ripbraincells — CS2 Stats

76561198288223116[U:1:327957388]

129Tracked matches38%Win rate2026Tracked since
474Hours in CS1Hrs last 2 wks
CSDB Rating4.6 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim61
Positioning50
Utility19

0–100 skill scores via Leetify.

Recent form

COLD52444Last 10052%Win rateWWLLLLWLLL

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression6.2
Utility1.9
Positioning5.0
Opening Duels2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.0
Utility1.9
Mechanics7.3
Opening Duels2.4
Win Impact1.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.02
Reaction time637ms−24ms
first ⅓ avg 661ms → last ⅓ avg 637ms
Headshot accuracy12.7%+1.9%
first ⅓ avg 10.9% → last ⅓ avg 12.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — mirage 13–2
130Biggest win — ancient
6Longest win streak
W2Current streak
54In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
dust2C25101540%0.02
mirageA2011955%0.04
nukeA106460%0.03
ancientS107370%0.04
trainS96367%0.05
anubisC73443%0.04
cacheB63350%0.04
overpassB63350%0.05
vertigo41325%0.08
inferno32167%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,474Lifetime kills
2.61K/D · Top 1% of tracked players
657Matches
28.3%Match win rate
66.8%Headshot % · Top 5% of tracked players
4.9%Shot accuracy
694MVPs
274Hours (in match)
189Bombs planted
251Bombs defused

Most-used weapons

Lifetime map wins

509dust2
358nuke
194train
177inferno
170vertigo
60office
38cbble
23militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
42.0%Accuracy (enemy spotted)
40.0%Spray accuracy
83.0%Counter-strafing
13.9°Preaim
635msReaction time
30.9%T opening success
48.2%CT opening success
0.40Enemies flashed / flash
0.0%Flash assists
8.05HE damage / grenade
1.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.8908° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5417% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4034 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–30.0312%29 Aug
mirage13–100.0811%28 Aug
mirage4–13-0.0418%6 Aug
train8–13-0.0314%6 Aug
anubis0–13-0.029%6 Aug
mirage6–13-0.049%3 Aug
nuke13–30.0620%3 Aug
dust27–13-0.0115%3 Aug
nuke3–13-0.0112%3 Aug
dust25–130.047%1 Aug
dust213–60.0615%1 Aug
vertigo7–130.1416%1 Aug
mirage11–130.0215%30 Jul
mirage13–80.0214%30 Jul
mirage6–130.0511%30 Jul
dust24–13-0.0013%30 Jul
ancient8–13-0.0112%30 Jul
dust210–130.0012%30 Jul
mirage16–14-0.016%26 Jul
dust25–130.0213%18 Jul
ancient13–3-0.0124%18 Jul
dust25–130.0210%18 Jul
ancient13–70.1010%17 Jul
train13–30.0316%17 Jul
mirage7–130.0616%16 Jul
mirage11–13-0.0710%14 Jul
cache13–50.049%14 Jul
anubis12–120.0911%13 Jul
cache13–50.1312%13 Jul
vertigo4–13-0.0211%13 Jul
dust212–120.0218%13 Jul
cache8–130.0012%5 Jul
overpass9–130.088%5 Jul
ancient8–00.0114%5 Jul
dust213–90.0217%1 Jul
dust29–13-0.0615%29 Jun
inferno13–110.0211%29 Jun
mirage13–70.0512%29 Jun
ancient13–80.024%29 Jun
ancient13–110.1717%29 Jun
nuke13–110.0519%28 Jun
dust21–13-0.085%28 Jun
anubis13–80.020%28 Jun
overpass10–13-0.0210%28 Jun
train13–110.0014%26 Jun
cache9–13-0.047%25 Jun
nuke11–130.0816%25 Jun
nuke6–13-0.044%24 Jun
dust213–30.0110%24 Jun
cache9–130.0911%24 Jun
dust26–130.1110%24 Jun
mirage13–40.1612%24 Jun
nuke13–40.109%24 Jun
mirage13–70.0312%22 Jun
nuke2–13-0.0313%22 Jun
dust28–13-0.099%22 Jun
dust28–130.0018%22 Jun
nuke13–50.0613%22 Jun
nuke13–10-0.049%22 Jun
anubis5–13-0.023%22 Jun
train13–80.148%22 Jun
vertigo8–90.1114%22 Jun
anubis12–120.1611%22 Jun
train13–7-0.039%22 Jun
overpass10–13-0.015%22 Jun
dust213–10.0512%22 Jun
dust25–00.0317%22 Jun
ancient0–13-0.0313%22 Jun
mirage13–50.0910%21 Jun
cache13–30.0111%21 Jun
dust29–13-0.0511%20 Jun
mirage13–30.106%20 Jun
overpass11–00.0821%20 Jun
dust23–130.047%20 Jun
ancient4–130.115%20 Jun
train13–90.0813%20 Jun
anubis13–60.0414%20 Jun
mirage3–13-0.0114%20 Jun
inferno6–13-0.046%20 Jun
dust213–3-0.0414%20 Jun
mirage9–130.0013%20 Jun
nuke13–40.0510%20 Jun
dust213–50.1922%20 Jun
dust25–13-0.1116%19 Jun
dust213–9-0.0614%19 Jun
overpass13–30.0815%19 Jun
overpass13–50.1113%19 Jun
mirage13–100.076%19 Jun
ancient13–00.023%19 Jun
ancient13–80.0411%19 Jun
mirage6–130.0110%18 Jun
inferno13–70.089%18 Jun
mirage13–20.278%18 Jun
dust213–70.0912%18 Jun
dust213–70.179%18 Jun
anubis13–60.029%18 Jun
train13–100.0516%18 Jun
train6–130.1510%17 Jun
vertigo13–10.115%17 Jun
train12–120.107%16 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →