BJ Deefstorm

BJ Deefstorm — CS2 Stats

HM76561198297450626[U:1:337184898]Steam profile ↗

1,097Tracked matches57%Win rate2020Tracked since
4,446Hours in CS17Hrs last 2 wks
CSDB Rating4.2 Developing
FaceitLevel 4 · 1,049 ELOTop 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGBJ DeefstormFACEITLevel 4 · 1,049 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim43
Positioning57
Utility48

0–100 skill scores via Leetify.

Recent form

COLD48457Last 10048%Win rateLTWLLLTWWL

Last 10 vs previous 10: -50pp win rate · -0.01 avg rating

Player DNA

Aim4.3
Aggression6.0
Utility4.8
Positioning5.7
Opening Duels1.3
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 44% on T to 26% on CT — first contacts on the defending side are being lost.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning5.7
Utility4.8
Mechanics4.1
Opening Duels1.8
Win Impact7.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time610ms−14ms
first ⅓ avg 625ms → last ⅓ avg 610ms
Headshot accuracy17.3%−3.9%
first ⅓ avg 21.3% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — vertigo 9–7
132Biggest win — dust2
9Longest win streak
64In matches decided by ≤2 rounds
2Overtime games

Map breakdown

officeBest map · 60% over 5infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
cacheB1910953%0.01
dust2B178947%-0.01
vertigoA169756%0.03
nukeA116555%-0.02
infernoD102820%-0.02
ancientC83538%0.00
anubisD51420%-0.02
officeA53260%0.02
mirage42250%-0.00
train43175%-0.04
overpass110100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

75,965Lifetime kills
1.08K/D · Top 50% of tracked players
3,833Matches
34.2%Match win rate
36.2%Headshot %
12.3%Shot accuracy · Top 50% of tracked players
6,475MVPs
1,271Hours (in match)
2,883Bombs planted
724Bombs defused

Most-used weapons

AK-4719,721
AWP10,646
Tec-92,125
MAC-101,716
Knife1,521
P2501,401

Lifetime map wins

6,779dust2
2,887nuke
2,152inferno
1,726vertigo
1,425office
1,165train
140cbble
81ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

128Matches
52%Win rate
1.05Avg K/D
81.0ADR
34%Headshot %

Clutches & streaks

32%1v1 clutch win
35%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust23155%1.0315.9
Mirage1443%1.0915.9
Ancient1242%1.0616.5
Inferno650%0.849.8
Train580%0.7712.8
Nuke580%1.3214.6
Anubis367%1.6316.0
Overpass10%0.7014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
30.8%Accuracy (enemy spotted)
30.3%Spray accuracy
68.6%Counter-strafing
11.0°Preaim
616msReaction time
44.3%T opening success
26.4%CT opening success
0.35Enemies flashed / flash
3.7%Flash assists
8.82HE damage / grenade
8.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3544 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 26.3623% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0116%28 Aug
vertigo12–120.0617%27 Aug
cache13–50.1227%26 Aug
anubis4–13-0.0323%20 Aug
ancient10–130.0616%19 Aug
ancient5–13-0.0325%19 Aug
vertigo12–120.0516%14 Aug
ancient16–140.0215%4 Aug
nuke13–3-0.0225%4 Aug
anubis6–13-0.0915%4 Aug
anubis5–13-0.0815%30 Jul
cache13–60.0621%29 Jul
ancient6–130.0410%29 Jul
dust213–2-0.0222%29 Jul
dust213–90.0416%28 Jul
nuke13–9-0.008%25 Jun
inferno13–7-0.0116%25 Jun
nuke16–12-0.0118%25 Jun
anubis13–80.1414%24 Jun
cache13–70.0726%24 Jun
cache13–80.0125%23 Jun
dust213–6-0.0115%23 Jun
mirage11–130.0212%21 Jun
nuke10–13-0.0120%21 Jun
dust211–13-0.0420%21 Jun
vertigo8–13-0.0015%21 Jun
dust213–60.0426%21 Jun
dust26–13-0.0313%20 Jun
cache13–60.0216%20 Jun
nuke13–100.0216%19 Jun
dust213–11-0.037%19 Jun
inferno8–13-0.018%19 Jun
ancient13–100.0218%19 Jun
nuke13–50.0213%19 Jun
nuke2–9-0.1325%18 Jun
inferno6–130.0119%18 Jun
inferno4–13-0.038%18 Jun
train13–11-0.0228%18 Jun
dust25–130.0224%18 Jun
mirage13–7-0.0226%18 Jun
cache13–70.0410%18 Jun
cache10–130.0417%18 Jun
vertigo13–50.0211%16 Jun
cache8–130.0120%12 Jun
vertigo13–40.0620%12 Jun
train5–2-0.0630%12 Jun
inferno5–13-0.0521%12 Jun
ancient4–13-0.0314%12 Jun
vertigo6–13-0.0714%12 Jun
dust210–130.0126%11 Jun
cache0–13-0.0412%10 Jun
dust213–6-0.0323%9 Jun
office13–90.0118%9 Jun
inferno10–13-0.0312%5 Jun
mirage13–70.0218%5 Jun
overpass13–50.0311%5 Jun
nuke1–13-0.0413%5 Jun
inferno5–130.0127%4 Jun
inferno13–8-0.0410%4 Jun
cache13–9-0.017%4 Jun
dust27–130.0215%4 Jun
nuke9–4-0.0421%3 Jun
vertigo13–70.0412%3 Jun
vertigo13–70.009%3 Jun
anubis2–13-0.0235%2 Jun
ancient3–13-0.0721%31 May
inferno11–13-0.0311%31 May
nuke7–13-0.0121%31 May
cache10–13-0.0214%31 May
cache13–80.0525%10 May
cache13–2-0.0614%10 May
vertigo9–70.1428%5 May
cache11–13-0.0121%4 May
mirage3–13-0.0423%3 May
office5–130.0023%3 May
dust24–13-0.0524%2 May
vertigo13–80.0811%2 May
office13–70.0418%2 May
cache10–130.0032%2 May
cache8–13-0.0450%2 May
cache13–6-0.0031%1 May
cache6–130.0217%30 Apr
cache12–12-0.0131%29 Apr
office8–13-0.0418%26 Apr
train12–120.0020%23 Apr
nuke12–12-0.0521%23 Apr
vertigo13–7-0.026%22 Apr
vertigo6–13-0.0117%22 Apr
dust21–13-0.094%22 Apr
train13–4-0.1013%22 Apr
dust213–11-0.0621%19 Apr
ancient13–70.0119%19 Apr
vertigo13–50.0633%19 Apr
dust213–80.0722%19 Apr
dust212–12-0.0113%15 Apr
vertigo12–120.0222%15 Apr
office13–110.1027%15 Apr
vertigo13–10-0.0310%14 Apr
dust26–13-0.0229%14 Apr
vertigo4–130.0024%14 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →