sQuall_M

sQuall_M — CS2 Stats

US76561198294112480[U:1:333846752]Steam profile ↗✓ No bans

2,097Tracked matches60%Win rate2023Tracked since
2,328Hours in CS0Hrs last 2 wks
CSDB Rating6.9 SolidHybrid Rifler
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate36.8%42.1%42.1%5.3% short
Shot accuracy10.3%12.9%12.1%1.8% short
Kill/death ratio1.061.000.99above
Match win rate46.1%42.9%43.9%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsQuall_MFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning54
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY494011Last 10049%Win rateLWWLLWWLWL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.7
Aggression6.4
Utility5.2
Positioning5.4
Opening Duels2.3
Clutch4.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.4
Utility5.2
Mechanics9.2
Opening Duels2.3
Win Impact8.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time586ms−66ms
first ⅓ avg 653ms → last ⅓ avg 586ms
Headshot accuracy15.2%−1.1%
first ⅓ avg 16.3% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — dust2 13–2
131Biggest win — cache
5Longest win streak
39In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 56% over 41ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheA41231856%-0.01
dust2B158753%0.02
mirageB115645%-0.02
officeD103730%0.04
ancientD51420%-0.01
infernoD51420%0.02
nuke42250%-0.03
anubis31233%-0.04
overpass220100%0.01
fachwerk1010%0.00
shelter110100%-0.00
boulder110100%-0.03
train110100%0.20

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

61,689Lifetime kills
1.06K/D · Top 50% of Level 2 players
3,027Matches
46.1%Match win rate · Top 50% of Level 2 players
36.8%Headshot %
10.3%Shot accuracy
6,711MVPs
1,212Hours (in match)
3,574Bombs planted
758Bombs defused

Most-used weapons

AK-4722,203
AWP5,986
MP91,987
FAMAS1,797
MAC-101,183

Lifetime map wins

5,487dust2
3,116inferno
2,867nuke
1,878office
1,755vertigo
810train
144cbble
73italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

143Matches
43%Win rate
1.17Avg K/D
99.4ADR
33%Headshot %

Clutches & streaks

40%1v1 clutch win
39%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo1947%1.2418.8
Mirage1747%1.4518.1
Inferno1050%1.2015.1
Anubis933%1.2612.2
Nuke862%1.3816.9
Overpass617%0.8813.0
Ancient683%1.8417.3
Dust2633%0.9113.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
39.6%Accuracy (enemy spotted)
40.1%Spray accuracy
91.5%Counter-strafing
7.9°Preaim
581msReaction time
33.6%T opening success
44.7%CT opening success
0.47Enemies flashed / flash
7.4%Flash assists
9.53HE damage / grenade
5.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4667 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.6146% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
office9–130.0817%21 Aug
dust213–90.0915%2 Aug
dust213–70.1212%29 Jul
anubis10–13-0.0015%27 Jul
anubis2–9-0.137%26 Jul
dust213–20.2022%26 Jul
nuke13–40.0410%26 Jul
ancient13–16-0.0416%19 Jul
ancient16–120.0720%19 Jul
mirage5–130.0414%19 Jul
anubis13–50.007%19 Jul
ancient11–130.0119%19 Jul
cache13–60.0312%19 Jul
cache13–10.1819%19 Jul
nuke12–12-0.0121%18 Jul
office12–120.1139%18 Jul
office13–90.1023%18 Jul
dust212–120.0116%18 Jul
cache8–8-0.0316%11 Jul
dust213–30.0417%11 Jul
mirage13–70.005%11 Jul
fachwerk12–120.006%10 Jul
shelter8–1-0.007%10 Jul
office13–60.1218%10 Jul
office12–12-0.0114%9 Jul
boulder13–7-0.0316%9 Jul
dust22–13-0.0310%9 Jul
inferno8–13-0.0616%6 Jul
overpass13–70.0217%6 Jul
ancient5–13-0.056%6 Jul
train13–30.2016%6 Jul
cache13–5-0.0319%6 Jul
mirage13–6-0.0014%6 Jul
dust29–130.0227%6 Jul
cache13–20.0515%6 Jul
cache13–4-0.0614%5 Jul
dust213–60.0111%5 Jul
office10–130.0024%5 Jul
dust213–70.0316%5 Jul
ancient2–7-0.0433%4 Jul
mirage11–13-0.0226%4 Jul
mirage4–130.0119%4 Jul
mirage13–10-0.0317%2 Jul
cache13–70.1018%1 Jul
cache13–100.037%1 Jul
dust27–13-0.0817%28 Jun
cache11–13-0.079%22 Jun
cache13–5-0.017%22 Jun
cache13–100.0317%22 Jun
cache4–13-0.0724%22 Jun
cache13–50.0522%22 Jun
cache13–70.074%21 Jun
cache1–6-0.0931%21 Jun
office12–120.0118%14 Jun
cache9–130.0215%14 Jun
dust213–7-0.0315%8 Jun
cache8–130.005%8 Jun
nuke3–13-0.108%7 Jun
inferno11–130.0818%7 Jun
nuke13–10-0.0413%27 May
cache13–10-0.0611%27 May
dust26–13-0.1213%26 May
cache6–13-0.0522%26 May
cache13–10.0011%26 May
cache13–40.038%26 May
cache12–12-0.0214%26 May
cache13–40.059%25 May
office13–70.0219%25 May
dust211–13-0.0116%24 May
mirage12–16-0.036%24 May
office2–130.019%24 May
cache13–11-0.057%23 May
inferno13–11-0.008%23 May
dust213–100.0018%23 May
cache13–9-0.0610%19 May
cache13–6-0.0519%19 May
cache7–130.0129%19 May
cache13–30.0421%19 May
cache10–130.0115%19 May
cache12–12-0.0116%19 May
mirage13–6-0.025%19 May
cache13–6-0.0414%18 May
cache13–5-0.0210%18 May
cache12–120.0315%18 May
cache12–120.0020%18 May
cache13–70.0124%18 May
mirage13–5-0.0225%18 May
inferno6–13-0.0111%18 May
inferno14–160.0817%17 May
mirage6–13-0.0215%17 May
cache12–120.0214%17 May
dust21–60.0033%14 May
cache3–13-0.0925%13 May
cache8–13-0.068%13 May
cache11–13-0.085%7 May
mirage11–13-0.0917%6 May
cache4–130.0027%4 May
cache13–11-0.0315%4 May
office8–13-0.0024%19 Apr
overpass13–80.0121%15 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →