Greven — CS2 Stats

76561198269357512[U:1:309091784]

956Tracked matches47%Win rate2024Tracked since
1,040Hours in CS38Hrs last 2 wks
CSDB Rating4.0 Developing
Premier CS Rating12,006Blue band · top ~44.3% of ranked players (population est.)
CSDB Leaderboard#37817 of 55373 tracked
WingmanSilver III
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate55.0%41.4%44.2%above
Shot accuracy0.1%9.0%11.6%11.5% short
Kill/death ratio0.830.971.030.20 short
Match win rate41.1%43.7%45.2%4.1% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGGrevenPREMIER12,006 · Blue bandcsdb.gg/stats

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Performance scores

Aim58
Positioning38
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateLLLWLWWTLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Aim5.8
Aggression4.4
Utility3.8
Positioning3.8
Opening Duels0.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.8
Utility3.8
Mechanics4.5
Opening Duels1.1
Win Impact3.9

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time580ms−84ms
first ⅓ avg 664ms → last ⅓ avg 580ms
Headshot accuracy15.1%+3.7%
first ⅓ avg 11.4% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — ancient 16–14
131Biggest win — mirage
9Longest win streak
L3Current streak
45In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 83% over 12nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS30201067%-0.02
dust2C1761135%-0.03
cacheB157847%-0.02
ancientS1210283%0.01
infernoA117464%-0.05
nukeD103730%-0.03
anubis330100%-0.01
poseidon110100%0.01
overpass1010%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,131Lifetime kills
0.83K/D
1,101Matches
41.1%Match win rate
55.0%Headshot % · Top 10% of Blue band
0.1%Shot accuracy
1,934MVPs
426Hours (in match)
1,083Bombs planted
237Bombs defused

Most-used weapons

Lifetime map wins

1,564dust2
1,238nuke
958inferno
198vertigo
46train
20office
7ar_shoots
5ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
32.6%Accuracy (enemy spotted)
35.0%Spray accuracy
70.2%Counter-strafing
8.9°Preaim
572msReaction time
24.8%T opening success
38.8%CT opening success
0.45Enemies flashed / flash
1.9%Flash assists
7.40HE damage / grenade
5.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9314% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4537 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8417% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0113%30 Aug
nuke2–13-0.0613%30 Aug
ancient2–13-0.0135%30 Aug
cache13–5-0.0616%28 Aug
dust24–13-0.0310%28 Aug
mirage13–9-0.0311%28 Aug
ancient13–5-0.0627%27 Aug
nuke8–8-0.0110%27 Aug
mirage11–13-0.0511%26 Aug
mirage13–7-0.0113%26 Aug
dust25–13-0.0529%26 Aug
ancient13–10-0.0812%26 Aug
mirage7–13-0.0312%26 Aug
mirage10–13-0.0511%25 Aug
dust25–13-0.0510%25 Aug
dust23–13-0.013%25 Aug
cache13–9-0.027%24 Aug
nuke8–13-0.0731%24 Aug
mirage10–13-0.0515%24 Aug
mirage13–8-0.018%24 Aug
mirage13–11-0.0418%21 Aug
dust29–13-0.0430%21 Aug
nuke16–12-0.0016%21 Aug
cache16–12-0.006%21 Aug
mirage13–7-0.005%20 Aug
inferno13–7-0.0321%20 Aug
cache4–13-0.0413%20 Aug
ancient13–70.0615%20 Aug
mirage10–130.0011%19 Aug
ancient13–100.0622%19 Aug
cache5–13-0.0313%19 Aug
nuke8–13-0.0517%19 Aug
inferno5–13-0.0318%19 Aug
inferno13–6-0.027%19 Aug
mirage7–13-0.118%19 Aug
cache3–13-0.066%18 Aug
cache13–5-0.037%18 Aug
inferno10–13-0.0411%18 Aug
cache13–16-0.0517%17 Aug
nuke13–8-0.047%17 Aug
cache14–160.029%17 Aug
dust210–13-0.037%7 Aug
mirage5–130.0115%7 Aug
anubis13–80.007%7 Aug
anubis13–10-0.014%7 Aug
mirage13–8-0.047%7 Aug
mirage13–10.018%7 Aug
inferno13–4-0.0510%7 Aug
inferno8–13-0.085%6 Aug
ancient13–6-0.0016%6 Aug
ancient13–90.0315%4 Aug
mirage13–8-0.0810%4 Aug
inferno10–5-0.0511%4 Aug
dust22–13-0.0616%2 Jun
cache12–120.017%8 May
cache9–13-0.0715%4 May
cache13–11-0.038%4 May
cache13–80.018%4 May
cache13–2-0.019%4 May
ancient16–140.1011%28 Apr
anubis13–7-0.038%27 Apr
mirage13–6-0.0213%27 Apr
mirage13–10.0212%27 Apr
mirage16–140.029%27 Apr
poseidon9–60.0111%27 Apr
nuke15–15-0.039%25 Apr
dust213–8-0.038%24 Apr
inferno13–100.007%24 Apr
nuke4–13-0.089%24 Apr
dust213–8-0.0429%24 Apr
inferno5–9-0.1713%24 Apr
dust213–30.0014%24 Apr
mirage13–90.024%24 Apr
ancient13–6-0.019%22 Apr
inferno13–10-0.056%22 Apr
dust213–60.0111%22 Apr
mirage13–10.055%22 Apr
inferno13–5-0.045%22 Apr
dust26–13-0.0416%22 Apr
ancient3–13-0.027%22 Apr
mirage11–130.046%22 Apr
mirage16–120.0211%21 Apr
mirage8–13-0.090%21 Apr
dust27–13-0.0623%20 Apr
mirage11–13-0.045%19 Apr
mirage13–2-0.055%19 Apr
nuke3–13-0.0211%19 Apr
dust22–13-0.038%19 Apr
mirage13–20.0413%19 Apr
nuke13–50.0513%19 Apr
ancient13–10-0.0419%18 Apr
mirage13–6-0.0111%18 Apr
mirage13–2-0.073%18 Apr
overpass11–13-0.048%18 Apr
dust213–1-0.0414%18 Apr
dust25–130.0142%18 Apr
ancient13–80.0411%18 Apr
dust213–90.0020%16 Apr
mirage13–7-0.048%16 Apr
mirage13–60.0310%15 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →