mangopotato — CS2 Stats

76561198309936753[U:1:349671025]✓ No bans

740Tracked matches45%Win rate2023Tracked since
810Hours in CS
CSDB Rating4.7 Developing
WingmanGold Nova III
Ladder ranks via Leetify

Performance scores

Aim43
Positioning59
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY38539Last 10038%Win rateWWWLLWLWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Aim4.3
Aggression7.9
Utility3.8
Positioning5.9
Opening Duels2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 48% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 713ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.9
Utility3.8
Mechanics7.1
Opening Duels2.6
Win Impact3.3

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time709ms+18ms
first ⅓ avg 691ms → last ⅓ avg 709ms
Headshot accuracy11.1%+0.8%
first ⅓ avg 10.3% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–6
130Biggest win — cache
4Longest win streak
W3Current streak
66In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 60% over 10mirageWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
nukeB2091145%-0.00
dust2C2081240%0.01
cacheB157847%0.01
mirageD1431121%-0.01
anubisD123925%-0.03
ancientA106460%0.01
overpass41325%-0.04
inferno2020%0.01
office1010%-0.06
warden110100%0.01
sanctum1010%-0.13

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,292Lifetime kills
0.81K/D
4,577Matches
34.9%Match win rate
30.8%Headshot %
15.0%Shot accuracy · Top 50% of tracked players
7,347MVPs
810Hours (in match)
2,275Bombs planted
361Bombs defused

Most-used weapons

AK-476,133
Knife3,260
AWP3,186
SG 5532,788
XM10142,534

Lifetime map wins

1,727inferno
1,478nuke
1,349vertigo
1,021train
993lake
960office
822cbble
748dust2

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.9%Headshot accuracy
32.5%Accuracy (enemy spotted)
35.9%Spray accuracy
82.1%Counter-strafing
10.6°Preaim
713msReaction time
47.7%T opening success
32.7%CT opening success
0.53Enemies flashed / flash
3.1%Flash assists
9.38HE damage / grenade
3.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.8685% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 712.8823ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5456 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–90.058%15 Jul
cache13–20.0212%4 Jul
cache13–00.0513%4 Jul
ancient2–13-0.0018%2 Jul
nuke5–13-0.003%16 Jun
dust213–60.0311%16 Jun
nuke2–13-0.0110%16 Jun
nuke13–100.0512%8 Jun
dust20–13-0.0415%7 Jun
mirage11–13-0.045%7 Jun
dust215–15-0.0317%1 Jun
anubis7–13-0.024%1 Jun
anubis10–130.0310%31 May
nuke6–13-0.0615%31 May
dust24–130.045%31 May
nuke13–50.027%31 May
cache9–50.060%31 May
nuke13–11-0.0415%31 May
ancient13–90.014%31 May
mirage1–13-0.0615%30 May
dust210–130.0117%30 May
dust213–160.0216%30 May
dust213–60.1715%30 May
dust213–11-0.0017%28 May
nuke11–13-0.027%28 May
dust211–13-0.0216%28 May
anubis13–9-0.0410%28 May
dust213–70.0311%27 May
mirage14–16-0.017%26 May
anubis2–13-0.116%26 May
nuke13–16-0.0324%26 May
nuke13–9-0.019%26 May
ancient3–13-0.0210%25 May
mirage11–13-0.0511%25 May
nuke13–9-0.0224%25 May
nuke6–130.0714%25 May
dust27–13-0.1013%24 May
anubis13–10-0.037%24 May
anubis13–16-0.0413%24 May
nuke13–90.0419%24 May
overpass4–130.009%24 May
ancient13–70.086%24 May
mirage12–40.1215%24 May
ancient13–9-0.0211%24 May
dust29–13-0.0110%24 May
ancient13–11-0.0113%23 May
nuke15–15-0.026%21 May
anubis16–14-0.013%21 May
anubis4–13-0.090%21 May
nuke13–10.069%21 May
mirage12–120.028%19 May
mirage15–150.034%18 May
dust23–13-0.065%18 May
overpass6–13-0.0216%18 May
ancient15–15-0.0210%18 May
mirage13–70.0413%18 May
cache13–70.0811%17 May
mirage5–13-0.0914%17 May
dust213–110.0313%17 May
overpass13–6-0.016%17 May
mirage13–90.0311%17 May
dust24–13-0.0012%17 May
mirage9–13-0.014%17 May
dust213–50.0110%16 May
nuke11–13-0.046%16 May
cache12–120.0116%16 May
dust27–13-0.0426%16 May
ancient15–150.018%15 May
dust213–80.1510%14 May
ancient13–60.062%14 May
ancient13–11-0.0013%14 May
nuke8–13-0.049%14 May
dust25–13-0.084%14 May
nuke8–20.085%14 May
anubis6–13-0.0321%14 May
office0–13-0.0615%14 May
mirage7–13-0.044%14 May
anubis5–130.0215%14 May
cache13–30.0213%12 May
dust213–60.047%12 May
cache4–130.018%12 May
anubis10–13-0.093%12 May
inferno10–13-0.0019%12 May
mirage7–13-0.0413%12 May
mirage9–13-0.0813%11 May
warden3–00.0125%11 May
anubis6–130.0415%11 May
cache13–80.1410%11 May
cache9–13-0.0013%11 May
cache4–13-0.0711%11 May
cache7–13-0.038%11 May
overpass6–13-0.1110%10 May
cache13–6-0.0210%10 May
cache10–13-0.0515%10 May
sanctum1–9-0.135%10 May
nuke6–9-0.055%10 May
cache12–120.0311%7 May
cache10–13-0.059%7 May
nuke2–9-0.037%7 May
inferno8–80.034%7 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →