dymond — CS2 Stats

76561198309583829[U:1:349318101]✓ No bans

456Tracked matches45%Win rate2025Tracked since
767Hours in CS34Hrs last 2 wks
CSDB Rating4.4 DevelopingHybrid Rifler
Premier CS Rating10,918Blue band · top ~50% of ranked players (population est.)
CSDB Leaderboard#21347 of 29893 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate54.4%41.7%44.1%above
Shot accuracy1.5%8.8%11.4%9.9% short
Kill/death ratio1.080.971.03above
Match win rate46.4%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGdymondPREMIER10,918 · Blue bandcsdb.gg/stats

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Performance scores

Aim63
Positioning52
Utility34

0–100 skill scores via Leetify.

Recent form

COLD51472Last 10051%Win rateWLWLLTLWLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression5.8
Utility3.4
Positioning5.2
Opening Duels1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.2
Utility3.4
Mechanics4.8
Opening Duels1.6
Win Impact3.3

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time632ms−47ms
first ⅓ avg 679ms → last ⅓ avg 632ms
Headshot accuracy20.0%+0.3%
first ⅓ avg 19.7% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–7
131Biggest win — inferno
5Longest win streak
105In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 67% over 21infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
nukeB25121348%0.01
mirageS2114767%0.03
dust2B157847%0.05
ancientB157847%0.03
infernoD124833%0.00
anubisS64267%0.01
cacheB63350%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,830Lifetime kills
1.08K/D · Top 50% of Blue band
745Matches
46.4%Match win rate · Top 50% of Blue band
54.4%Headshot % · Top 10% of Blue band
1.5%Shot accuracy
1,539MVPs
276Hours (in match)
852Bombs planted
185Bombs defused

Most-used weapons

Lifetime map wins

1,690dust2
1,206inferno
1,107nuke
352train
120vertigo
13office
8militia
1assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.4%Headshot accuracy
36.0%Accuracy (enemy spotted)
38.5%Spray accuracy
71.4%Counter-strafing
10.5°Preaim
638msReaction time
36.2%T opening success
36.6%CT opening success
0.52Enemies flashed / flash
4.6%Flash assists
10.00HE damage / grenade
3.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8166 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.1921% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–00.0922%29 Aug
dust28–13-0.0330%28 Aug
inferno13–70.0922%27 Aug
inferno7–13-0.0810%26 Aug
mirage10–130.0228%26 Aug
nuke15–150.0124%26 Aug
dust211–130.0827%26 Aug
nuke13–80.0626%24 Aug
nuke10–13-0.0217%24 Aug
nuke5–13-0.0219%23 Aug
dust21–10-0.0114%23 Aug
nuke13–160.0417%23 Aug
dust213–50.1115%23 Aug
nuke2–13-0.0938%23 Aug
nuke11–130.0928%22 Aug
ancient6–13-0.0119%22 Aug
nuke13–10-0.0217%22 Aug
ancient13–30.0524%19 Aug
mirage13–100.0720%19 Aug
nuke10–130.0323%19 Aug
inferno13–10.017%18 Aug
nuke13–10-0.0514%18 Aug
inferno3–13-0.0523%17 Aug
anubis9–130.0120%17 Aug
dust216–130.1118%16 Aug
nuke13–110.0121%15 Aug
ancient11–130.0317%15 Aug
mirage13–40.0320%15 Aug
dust213–100.0813%15 Aug
inferno5–13-0.0513%14 Aug
mirage13–11-0.0523%14 Aug
mirage13–30.1010%12 Aug
inferno13–160.0222%12 Aug
dust213–70.1717%10 Aug
nuke1–13-0.0320%10 Aug
mirage13–9-0.0326%9 Aug
mirage11–130.0017%9 Aug
ancient10–130.0616%9 Aug
ancient11–13-0.0210%8 Aug
dust213–10.1017%7 Aug
mirage13–90.0930%3 Aug
nuke13–4-0.026%2 Aug
ancient13–100.069%2 Aug
dust213–9-0.0519%2 Aug
mirage8–130.0322%2 Aug
anubis13–110.0418%1 Aug
mirage13–16-0.0321%30 Jul
ancient13–6-0.0315%29 Jul
mirage13–40.1424%29 Jul
ancient5–130.048%29 Jul
nuke13–80.0418%29 Jul
nuke8–130.0716%29 Jul
inferno8–130.0524%29 Jul
ancient13–8-0.0517%28 Jul
nuke6–130.0120%28 Jul
nuke10–13-0.0214%28 Jul
mirage13–5-0.0237%28 Jul
mirage16–140.0320%27 Jul
inferno7–130.0123%27 Jul
cache3–13-0.0915%26 Jul
ancient3–13-0.0216%26 Jul
anubis13–110.0321%26 Jul
cache8–13-0.0121%25 Jul
nuke13–100.0514%25 Jul
mirage13–60.0513%24 Jul
ancient13–80.0117%23 Jul
dust29–130.0131%21 Jul
nuke13–30.0717%21 Jul
nuke13–11-0.0514%20 Jul
inferno6–130.0023%20 Jul
nuke13–60.0114%20 Jul
nuke13–70.0316%19 Jul
anubis13–110.0313%19 Jul
inferno13–8-0.019%19 Jul
inferno3–13-0.0223%19 Jul
mirage10–130.0422%19 Jul
cache13–10.1420%19 Jul
mirage13–10.1123%18 Jul
dust24–130.0322%18 Jul
nuke6–130.0415%18 Jul
dust210–130.0321%18 Jul
mirage16–140.0617%17 Jul
ancient6–130.0315%17 Jul
anubis9–130.0216%16 Jul
cache13–20.0624%15 Jul
mirage3–13-0.0021%15 Jul
ancient13–70.1530%14 Jul
ancient13–20.0627%14 Jul
nuke6–13-0.0423%14 Jul
dust29–130.0123%12 Jul
anubis13–7-0.0613%12 Jul
mirage5–13-0.0418%12 Jul
dust213–110.0220%10 Jul
ancient4–130.0533%10 Jul
dust215–150.1025%9 Jul
cache6–130.0217%9 Jul
nuke13–6-0.0412%9 Jul
cache16–140.0122%9 Jul
inferno13–80.0521%6 Jul
mirage13–100.0223%6 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →