trippy

trippy — CS2 Stats

JP76561198283634254[U:1:323368526]Steam profile ↗✓ No bans

815Tracked matches43%Win rate2022Tracked since
774Hours in CS32Hrs last 2 wks
CSDB Rating3.6 Learning
Premier CS Rating13,742Blue band · top ~35.1% of ranked players (population est.)
CSDB Leaderboard#16958 of 25421 tracked
Ladder ranks via Leetify

Rating over time

13,286Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • At peak — 13,742
  • Next: Purple band at 15,000 1,258 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate57.4%41.7%44.1%above
Shot accuracy4.0%8.8%11.4%7.4% short
Kill/death ratio0.800.971.030.23 short
Match win rate40.9%43.8%45.2%4.3% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGtrippyPREMIER13,742 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning35
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY46477Last 10046%Win rateTWWLTWLLLW

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Aim5.2
Aggression1.6
Utility2.1
Positioning3.5
Opening Duels0.0
Clutch5.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning3.5
Utility2.1
Mechanics6.2
Opening Duels0.2
Win Impact2.6

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time641ms−57ms
first ⅓ avg 698ms → last ⅓ avg 641ms
Headshot accuracy14.8%−0.5%
first ⅓ avg 15.2% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 5–13
131Biggest win — ancient
5Longest win streak
86In matches decided by ≤2 rounds
12Overtime games

Map breakdown

ancientBest map · 64% over 14nukeWeakest map · 29% over 21
MapGradePlayedRecordWin rateAvg rating
nukeD2161529%-0.03
infernoC1761135%-0.00
cacheB147750%-0.02
mirageA148657%-0.02
ancientA149564%-0.02
anubisA127558%-0.01
dust2C83538%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 21). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,395Lifetime kills
0.80K/D
1,227Matches
40.9%Match win rate
57.4%Headshot % · Top 5% of Blue band
4.0%Shot accuracy
1,788MVPs
482Hours (in match)
683Bombs planted
223Bombs defused

Most-used weapons

Lifetime map wins

2,176nuke
1,097dust2
1,017inferno
838vertigo
372train
45lake
3safehouse
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

53Matches
53%Win rate
0.97Avg K/D
68.8ADR
51%Headshot %

Clutches & streaks

49%1v1 clutch win
19%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1958%0.9011.8
Nuke1656%0.9814.8
Inferno1030%1.0013.1
Train367%1.0212.3
Overpass250%1.2313.0
Dust21100%1.2018.0
Ancient1100%1.2211.0
Anubis10%0.5310.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
33.2%Accuracy (enemy spotted)
31.3%Spray accuracy
77.8%Counter-strafing
9.6°Preaim
645msReaction time
28.7%T opening success
31.4%CT opening success
0.26Enemies flashed / flash
3.4%Flash assists
7.41HE damage / grenade
0.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.859% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2631 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.7167% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno15–15-0.0115%29 Aug
cache16–14-0.0620%29 Aug
cache13–10-0.0419%29 Aug
mirage8–13-0.1110%29 Aug
cache15–15-0.0416%29 Aug
inferno13–110.0515%29 Aug
anubis8–130.0118%29 Aug
mirage8–130.0113%29 Aug
inferno5–130.1021%28 Aug
mirage13–90.0229%28 Aug
dust213–6-0.0110%28 Aug
cache13–11-0.0119%27 Aug
anubis10–13-0.037%25 Aug
nuke13–3-0.0223%25 Aug
inferno11–130.0030%25 Aug
nuke11–13-0.078%25 Aug
ancient0–13-0.136%25 Aug
nuke8–13-0.076%25 Aug
nuke7–13-0.1029%22 Aug
anubis13–9-0.059%22 Aug
mirage13–8-0.046%22 Aug
nuke7–13-0.069%22 Aug
mirage13–40.0310%22 Aug
nuke13–9-0.0114%22 Aug
nuke9–13-0.0211%22 Aug
cache10–13-0.0812%22 Aug
inferno6–13-0.029%22 Aug
ancient9–13-0.0421%21 Aug
anubis13–5-0.0211%21 Aug
nuke5–13-0.0817%21 Aug
dust213–20.0319%21 Aug
anubis13–8-0.048%21 Aug
dust213–10-0.0422%21 Aug
nuke5–13-0.0512%21 Aug
cache13–110.0214%21 Aug
mirage13–100.0812%21 Aug
anubis13–90.0117%21 Aug
nuke13–16-0.0917%21 Aug
nuke13–40.0918%19 Aug
inferno13–80.0713%19 Aug
ancient5–13-0.0620%15 Aug
mirage4–13-0.0215%15 Aug
inferno13–6-0.0910%15 Aug
nuke8–130.0214%15 Aug
anubis5–13-0.086%15 Aug
ancient13–20.0420%15 Aug
cache16–14-0.0010%15 Aug
dust211–13-0.015%15 Aug
nuke10–13-0.069%15 Aug
ancient8–13-0.0715%15 Aug
inferno13–3-0.0121%15 Aug
dust211–13-0.024%15 Aug
cache13–50.0613%15 Aug
ancient16–13-0.0118%14 Aug
mirage8–13-0.103%10 Aug
anubis13–3-0.0311%9 Aug
dust26–13-0.0636%9 Aug
inferno13–110.0515%9 Aug
nuke10–130.0420%9 Aug
ancient13–11-0.0120%9 Aug
ancient13–4-0.0310%9 Aug
nuke13–70.0232%9 Aug
inferno6–130.0112%5 Aug
inferno13–40.0614%5 Aug
nuke11–13-0.0623%5 Aug
dust215–15-0.0516%5 Aug
inferno5–13-0.0918%3 Aug
anubis13–8-0.0419%3 Aug
nuke7–130.0114%3 Aug
cache9–13-0.0410%3 Aug
cache1–13-0.0814%3 Aug
mirage15–15-0.0213%1 Aug
anubis15–150.0319%1 Aug
nuke16–14-0.0210%1 Aug
inferno9–130.0214%1 Aug
cache7–13-0.0414%1 Aug
ancient7–13-0.0512%1 Aug
ancient13–90.0216%1 Aug
mirage13–90.0613%31 Jul
anubis8–130.0516%31 Jul
ancient13–60.0220%31 Jul
anubis13–90.0323%26 Jul
mirage13–10-0.0417%26 Jul
nuke13–9-0.0411%26 Jul
cache13–100.0312%26 Jul
inferno7–13-0.0316%26 Jul
ancient13–1-0.0222%26 Jul
ancient13–9-0.0512%26 Jul
dust28–13-0.0230%26 Jul
inferno3–13-0.0511%26 Jul
inferno15–15-0.0317%26 Jul
mirage13–7-0.0117%24 Jul
nuke8–13-0.0419%24 Jul
cache8–13-0.0022%24 Jul
nuke4–13-0.063%20 Jul
mirage8–13-0.094%20 Jul
inferno15–15-0.037%20 Jul
cache11–130.0523%18 Jul
ancient11–70.0517%18 Jul
mirage13–80.0217%18 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →