Azurym (Road to being decent) — CS2 Stats

76561198282210731[U:1:321945003]

315Tracked matches53%Win rate2020Tracked since
1,463Hours in CS
CSDB Rating5.3 DevelopingHybrid Rifler
WingmanLegendary Eagle
Ladder ranks via Leetify

Performance scores

Aim63
Positioning53
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY48511Last 10048%Win rateWLLLWLLWWL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression6.1
Utility4.4
Positioning5.3
Opening Duels2.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.3
Utility4.4
Mechanics5.6
Opening Duels2.2
Win Impact6.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time611ms+3ms
first ⅓ avg 607ms → last ⅓ avg 611ms
Headshot accuracy14.1%−1.5%
first ⅓ avg 15.6% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — mirage 13–8
133Biggest win — dust2
6Longest win streak
49In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 57% over 7infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB21111052%0.02
dust2C2181338%0.01
ancientB158753%0.01
nukeB137654%0.01
infernoC114736%-0.01
anubisA74357%-0.01
overpass42250%0.02
rooftop31233%-0.04
train21150%0.02
cache1010%-0.04
poseidon110100%-0.02
office110100%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,839Lifetime kills
1.03K/D · Top 50% of tracked players
4,148Matches
31.5%Match win rate
43.1%Headshot %
16.8%Shot accuracy · Top 25% of tracked players
7,549MVPs
1,463Hours (in match)
2,699Bombs planted
503Bombs defused

Most-used weapons

AK-4725,570
AWP18,632
SSG 082,897
AUG1,568
MP91,299

Lifetime map wins

10,542dust2
2,600inferno
463vertigo
445nuke
345cbble
294train
143safehouse
136office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
35.2%Accuracy (enemy spotted)
37.8%Spray accuracy
75.2%Counter-strafing
8.8°Preaim
619msReaction time
28.4%T opening success
47.6%CT opening success
0.64Enemies flashed / flash
6.0%Flash assists
10.99HE damage / grenade
3.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2782% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2333 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4337% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–80.2015%21 Jul
cache1–13-0.0412%21 Jul
dust27–130.028%18 Jun
mirage11–13-0.057%18 Jun
dust216–140.0215%16 Jun
dust210–130.0210%16 Jun
ancient5–13-0.015%13 Jun
mirage13–9-0.0533%13 Jun
mirage13–60.0713%13 Jun
mirage7–13-0.0524%12 Jun
dust210–130.0211%9 Jun
nuke13–40.0022%9 Jun
nuke11–13-0.0117%23 May
mirage11–130.0310%23 May
ancient13–8-0.0511%22 May
dust213–5-0.0015%22 May
mirage13–8-0.029%22 May
ancient13–60.0417%21 May
mirage13–70.0010%21 May
anubis6–13-0.049%19 May
ancient13–50.0514%18 May
anubis13–90.0117%18 May
mirage5–130.0423%18 May
inferno6–90.0310%7 May
nuke13–10-0.0424%7 May
dust213–70.036%7 May
inferno4–9-0.048%6 May
dust211–130.018%6 May
ancient11–13-0.0117%6 May
mirage13–100.0412%6 May
mirage13–60.0619%3 May
overpass9–130.0316%3 May
nuke13–80.0618%19 Apr
ancient13–60.0710%19 Apr
dust27–13-0.0516%19 Apr
overpass13–110.0313%14 Apr
mirage6–130.0121%14 Apr
inferno13–6-0.0018%14 Apr
anubis12–16-0.048%10 Apr
ancient16–140.0119%10 Apr
nuke16–120.0112%10 Apr
nuke7–13-0.0615%10 Apr
poseidon9–7-0.0224%10 Apr
dust212–16-0.0515%9 Apr
nuke13–50.0916%3 Apr
nuke5–130.0413%3 Apr
dust26–20.0213%3 Apr
overpass13–90.0413%3 Apr
ancient11–130.0111%3 Apr
nuke6–13-0.046%2 Apr
mirage10–13-0.0414%2 Apr
dust29–13-0.088%2 Apr
inferno12–40.1114%2 Apr
dust213–9-0.0210%28 Mar
dust213–3-0.0115%26 Mar
inferno13–7-0.058%26 Mar
mirage13–30.0518%26 Mar
anubis13–70.0621%26 Mar
dust27–130.0312%26 Mar
mirage13–10-0.0217%25 Mar
dust22–130.0515%25 Mar
inferno7–13-0.0216%24 Mar
anubis10–13-0.0713%24 Mar
inferno13–80.0215%23 Mar
anubis13–10-0.048%22 Mar
anubis13–40.047%20 Mar
inferno10–130.0013%20 Mar
dust212–160.059%19 Mar
nuke11–13-0.0015%16 Mar
overpass9–13-0.019%16 Mar
nuke6–10.0729%16 Mar
ancient13–10-0.0210%12 Mar
dust213–100.0818%10 Mar
mirage13–30.1015%3 Mar
dust27–130.0114%27 Jan
nuke13–60.0616%9 Jan
mirage10–130.0414%9 Jan
ancient9–13-0.0216%8 Jan
train13–100.0111%23 Dec
mirage9–13-0.048%20 Dec
ancient13–9-0.0119%20 Dec
mirage4–130.0419%20 Dec
mirage9–00.0322%20 Dec
inferno6–13-0.096%10 Dec
ancient15–150.1311%5 Dec
rooftop9–60.0112%5 Dec
rooftop3–9-0.0726%5 Dec
rooftop2–9-0.077%5 Dec
dust214–160.0115%5 Dec
inferno11–13-0.0316%5 Apr
ancient7–13-0.0124%5 Apr
train9–130.0317%1 Mar
inferno9–13-0.0514%3 Feb
mirage6–130.0015%3 Feb
dust213–60.0126%24 Jan
dust29–13-0.0320%23 Jan
nuke0–13-0.0613%16 Jan
office13–10-0.0018%15 Jan
ancient13–10-0.0615%30 Oct
ancient6–130.0215%29 Oct

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →