Feem Dealer — CS2 Stats

76561198263086639[U:1:302820911]

752Tracked matches41%Win rate2023Tracked since
401Hours in CS
CSDB Rating3.9 LearningPassive Rifler
Premier CS Rating9,586Light Blue band · top ~56.9% of ranked players (population est.)
CSDB Leaderboard#14234 of 19216 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGFeem DealerPREMIER9,586 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim60
Positioning44
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateLWLLWLLWLW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.0
Aggression3.6
Utility3.3
Positioning4.4
Opening Duels0.5

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning4.4
Utility3.3
Mechanics4.9
Opening Duels1.7
Win Impact2.1

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time633ms−47ms
first ⅓ avg 680ms → last ⅓ avg 633ms
Headshot accuracy13.6%−0.0%
first ⅓ avg 13.6% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–3
130Biggest win — inferno
5Longest win streak
79In matches decided by ≤2 rounds
9Overtime games

Map breakdown

trainBest map · 83% over 6nukeWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoC23101343%-0.01
ancientB23121152%-0.00
nukeD1651131%-0.02
mirageS107370%-0.01
cacheC73443%-0.03
dust2B63350%-0.00
trainS65183%0.02
anubis4040%-0.01
overpass31233%-0.03
vertigo21150%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

14,985Lifetime kills
0.91K/D
975Matches
44.4%Match win rate
39.0%Headshot %
2.2%Shot accuracy
1,908MVPs
401Hours (in match)
378Bombs planted
232Bombs defused

Most-used weapons

Lifetime map wins

1,682inferno
1,191dust2
1,001nuke
890vertigo
365train
1cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
36.5%Accuracy (enemy spotted)
39.8%Spray accuracy
72.1%Counter-strafing
9.7°Preaim
622msReaction time
20.3%T opening success
43.4%CT opening success
0.37Enemies flashed / flash
8.0%Flash assists
7.94HE damage / grenade
2.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1091% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3718 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.3366% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno11–13-0.023%27 Aug
ancient13–70.029%27 Aug
anubis4–13-0.0610%27 Aug
mirage14–16-0.017%27 Aug
mirage13–10-0.0911%27 Aug
inferno11–13-0.1117%27 Aug
ancient9–130.0618%27 Aug
cache13–8-0.0414%25 Aug
nuke6–13-0.049%25 Aug
dust212–10.0311%24 Aug
nuke15–15-0.0415%24 Aug
nuke9–13-0.0610%24 Aug
ancient13–30.1618%24 Aug
ancient13–110.0311%21 Aug
anubis10–130.0412%21 Aug
nuke14–16-0.0115%20 Aug
nuke13–70.035%19 Aug
cache10–13-0.0626%19 Aug
nuke13–7-0.0017%19 Aug
ancient4–13-0.0713%18 Aug
nuke7–130.0224%18 Aug
cache8–13-0.0715%18 Aug
cache6–13-0.0116%7 Aug
ancient13–90.0519%5 Aug
ancient4–13-0.0711%5 Aug
cache16–13-0.0221%5 Aug
nuke10–8-0.067%15 Jun
ancient16–14-0.058%15 Jun
anubis8–13-0.0313%15 Jun
anubis12–160.029%12 May
cache10–13-0.0519%9 May
cache13–80.0221%8 May
overpass13–8-0.0015%12 Mar
nuke8–13-0.0510%14 Feb
train13–50.036%24 Dec
dust212–120.0112%24 Dec
ancient10–13-0.0016%23 Dec
train16–140.0517%23 Dec
inferno8–80.0111%23 Dec
inferno8–8-0.0516%23 Dec
inferno9–6-0.0338%23 Dec
train13–80.0114%18 Dec
vertigo13–5-0.028%17 Dec
vertigo5–13-0.069%17 Dec
nuke4–13-0.048%29 Nov
inferno8–13-0.0510%29 Nov
inferno13–00.099%29 Nov
ancient13–90.0217%26 Nov
inferno6–13-0.035%23 Nov
inferno13–7-0.025%20 Nov
overpass4–13-0.0711%19 Nov
train5–13-0.050%18 Nov
overpass9–13-0.0119%2 Nov
ancient2–13-0.0911%2 Nov
inferno13–5-0.0011%30 Oct
nuke5–13-0.0713%30 Oct
mirage13–8-0.0217%26 Oct
ancient10–13-0.039%23 Oct
inferno9–13-0.0616%23 Oct
ancient4–13-0.078%13 Oct
inferno11–130.0116%31 Aug
ancient13–7-0.0216%26 Aug
train13–30.0515%26 Aug
nuke15–15-0.0220%26 Aug
train13–100.0518%13 Aug
ancient13–8-0.079%13 Aug
inferno13–100.0018%12 Aug
ancient13–70.0315%11 Aug
inferno8–130.0529%10 Aug
ancient13–10.0910%10 Aug
inferno5–13-0.100%10 Aug
mirage13–8-0.025%9 Aug
dust213–50.047%9 Aug
ancient6–13-0.0615%8 Aug
ancient6–13-0.0018%5 Aug
dust213–50.0011%5 Aug
mirage13–4-0.000%5 Aug
inferno11–13-0.0025%5 Aug
inferno9–130.0110%5 Aug
ancient10–13-0.0018%5 Aug
inferno13–8-0.0514%4 Aug
nuke6–130.0211%4 Aug
nuke4–13-0.0815%2 Aug
ancient13–9-0.0411%2 Aug
nuke13–11-0.029%1 Aug
mirage9–13-0.0112%1 Aug
inferno13–90.0715%1 Aug
ancient10–130.0323%1 Aug
mirage13–110.0321%1 Aug
inferno13–7-0.0113%31 Jul
mirage13–50.0426%31 Jul
inferno13–80.0212%31 Jul
mirage16–140.017%31 Jul
dust22–13-0.0724%30 Jul
dust211–13-0.037%30 Jul
ancient13–100.0219%29 Jul
mirage11–13-0.045%29 Jul
inferno13–80.0614%29 Jul
nuke13–60.0510%29 Jul
inferno7–9-0.0821%29 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →