Goose Gimlet

Goose Gimlet — CS2 Stats

76561198310769108[U:1:350503380]Steam profile ↗

1,652Tracked matches45%Win rate2024Tracked since
CSDB Rating3.6 Learning
Ladder ranks via Leetify

Performance scores

Aim45
Positioning46
Utility16

0–100 skill scores via Leetify.

Recent form

STEADY44524Last 10044%Win rateLWLWWWWLLT

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Aim4.5
Aggression6.1
Utility1.6
Positioning4.6
Opening Duels1.3
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning4.6
Utility1.6
Mechanics4.3
Opening Duels1.3
Win Impact3.3

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time577ms−69ms
first ⅓ avg 646ms → last ⅓ avg 577ms
Headshot accuracy9.0%−0.2%
first ⅓ avg 9.2% → last ⅓ avg 9.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — fachwerk 13–4
131Biggest win — vertigo
4Longest win streak
77In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 80% over 10nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
cacheC156940%-0.01
infernoD134931%0.01
dust2B126650%-0.01
nukeD123925%-0.03
officeB105550%0.02
anubisS108280%0.04
mirageD93633%-0.04
train42250%-0.02
overpass41325%-0.01
ancient31233%-0.04
vertigo32167%0.08
fachwerk21150%0.08
boulder110100%0.05
shelter110100%0.01
italy1010%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

14Matches
29%Win rate
0.70Avg K/D
66.8ADR
31%Headshot %

Clutches & streaks

40%1v1 clutch win
27%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno425%0.8913.5
Dust2367%0.7914.3
Nuke250%0.488.5
Cache20%0.486.5
Anubis10%0.7112.0
Ancient10%0.547.0
Mirage10%0.7110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.1%Headshot accuracy
32.3%Accuracy (enemy spotted)
32.5%Spray accuracy
69.3%Counter-strafing
9.3°Preaim
581msReaction time
39.2%T opening success
31.6%CT opening success
0.45Enemies flashed / flash
4.5%Flash assists
0.50HE damage / grenade
3.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.0605% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4519 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1521% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0311%28 Aug
dust213–30.039%27 Aug
nuke3–130.000%26 Aug
cache13–11-0.0411%26 Aug
office13–70.0112%25 Aug
dust213–50.0511%25 Aug
dust213–80.0211%25 Aug
inferno7–90.1016%25 Aug
inferno6–90.024%25 Aug
cache12–12-0.007%24 Aug
train3–13-0.036%24 Aug
office13–90.066%24 Aug
office11–130.0310%24 Aug
train13–5-0.027%24 Aug
anubis5–60.0710%24 Aug
train8–13-0.007%24 Aug
anubis13–20.134%23 Aug
office6–13-0.026%23 Aug
office6–130.135%23 Aug
nuke7–13-0.1113%22 Aug
mirage2–13-0.045%22 Aug
nuke13–60.0415%22 Aug
anubis7–13-0.0313%22 Aug
office13–7-0.0014%21 Aug
dust27–13-0.105%21 Aug
cache13–90.0024%21 Aug
nuke8–13-0.046%21 Aug
dust23–13-0.083%21 Aug
inferno6–13-0.047%16 Aug
dust213–11-0.044%16 Aug
mirage5–13-0.0513%16 Aug
cache4–13-0.0310%12 Aug
dust23–13-0.0110%12 Aug
mirage13–100.0211%12 Aug
mirage4–13-0.0810%12 Aug
mirage11–13-0.036%12 Aug
inferno6–90.020%10 Aug
nuke10–13-0.026%10 Aug
office12–12-0.032%10 Aug
inferno2–13-0.0213%25 Jul
cache11–130.0817%25 Jul
mirage13–5-0.0119%25 Jul
nuke5–13-0.0513%25 Jul
anubis9–13-0.0211%25 Jul
inferno13–60.064%20 Jul
nuke13–100.035%20 Jul
cache8–130.005%17 Jul
train13–6-0.0111%17 Jul
ancient8–13-0.0310%17 Jul
mirage13–10-0.0115%17 Jul
nuke7–13-0.1012%16 Jul
anubis13–4-0.026%16 Jul
boulder13–60.054%13 Jul
fachwerk13–40.169%13 Jul
shelter13–60.017%12 Jul
fachwerk8–13-0.017%12 Jul
office13–110.037%9 Jul
office10–13-0.006%9 Jul
overpass1–13-0.0412%6 Jul
nuke9–13-0.0817%6 Jul
nuke8–130.042%17 Jun
dust213–110.0611%13 Jun
dust213–10-0.017%5 Jun
anubis13–40.0412%2 Jun
inferno8–13-0.026%1 Jun
overpass13–60.119%1 Jun
office13–30.026%1 Jun
vertigo11–13-0.0122%1 Jun
italy8–130.0014%1 Jun
vertigo13–10.1415%1 Jun
anubis13–60.036%31 May
cache13–8-0.0114%31 May
anubis13–80.125%31 May
dust25–130.0124%31 May
vertigo13–30.1117%30 May
dust28–13-0.053%30 May
anubis16–12-0.026%27 May
inferno13–20.098%27 May
anubis13–80.0615%27 May
inferno8–13-0.032%27 May
overpass7–13-0.069%27 May
cache13–10-0.0317%26 May
cache9–13-0.080%23 May
inferno6–9-0.0110%23 May
nuke4–9-0.019%23 May
inferno6–13-0.030%23 May
mirage8–13-0.114%17 May
ancient15–15-0.069%17 May
mirage6–13-0.0712%17 May
overpass11–13-0.042%17 May
ancient13–3-0.039%17 May
inferno13–9-0.044%17 May
nuke13–6-0.0217%16 May
inferno13–6-0.043%16 May
cache11–13-0.028%16 May
cache6–13-0.027%11 May
cache3–70.0317%11 May
cache12–120.043%7 May
cache13–11-0.056%6 May
cache13–11-0.035%6 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →