Jägermeister

Jägermeister — CS2 Stats

76561198161045483[U:1:200779755]Steam profile ↗✓ No bans

1,376Tracked matches24%Win rate2020Tracked since
CSDB Rating4.5 DevelopingHybrid Rifler
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGJägermeisterFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim65
Positioning44
Utility13

0–100 skill scores via Leetify.

Recent form

COLD40537Last 10040%Win rateLLLTLLLWLW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.5
Aggression4.7
Utility1.3
Positioning4.4
Opening Duels1.8
Clutch5.2

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning4.4
Utility1.3
Mechanics8.8
Opening Duels1.8
Win Impact0.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time646ms+34ms
first ⅓ avg 612ms → last ⅓ avg 646ms
Headshot accuracy19.5%−3.3%
first ⅓ avg 22.7% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–9
130Biggest win — nuke
5Longest win streak
L3Current streak
510In matches decided by ≤2 rounds
7Overtime games

Map breakdown

overpassBest map · 50% over 8dust2Weakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
nukeC1981142%-0.01
cacheB1991047%0.02
infernoC1971237%-0.04
dust2D134931%-0.01
mirageC114736%-0.00
ancientC94544%0.00
overpassB84450%0.02
anubis2020%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

41Matches
51%Win rate
1.03Avg K/D
96.3ADR
56%Headshot %

Clutches & streaks

46%1v1 clutch win
8%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage838%1.1320.0
Nuke771%0.9315.3
Dust2714%0.6713.4
Inferno667%1.1920.5
Anubis650%0.9617.0
Ancient450%1.2716.8
Train2100%1.4025.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
32.6%Accuracy (enemy spotted)
33.9%Spray accuracy
89.4%Counter-strafing
10.8°Preaim
649msReaction time
32.2%T opening success
42.4%CT opening success
0.16Enemies flashed / flash
5.1%Flash assists
4.53HE damage / grenade
1.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1589 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2048% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0211%30 Aug
mirage6–130.0019%30 Aug
dust24–11-0.1124%30 Aug
dust215–150.0516%29 Aug
nuke11–13-0.0321%29 Aug
dust28–130.0227%28 Aug
mirage10–13-0.0623%27 Aug
dust213–30.0313%27 Aug
nuke3–130.0512%26 Aug
cache13–110.0517%26 Aug
ancient8–13-0.0526%30 Jun
inferno13–5-0.0814%27 Jun
dust29–13-0.0530%27 Jun
mirage4–13-0.1019%27 Jun
nuke7–130.0121%27 Jun
nuke4–13-0.0415%27 Jun
nuke11–13-0.0615%20 Jun
dust27–130.0125%6 Jun
anubis6–13-0.0312%6 Jun
nuke6–13-0.0125%6 Jun
cache7–13-0.0429%6 Jun
inferno13–9-0.0822%24 May
overpass5–130.0014%24 May
dust213–7-0.0522%24 May
cache9–130.0212%23 May
inferno6–9-0.0113%23 May
nuke4–9-0.1813%23 May
overpass11–13-0.0315%23 May
nuke11–130.0522%23 May
anubis6–13-0.0123%23 May
overpass13–20.0129%23 May
ancient13–70.0427%23 May
inferno6–13-0.0319%23 May
inferno3–13-0.0617%22 May
nuke16–14-0.0516%22 May
nuke7–9-0.0315%22 May
inferno4–9-0.0622%22 May
nuke4–13-0.0821%18 May
inferno8–8-0.1413%18 May
inferno4–9-0.0914%18 May
inferno9–70.1418%18 May
mirage13–5-0.0117%18 May
overpass13–90.0026%18 May
nuke13–8-0.0112%17 May
dust213–8-0.0022%17 May
dust29–13-0.0538%17 May
mirage8–130.0119%17 May
ancient15–150.0120%17 May
mirage13–100.1420%17 May
ancient13–80.0722%17 May
mirage6–13-0.0022%17 May
overpass11–130.0320%17 May
ancient13–30.0823%17 May
inferno13–90.1520%17 May
overpass13–90.0226%17 May
dust211–130.0629%17 May
ancient9–13-0.026%17 May
nuke13–60.0125%16 May
inferno13–6-0.0120%16 May
ancient16–14-0.0423%16 May
nuke13–40.0224%16 May
ancient3–130.0225%16 May
mirage15–150.0119%16 May
overpass13–20.1026%16 May
ancient9–13-0.0816%16 May
inferno13–7-0.0421%16 May
dust29–13-0.0119%16 May
overpass15–150.0123%16 May
cache13–7-0.0429%16 May
cache11–13-0.0130%16 May
dust213–8-0.0012%15 May
mirage13–5-0.0319%15 May
cache10–13-0.0133%15 May
nuke13–00.0631%15 May
nuke13–60.0226%12 May
cache6–13-0.0120%11 May
cache3–70.0523%11 May
dust27–13-0.0320%10 May
cache13–7-0.0028%9 May
cache12–120.0620%7 May
cache7–13-0.0117%6 May
cache11–130.0714%5 May
cache13–60.0913%5 May
nuke2–9-0.0313%5 May
nuke9–30.0618%5 May
inferno7–9-0.1529%3 May
inferno9–40.0919%3 May
inferno8–80.0050%3 May
nuke6–90.0628%3 May
cache13–40.0711%3 May
cache13–100.0320%3 May
cache13–100.0920%3 May
cache5–0-0.0250%3 May
cache6–13-0.0117%2 May
cache13–9-0.0620%29 Apr
inferno12–16-0.0818%27 Apr
mirage13–30.0629%27 Apr
inferno10–13-0.0713%26 Apr
inferno2–9-0.1525%17 Apr
inferno1–9-0.1612%17 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →