⸸ARCANE⸸

⸸ARCANE⸸ — CS2 Stats

US76561198282138345[U:1:321872617]Steam profile ↗✓ No bans

72Tracked matches41%Win rate2026Tracked since
59Hours in CS
CSDB Rating2.7 Learning
Ladder ranks via Leetify

Performance scores

Aim27
Positioning48
Utility8

0–100 skill scores via Leetify.

Recent form

COLD33372Last 7246%Win rateLWWLLLWLTL

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Aim2.7
Aggression4.8
Utility0.8
Positioning4.8
Opening Duels0.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 69% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning4.8
Utility0.8
Mechanics3.8
Opening Duels0.2
Win Impact2.1

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.02
first ⅓ avg -0.05 → last ⅓ avg -0.03
Reaction time623ms−47ms
first ⅓ avg 669ms → last ⅓ avg 623ms
Headshot accuracy14.9%+4.1%
first ⅓ avg 10.8% → last ⅓ avg 14.9%

Rolling 5-match average across the last 72 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.04Best rating — dust2 10–13
133Biggest win — vertigo
4Longest win streak
53In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 80% over 5mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A148657%-0.04
mirageD103730%-0.06
officeD93633%-0.04
cacheC73443%-0.06
trainC73443%-0.05
infernoD62433%-0.05
vertigoB63350%-0.06
nukeS54180%-0.01
anubis43175%-0.05
ancient21150%-0.04
shelter1010%0.01
overpass1010%-0.04

Across the last 72 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,713Lifetime kills
0.59K/D
163Matches
39.3%Match win rate
36.6%Headshot %
1.9%Shot accuracy
163MVPs
59Hours (in match)
189Bombs planted
16Bombs defused

Most-used weapons

Lifetime map wins

340dust2
161inferno
118office
117nuke
89train
81vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
27.4%Accuracy (enemy spotted)
24.9%Spray accuracy
66.9%Counter-strafing
11.1°Preaim
631msReaction time
31.9%T opening success
28.8%CT opening success
0.04Enemies flashed / flash
0.0%Flash assists
10.12HE damage / grenade
0.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.804% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0374 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9159% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.068%22 Jul
anubis13–80.018%22 Jul
anubis13–5-0.0612%22 Jul
anubis4–13-0.0715%22 Jul
dust21–11-0.095%19 Jul
dust210–130.0420%17 Jul
nuke13–6-0.0612%17 Jul
office10–13-0.0515%16 Jul
shelter12–120.0115%16 Jul
office4–13-0.0123%15 Jul
dust23–13-0.0510%15 Jul
nuke13–40.0228%15 Jul
mirage13–100.0315%15 Jul
office6–130.0215%15 Jul
office13–11-0.0519%13 Jul
ancient13–9-0.0312%2 Jul
dust213–11-0.0321%2 Jul
cache13–7-0.0218%2 Jul
cache6–13-0.075%2 Jul
cache6–13-0.0630%1 Jul
office13–6-0.0521%1 Jul
office5–13-0.068%26 Jun
inferno8–13-0.077%25 Jun
mirage13–90.0115%25 Jun
inferno3–13-0.0816%25 Jun
train8–13-0.0810%25 Jun
dust21–13-0.090%23 Jun
mirage9–13-0.1020%23 Jun
mirage11–13-0.0313%18 Jun
cache13–7-0.1016%18 Jun
train7–13-0.034%18 Jun
inferno7–13-0.058%17 Jun
dust213–10-0.0113%17 Jun
dust213–10-0.0229%17 Jun
train13–9-0.0411%17 Jun
train5–13-0.080%17 Jun
ancient6–13-0.0616%16 Jun
dust213–60.0218%16 Jun
office10–13-0.048%16 Jun
dust23–13-0.0513%16 Jun
inferno7–60.0220%14 Jun
overpass8–13-0.0415%11 Jun
vertigo13–11-0.119%11 Jun
nuke13–5-0.0417%10 Jun
mirage10–13-0.0916%5 Jun
train13–8-0.015%5 Jun
dust213–7-0.1130%5 Jun
cache13–7-0.139%4 Jun
vertigo13–11-0.0312%4 Jun
mirage8–13-0.0713%3 Jun
inferno13–6-0.025%3 Jun
train13–8-0.0512%3 Jun
nuke13–60.0210%3 Jun
dust22–13-0.0813%3 Jun
vertigo13–30.0119%3 Jun
vertigo4–13-0.077%3 Jun
vertigo11–13-0.088%3 Jun
anubis13–7-0.103%1 Jun
dust213–9-0.0719%1 Jun
cache4–130.0313%31 May
train9–13-0.0813%31 May
vertigo10–13-0.1112%31 May
office9–13-0.0015%30 May
dust29–1-0.000%30 May
mirage11–13-0.1121%30 May
inferno6–13-0.1212%30 May
dust213–7-0.008%30 May
mirage4–9-0.1214%29 May
mirage12–12-0.1010%29 May
nuke4–13-0.0215%29 May
mirage13–5-0.033%28 May
office13–9-0.094%22 May

Match data via Leetify.

Recent teammates

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