Peacekeeper — CS2 Stats

76561198272424920[U:1:312159192]

2,069Tracked matches61%Win rate2021Tracked since
2,075Hours in CS
CSDB Rating8.1 StrongEntry Fragger
Premier CS Rating19,663Purple band · top ~9.8% of ranked players (population est.)
CSDB Leaderboard#21573 of 52754 tracked
Ladder ranks via Leetify

Rating over time

19,663Peak Premier on CSDB
1Days observed since 2026-08-30

Premier CS Rating

  • At peak — 19,663
  • Next: Pink band at 20,000 337 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-30
  • Blue band first seen 2026-08-30

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=5,002), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate45.4%44.2%47.1%1.7% short
Shot accuracy15.8%11.6%12.8%above
Kill/death ratio1.241.031.08above
Match win rate43.2%45.2%46.6%3.4% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGPeacekeeperPREMIER19,663 · Purple bandcsdb.gg/stats

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Performance scores

Aim93
Positioning79
Utility47

0–100 skill scores via Leetify.

Recent form

HOT57367Last 10057%Win rateWWWWLWWWWW

Last 10 vs previous 10: +50pp win rate · +0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.3
Aggression10.0
Utility4.7
Positioning7.9
Opening Duels8.4

Sharp aimerExcellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

m0NESY

Plays most like m0NESY 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning7.9
Utility4.7
Mechanics9.0
Opening Duels8.4
Win Impact8.6

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time588ms+14ms
first ⅓ avg 574ms → last ⅓ avg 588ms
Headshot accuracy26.8%+2.7%
first ⅓ avg 24.2% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — ancient 13–3
131Biggest win — mirage
6Longest win streak
W4Current streak
78In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 71% over 7vertigoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageS2013765%0.03
dust2B1991047%0.05
infernoA169756%0.07
nukeB105550%0.05
cacheA95456%0.05
ancientS96367%0.07
anubisS75271%0.04
vertigoC52340%0.02
overpass32167%0.02
train21150%0.07

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,654Lifetime kills
1.24K/D · Top 25% of Purple band
5,499Matches
43.2%Match win rate
45.4%Headshot % · Top 50% of Purple band
15.8%Shot accuracy · Top 25% of Purple band
14,215MVPs
2,075Hours (in match)
5,277Bombs planted
1,869Bombs defused

Most-used weapons

AK-4732,235
AWP23,109
SSG 084,528
MAC-101,882
P2501,744

Lifetime map wins

7,883inferno
7,529dust2
3,267nuke
2,250vertigo
1,635train
998cbble
370office
107italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

79Matches
53%Win rate
1.19Avg K/D
ADR
38%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.1%Headshot accuracy
39.0%Accuracy (enemy spotted)
43.1%Spray accuracy
90.6%Counter-strafing
8.2°Preaim
593msReaction time
64.7%T opening success
62.2%CT opening success
0.73Enemies flashed / flash
9.7%Flash assists
9.41HE damage / grenade
3.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7679 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–70.0229%10 Jul
dust213–110.0721%10 Jul
anubis13–90.1058%10 Jul
cache13–50.0239%9 Jul
cache11–130.1521%9 Jul
nuke13–2-0.0560%9 Jul
inferno13–50.1130%9 Jul
dust213–70.0717%25 Jun
inferno13–60.0621%25 Jun
anubis13–50.1819%25 Jun
inferno6–13-0.0533%25 Jun
nuke9–00.0829%25 Jun
dust25–130.1136%25 Jun
mirage7–13-0.134%25 Jun
overpass13–9-0.0418%25 Jun
dust211–130.1026%24 Jun
dust210–20.0629%24 Jun
ancient11–20.0828%24 Jun
dust22–80.000%24 Jun
nuke5–60.1014%24 Jun
mirage13–90.0723%22 Jun
ancient13–90.0816%22 Jun
anubis13–70.0125%22 Jun
dust212–120.0125%22 Jun
inferno8–80.1215%21 Jun
nuke12–120.0929%21 Jun
nuke11–130.0419%19 Jun
mirage11–130.1235%19 Jun
dust25–130.0025%19 Jun
dust23–13-0.0640%19 Jun
mirage13–80.1228%19 Jun
mirage11–130.0433%19 Jun
mirage13–7-0.0442%19 Jun
mirage13–30.0226%18 Jun
dust213–60.1136%18 Jun
inferno12–120.0936%18 Jun
nuke9–13-0.0035%18 Jun
anubis13–110.0222%18 Jun
vertigo13–9-0.0216%18 Jun
dust210–13-0.0125%18 Jun
nuke13–40.0338%18 Jun
dust25–13-0.0257%17 Jun
inferno12–120.2021%17 Jun
mirage13–20.0921%17 Jun
anubis13–7-0.0825%17 Jun
mirage13–10.1533%17 Jun
ancient5–130.1219%16 Jun
dust213–30.0426%16 Jun
cache13–100.1027%15 Jun
dust213–90.0824%15 Jun
train1–10-0.029%15 Jun
nuke10–130.0512%14 Jun
ancient6–13-0.0126%14 Jun
inferno13–60.1322%14 Jun
mirage5–13-0.0124%14 Jun
inferno13–10.1228%14 Jun
nuke13–60.0843%12 Jun
mirage13–30.0324%12 Jun
inferno13–30.0633%12 Jun
inferno13–110.0239%12 Jun
mirage5–13-0.0143%11 Jun
dust213–30.0827%11 Jun
ancient13–30.2140%11 Jun
dust213–80.0827%10 Jun
inferno13–110.0657%10 Jun
inferno13–80.1926%10 Jun
train13–80.1633%10 Jun
vertigo6–130.0726%8 Jun
overpass13–100.0320%7 Jun
cache13–60.1022%7 Jun
vertigo13–90.0931%7 Jun
ancient6–13-0.0134%7 Jun
vertigo3–10-0.0228%3 Jun
inferno7–130.0429%3 Jun
vertigo12–12-0.0418%3 Jun
dust210–130.0834%3 Jun
cache4–130.0115%3 Jun
mirage16–120.0315%2 Jun
cache11–13-0.0128%2 Jun
overpass11–130.0844%1 Jun
inferno3–13-0.0118%1 Jun
mirage3–130.0221%1 Jun
anubis5–130.000%31 May
ancient13–100.1324%31 May
nuke13–50.1331%31 May
inferno6–13-0.0122%31 May
dust28–130.0428%31 May
mirage13–110.0128%31 May
mirage10–130.0118%31 May
cache13–11-0.0122%30 May
ancient13–70.0644%30 May
inferno13–50.0222%30 May
cache13–90.1227%30 May
cache0–8-0.0144%29 May
mirage13–110.0615%27 May
dust213–80.0620%27 May
anubis15–150.0615%27 May
mirage13–6-0.0519%27 May
ancient13–10-0.0114%27 May
mirage13–30.0622%27 May

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →