Hanzo from Overwatch — CS2 Stats

76561198271733751[U:1:311468023]

782Tracked matches66%Win rate2023Tracked since
831Hours in CS
CSDB Rating3.7 Learning
Premier CS Rating9,716Light Blue band · top ~56.3% of ranked players (population est.)
CSDB Leaderboard#12917 of 17481 tracked
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGHanzo from OverwatchPREMIER9,716 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim34
Positioning43
Utility41

0–100 skill scores via Leetify.

Recent form

HOT54433Last 10054%Win rateWWWWLWWWWW

Last 10 vs previous 10: +30pp win rate · -0.00 avg rating

Player DNA

Aim3.4
Aggression3.9
Utility4.1
Positioning4.3
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning4.3
Utility4.1
Mechanics3.8
Opening Duels0.9
Win Impact10.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time598ms−41ms
first ⅓ avg 639ms → last ⅓ avg 598ms
Headshot accuracy13.4%−0.6%
first ⅓ avg 14.0% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — nuke 13–4
131Biggest win — nuke
8Longest win streak
W4Current streak
86In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 79% over 14infernoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB23111248%0.00
nukeS2013765%0.02
anubisA1610663%-0.00
cacheS1411379%-0.01
overpassD113827%-0.02
infernoD6060%-0.00
mirageB63350%-0.02
dust232167%0.00
train110100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,401Lifetime kills
0.94K/D
2,827Matches
36.3%Match win rate
36.0%Headshot %
4.7%Shot accuracy
3,134MVPs
831Hours (in match)
1,356Bombs planted
439Bombs defused

Most-used weapons

AK-476,208
AWP3,526
P902,411
AUG1,885
MP71,835
MAC-101,150
XM10141,102

Lifetime map wins

2,606dust2
2,530nuke
1,905inferno
602train
440vertigo
231cbble
79ar_baggage
76ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
32.3%Accuracy (enemy spotted)
29.1%Spray accuracy
67.0%Counter-strafing
12.1°Preaim
604msReaction time
32.9%T opening success
34.3%CT opening success
0.47Enemies flashed / flash
2.6%Flash assists
8.63HE damage / grenade
4.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1376° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1418% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4674 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke16–140.018%27 Aug
anubis13–8-0.039%25 Aug
ancient13–8-0.0420%19 Aug
ancient16–120.0014%18 Aug
ancient9–130.0515%17 Aug
cache13–110.0014%16 Aug
train13–3-0.0213%16 Aug
anubis13–11-0.0010%13 Aug
nuke13–80.0717%12 Aug
cache13–8-0.0518%11 Aug
anubis13–2-0.0213%10 Aug
cache13–6-0.039%10 Aug
nuke13–40.1711%9 Aug
cache7–13-0.0821%5 Aug
cache13–5-0.049%4 Aug
cache4–13-0.0415%4 Aug
nuke13–16-0.0213%3 Aug
anubis9–13-0.029%3 Aug
cache13–7-0.0313%2 Aug
nuke13–10.1515%2 Aug
ancient13–50.0413%31 Jul
inferno9–130.1017%29 Jul
ancient15–15-0.0214%28 Jul
anubis13–10-0.0222%27 Jul
cache13–160.0612%26 Jul
nuke6–13-0.0413%26 Jul
anubis8–13-0.038%22 Jul
inferno14–160.0110%20 Jul
cache13–8-0.0113%19 Jul
cache13–70.029%19 Jul
ancient8–13-0.0117%16 Jul
mirage13–5-0.0114%16 Jul
anubis10–13-0.0215%15 Jul
dust23–13-0.0513%14 Jul
cache13–60.028%13 Jul
anubis13–160.028%9 Jul
cache13–90.0521%7 Jul
nuke10–13-0.0920%4 Jul
ancient4–20.1314%4 Jul
inferno15–15-0.0315%3 Jul
overpass8–13-0.029%1 Jul
ancient13–60.0412%1 Jul
anubis11–130.058%30 Jun
ancient5–13-0.0615%30 Jun
anubis10–13-0.0220%29 Jun
nuke13–90.066%29 Jun
ancient13–60.015%28 Jun
nuke14–160.0616%28 Jun
overpass7–13-0.0114%28 Jun
anubis13–8-0.0310%28 Jun
ancient11–13-0.043%28 Jun
ancient3–13-0.0110%26 Jun
dust213–90.0127%25 Jun
ancient5–130.0814%25 Jun
ancient2–7-0.0313%25 Jun
ancient10–13-0.0219%23 Jun
overpass13–11-0.0310%23 Jun
anubis13–40.0813%22 Jun
ancient5–13-0.024%22 Jun
anubis13–110.0111%21 Jun
ancient6–13-0.0415%21 Jun
nuke13–70.0315%19 Jun
nuke13–50.0321%18 Jun
overpass13–100.017%18 Jun
overpass13–16-0.047%16 Jun
inferno5–13-0.018%16 Jun
nuke4–130.0215%16 Jun
inferno5–13-0.049%15 Jun
mirage7–13-0.099%14 Jun
ancient13–110.0115%14 Jun
nuke13–70.0115%14 Jun
overpass13–5-0.0319%14 Jun
nuke13–100.0323%12 Jun
ancient12–16-0.0410%12 Jun
overpass14–16-0.055%11 Jun
nuke13–10-0.0410%10 Jun
overpass10–130.0525%8 Jun
ancient13–80.036%8 Jun
overpass7–13-0.0212%6 Jun
anubis13–9-0.0416%6 Jun
nuke9–13-0.047%5 Jun
ancient13–100.0418%5 Jun
mirage13–9-0.0419%4 Jun
inferno6–13-0.0413%4 Jun
nuke13–90.0013%3 Jun
ancient13–11-0.018%3 Jun
overpass10–13-0.0314%2 Jun
anubis13–4-0.0114%2 Jun
ancient13–90.0217%1 Jun
dust216–130.0511%1 Jun
cache13–70.0614%31 May
mirage15–15-0.0210%29 May
nuke13–70.0318%29 May
mirage16–130.038%28 May
nuke13–30.0920%28 May
overpass14–16-0.0220%26 May
cache13–6-0.0314%26 May
mirage8–13-0.0013%25 May
anubis13–90.0327%24 May
nuke7–13-0.0511%24 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →