ZoMBeE

ZoMBeE — CS2 Stats

ZA76561198313594114[U:1:353328386]Steam profile ↗✓ No bans

1,824Tracked matches54%Win rate2020Tracked since
2,531Hours in CS
CSDB Rating4.8 Developing
Ladder ranks via Leetify

Performance scores

Aim42
Positioning46
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateWWLLWWLWLL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim4.2
Aggression4.8
Utility4.5
Positioning4.6
Opening Duels2.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 772ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.6
Utility4.5
Mechanics7.1
Opening Duels2.5
Win Impact6.2

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time753ms−4ms
first ⅓ avg 758ms → last ⅓ avg 753ms
Headshot accuracy16.7%+2.2%
first ⅓ avg 14.5% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — anubis 13–11
132Biggest win — inferno
6Longest win streak
W2Current streak
93In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 60% over 5infernoWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B24131154%-0.00
mirageA23131057%-0.02
nukeA23131057%0.01
infernoD112918%-0.01
overpassD72529%-0.02
ancientA53260%-0.02
anubis42250%0.04
cache31233%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

186,365Lifetime kills
1.18K/D · Top 25% of tracked players
9,272Matches
40.3%Match win rate
37.9%Headshot %
19.7%Shot accuracy · Top 5% of tracked players
17,536MVPs
2,531Hours (in match)
5,245Bombs planted
1,204Bombs defused

Most-used weapons

AK-4736,420
AWP28,637
MP96,650
MAC-106,532
AUG6,428
SG 5535,031

Lifetime map wins

15,668dust2
8,066inferno
3,955nuke
3,142vertigo
1,562train
677lake
586cbble
548safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
33.7%Accuracy (enemy spotted)
36.3%Spray accuracy
82.0%Counter-strafing
12.7°Preaim
772msReaction time
26.8%T opening success
50.0%CT opening success
0.46Enemies flashed / flash
6.8%Flash assists
8.28HE damage / grenade
6.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7495° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 771.8352ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4592 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–12-0.0219%8 Aug
nuke13–50.1014%8 Aug
nuke7–13-0.0217%29 Jul
inferno9–13-0.0225%26 Jul
cache13–90.0116%25 Jul
nuke13–110.0412%25 Jul
mirage12–160.0123%18 Jul
nuke13–4-0.0320%18 Jul
dust211–13-0.0516%15 Jul
nuke1–13-0.100%9 Jul
inferno11–13-0.0119%8 Jul
dust24–13-0.0119%30 Jun
mirage13–10-0.0019%30 Jun
anubis15–150.006%27 Jun
ancient4–13-0.0919%27 Jun
dust213–8-0.0227%26 Jun
overpass8–130.0120%26 Jun
mirage16–12-0.109%26 Jun
mirage13–100.0216%26 Jun
dust213–70.0115%25 Jun
nuke13–50.0511%25 Jun
inferno13–20.0620%25 Jun
inferno3–13-0.0439%25 Jun
nuke13–80.0723%20 Jun
ancient5–13-0.0015%20 Jun
nuke13–110.0113%20 Jun
dust20–13-0.0727%20 Jun
mirage15–15-0.0212%20 Jun
mirage4–3-0.130%20 Jun
inferno9–13-0.0833%18 Jun
inferno7–13-0.005%18 Jun
mirage4–13-0.0714%18 Jun
dust211–13-0.0810%16 Jun
nuke6–130.0111%16 Jun
dust25–13-0.0522%15 Jun
mirage13–9-0.0111%15 Jun
nuke13–60.0421%15 Jun
overpass13–80.0124%7 Jun
mirage13–110.0126%7 Jun
nuke9–130.0117%7 Jun
dust213–110.0220%6 Jun
ancient13–9-0.0816%6 Jun
anubis13–20.1015%6 Jun
nuke13–60.0012%6 Jun
dust23–13-0.0513%6 Jun
nuke13–70.1020%6 Jun
inferno7–13-0.0718%4 Jun
dust213–50.0018%4 Jun
anubis13–110.1214%3 Jun
overpass9–13-0.0325%3 Jun
dust213–70.0627%3 Jun
inferno7–130.0619%30 May
nuke8–13-0.0313%30 May
mirage10–13-0.0415%30 May
mirage1–13-0.017%30 May
dust213–80.0014%29 May
dust213–50.0628%29 May
mirage16–140.0618%29 May
mirage5–13-0.0413%29 May
nuke13–90.058%28 May
dust213–5-0.0116%28 May
mirage13–110.0415%27 May
overpass13–110.0411%27 May
dust29–130.0218%24 May
dust29–130.0314%22 May
dust213–30.0413%22 May
overpass6–13-0.0812%22 May
dust216–120.0414%18 May
mirage16–120.019%18 May
dust213–60.0222%18 May
mirage13–80.0514%14 May
dust213–8-0.0914%14 May
dust213–40.0613%14 May
mirage13–16-0.0317%13 May
nuke9–13-0.1211%13 May
nuke13–40.1214%13 May
overpass5–13-0.0212%9 May
nuke7–13-0.0419%9 May
dust23–13-0.0114%9 May
ancient13–40.0718%9 May
cache7–130.0716%9 May
anubis6–13-0.0713%8 May
ancient13–80.0021%8 May
inferno7–130.0818%7 May
nuke8–13-0.069%6 May
inferno13–2-0.0117%6 May
nuke9–13-0.0510%6 May
overpass6–13-0.0517%3 May
inferno7–13-0.0411%3 May
mirage13–3-0.0317%3 May
nuke13–50.0327%3 May
nuke3–13-0.058%1 May
nuke13–100.069%1 May
mirage4–13-0.0313%1 May
dust215–150.0115%1 May
dust28–13-0.0213%29 Apr
mirage6–13-0.0810%29 Apr
mirage13–50.0011%29 Apr
mirage15–150.0123%29 Apr
cache9–13-0.0911%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →