache2020%-0.03
overpass1010%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

142,501Lifetime kills
1.39K/D · Top 10% of Level 6 players
5,987Matches
41.5%Match win rate
41.1%Headshot %
17.8%Shot accuracy · Top 10% of Level 6 players
10,439MVPs
2,370Hours (in match)
1,741Bombs planted
1,163Bombs defused

Most-used weapons

AK-4732,890
AWP24,474
MP913,476
Negev7,989
Molotov3,278
Knife2,897

Lifetime map wins

12,802dust2
5,441inferno
4,869vertigo
2,065nuke
392train
169cbble
115office
71lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

62Matches
53%Win rate
1.17Avg K/D
96.8ADR
36%Headshot %

Clutches & streaks

42%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke6100%1.4617.7
Mirage40%0.8613.0
Inferno475%1.1012.8
Ancient425%1.3123.3
Dust21100%2.5528.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
39.1%Accuracy (enemy spotted)
41.3%Spray accuracy
84.9%Counter-strafing
10.1°Preaim
635msReaction time
21.2%T opening success
42.2%CT opening success
0.42Enemies flashed / flash
4.2%Flash assists
7.11HE damage / grenade
5.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4244 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.1619% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0116%26 Aug
nuke9–13-0.0221%9 Aug
cache3–13-0.0225%23 Jul
anubis13–8-0.0217%23 Jul
inferno1–13-0.0618%21 Jul
ancient13–30.1013%20 Jul
mirage13–100.0228%20 Jul
dust211–130.037%19 Jul
mirage13–20.1124%19 Jul
cache8–13-0.0424%19 Jul
mirage10–130.0612%12 Jul
overpass4–130.038%4 Jul
mirage4–130.0426%26 Jun
ancient5–13-0.0421%26 Jun
dust213–60.0124%26 Jun
dust27–13-0.0019%23 Jun
dust213–60.1217%22 Jun
mirage9–13-0.0422%16 Jun
mirage13–5-0.0215%16 Jun
mirage13–10-0.0215%16 Jun
mirage4–13-0.090%15 Jun
mirage7–130.0615%15 Jun
mirage8–130.007%15 Jun
ancient13–70.0632%15 Jun
ancient13–110.0116%15 Jun
mirage13–8-0.0616%14 Jun
dust216–14-0.0116%14 Jun
mirage14–16-0.0210%12 Jun
ancient11–13-0.0110%12 Jun
nuke13–3-0.0022%12 Jun
mirage13–11-0.0220%30 May
anubis13–70.0716%30 May
dust24–13-0.0225%30 May
mirage10–13-0.0214%29 May
mirage9–13-0.0518%29 May
dust28–130.0723%29 May
anubis10–13-0.017%29 May
dust213–70.0019%29 May
mirage11–13-0.0519%28 May
nuke15–150.0018%28 May
inferno13–8-0.0631%28 May
ancient8–13-0.0517%28 May
dust216–130.0111%28 May
dust22–13-0.0523%28 May
mirage13–20.0715%28 May
ancient9–130.0914%27 May
dust214–160.0116%27 May
nuke10–130.0215%27 May
dust213–30.1323%27 May
nuke8–13-0.0226%26 May
ancient10–13-0.0419%26 May
ancient9–13-0.0626%25 May
mirage7–13-0.0217%24 May
dust213–10-0.0014%24 May
dust28–130.0314%24 May
dust213–80.0813%24 May
dust27–20.0433%24 May
dust25–1-0.070%24 May
mirage13–100.0016%21 May
dust22–13-0.0013%21 May
dust211–13-0.0423%12 May
dust213–60.0411%12 May
mirage6–13-0.0718%12 May
dust26–13-0.097%5 May
mirage13–10-0.0014%5 May
mirage2–13-0.0114%29 Apr
dust214–16-0.0416%29 Apr
dust215–150.0120%28 Apr
dust28–130.0610%28 Apr
mirage13–80.0714%28 Apr
inferno13–6-0.0410%25 Apr
dust213–60.0115%25 Apr
ancient16–12-0.0211%21 Apr
mirage8–13-0.0019%21 Apr
ancient13–6-0.068%21 Apr
inferno11–13-0.0314%20 Apr
inferno13–10-0.0414%20 Apr
dust27–13-0.0920%20 Apr
ancient13–100.0318%19 Apr
mirage12–120.0417%19 Apr
ancient13–11-0.0723%18 Apr
mirage13–40.0411%18 Apr
anubis13–30.0513%18 Apr
mirage7–130.019%18 Apr
inferno12–120.0612%17 Apr
dust210–130.0430%17 Apr
mirage8–13-0.0317%17 Apr
anubis7–13-0.0326%17 Apr
mirage13–10-0.0311%17 Apr
dust29–13-0.0127%16 Apr
ancient13–2-0.042%16 Apr
mirage11–130.0314%16 Apr
mirage7–13-0.0619%15 Apr
dust210–13-0.0317%15 Apr
mirage13–50.0318%15 Apr
dust213–40.0526%15 Apr
inferno13–60.0617%15 Apr
nuke4–13-0.0640%15 Apr
mirage13–10.023%14 Apr
ancient11–130.0318%14 Apr

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →