starmanツ

starmanツ — CS2 Stats

76561198138988114[U:1:178722386]Steam profile ↗✓ No bans

470Tracked matches59%Win rate2023Tracked since
CSDB Rating5.0 Developing
Premier CS Rating19,199Purple band · top ~11.7% of ranked players (population est.)
CSDB Leaderboard#14221 of 31333 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGstarmanツPREMIER19,199 · Purple bandcsdb.gg/stats

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Performance scores

Aim59
Positioning46
Utility47

0–100 skill scores via Leetify.

Recent form

COLD48448Last 10048%Win rateLWLLLWLLWL

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Aim5.9
Aggression5.1
Utility4.7
Positioning4.6
Opening Duels2.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.6
Utility4.7
Mechanics4.0
Opening Duels2.1
Win Impact7.9

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time576ms−24ms
first ⅓ avg 600ms → last ⅓ avg 576ms
Headshot accuracy15.3%+1.1%
first ⅓ avg 14.1% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 13–8
132Biggest win — cache
4Longest win streak
104In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 83% over 6infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA22121055%-0.00
cacheC1881044%0.02
nukeA117464%0.01
infernoD113827%0.01
ancientD93633%-0.03
anubisA85363%-0.01
trainD62433%-0.00
dust2S65183%-0.01
vertigoC52340%0.00
overpass31233%-0.02
office1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
34.9%Accuracy (enemy spotted)
34.9%Spray accuracy
68.1%Counter-strafing
9.8°Preaim
565msReaction time
35.4%T opening success
41.8%CT opening success
0.43Enemies flashed / flash
5.8%Flash assists
5.39HE damage / grenade
11.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4329 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.392% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0420%9 Aug
inferno13–6-0.0318%3 Aug
mirage9–13-0.0519%2 Aug
mirage6–13-0.079%2 Aug
mirage0–11-0.0626%2 Aug
mirage13–110.0214%1 Aug
inferno8–130.0218%1 Aug
ancient8–13-0.0219%1 Aug
cache16–140.0313%1 Aug
ancient2–13-0.1211%31 Jul
vertigo13–11-0.0126%30 Jul
cache12–12-0.0721%29 Jul
inferno10–130.0316%28 Jul
mirage13–5-0.0118%28 Jul
mirage13–50.0714%27 Jul
vertigo3–13-0.0511%25 Jul
anubis13–4-0.0015%25 Jul
mirage13–70.0722%24 Jul
train9–13-0.0114%22 Jul
ancient13–8-0.0021%22 Jul
anubis7–130.0111%22 Jul
cache13–9-0.0212%21 Jul
overpass13–80.047%21 Jul
nuke7–13-0.0017%20 Jul
mirage13–60.027%20 Jul
dust213–80.0017%20 Jul
mirage13–5-0.048%20 Jul
anubis13–10-0.0214%20 Jul
inferno1–9-0.063%20 Jul
mirage13–8-0.0120%20 Jul
mirage13–60.069%20 Jul
inferno9–20.1217%19 Jul
inferno8–80.1113%19 Jul
nuke13–100.0118%19 Jul
mirage4–13-0.049%19 Jul
train4–13-0.0411%18 Jul
mirage13–50.0216%18 Jul
mirage13–9-0.1018%18 Jul
nuke9–30.1316%17 Jul
nuke13–8-0.0212%17 Jul
cache11–130.0311%17 Jul
ancient12–12-0.0210%16 Jul
dust216–140.0614%16 Jul
vertigo13–100.0711%16 Jul
anubis8–80.0116%15 Jul
dust27–13-0.0521%15 Jul
nuke13–11-0.0615%15 Jul
ancient13–16-0.079%13 Jul
inferno8–13-0.0810%13 Jul
cache14–16-0.0223%12 Jul
overpass3–13-0.089%12 Jul
mirage7–13-0.0417%12 Jul
mirage13–70.1314%12 Jul
dust213–10-0.0217%12 Jul
nuke5–13-0.0312%11 Jul
inferno3–13-0.0118%11 Jul
cache13–20.1214%9 Jul
office8–13-0.0115%9 Jul
cache13–30.0721%9 Jul
dust213–2-0.047%9 Jul
inferno9–6-0.0424%9 Jul
vertigo9–13-0.0112%8 Jul
nuke13–20.0116%8 Jul
nuke13–90.0425%8 Jul
nuke3–130.0619%7 Jul
cache13–20.1215%7 Jul
vertigo12–120.0021%7 Jul
cache12–120.0313%7 Jul
ancient11–13-0.0710%7 Jul
cache10–13-0.009%7 Jul
cache13–110.0318%7 Jul
anubis13–7-0.0410%7 Jul
mirage4–13-0.0919%6 Jul
dust213–10-0.0232%6 Jul
mirage9–130.0821%5 Jul
inferno8–13-0.0411%4 Jul
mirage9–130.0212%4 Jul
anubis13–50.0115%4 Jul
mirage12–120.0312%4 Jul
train4–13-0.0214%4 Jul
cache12–12-0.0411%3 Jul
cache11–13-0.058%3 Jul
cache13–80.1917%3 Jul
overpass5–13-0.0311%2 Jul
mirage3–13-0.0213%2 Jul
cache10–13-0.0424%2 Jul
cache7–13-0.0016%1 Jul
train8–130.0516%1 Jul
ancient13–11-0.0310%1 Jul
cache5–13-0.017%30 Jun
ancient13–110.047%29 Jun
train13–90.037%28 Jun
cache13–110.0214%28 Jun
inferno8–130.1313%28 Jun
nuke13–70.0022%28 Jun
train13–5-0.027%28 Jun
anubis10–13-0.0219%27 Jun
ancient7–130.0617%27 Jun
mirage13–2-0.0415%27 Jun
anubis12–12-0.0217%27 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →