⭕⃤ — CS2 Stats

76561198242868040[U:1:282602312]✓ No bans

2,053Tracked matches43%Win rate2021Tracked since
1,675Hours in CS
CSDB Rating3.8 Learning
Premier CS Rating14,620Blue band · top ~30.4% of ranked players (population est.)
CSDB Leaderboard#24571 of 39171 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=2,468), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate38.8%41.4%44.2%5.4% short
Shot accuracy12.4%9.0%11.6%above
Kill/death ratio0.880.971.030.15 short
Match win rate42.7%43.7%45.2%2.5% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GG⭕⃤PREMIER14,620 · Blue bandcsdb.gg/stats

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Performance scores

Aim46
Positioning41
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY44542Last 10044%Win rateLWLWWLLWLL

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim4.6
Aggression4.0
Utility4.1
Positioning4.1
Opening Duels1.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.1
Utility4.1
Mechanics5.0
Opening Duels1.6
Win Impact2.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time602ms−0ms
first ⅓ avg 603ms → last ⅓ avg 602ms
Headshot accuracy18.0%+0.3%
first ⅓ avg 17.7% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — ancient 11–13
132Biggest win — dust2
5Longest win streak
84In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 67% over 6mirageWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
nukeC2181338%-0.02
dust2A1710759%0.01
ancientB178947%-0.02
mirageD1641225%-0.01
infernoB115645%-0.02
overpassB84450%-0.01
anubisS64267%-0.01
cache31233%-0.05
office1010%-0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,054Lifetime kills
0.88K/D
4,744Matches
42.7%Match win rate
38.8%Headshot %
12.4%Shot accuracy · Top 50% of Blue band
8,680MVPs
1,675Hours (in match)
3,774Bombs planted
847Bombs defused

Most-used weapons

AK-4720,457
AWP10,406
P2501,778
UMP-451,774
Tec-91,323
FAMAS1,169

Lifetime map wins

14,019dust2
2,595inferno
2,540nuke
1,730vertigo
941train
536cbble
87lake
68office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
28.9%Accuracy (enemy spotted)
29.7%Spray accuracy
72.5%Counter-strafing
11.0°Preaim
586msReaction time
29.2%T opening success
42.6%CT opening success
0.47Enemies flashed / flash
0.3%Flash assists
10.99HE damage / grenade
7.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4676 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.2198% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–130.0230%18 May
inferno13–100.0216%16 May
ancient13–16-0.076%16 May
overpass13–9-0.0315%14 May
anubis6–00.0416%14 May
ancient11–130.1118%7 May
cache9–13-0.0919%5 May
nuke13–6-0.0222%5 May
mirage11–13-0.0218%5 May
mirage13–16-0.0315%2 May
inferno13–90.0422%2 May
overpass9–13-0.0321%2 May
office10–13-0.0423%29 Apr
cache13–5-0.0312%29 Apr
cache4–13-0.0420%29 Apr
ancient13–10-0.0412%28 Apr
anubis4–130.0113%28 Apr
anubis13–110.0316%27 Apr
dust216–14-0.0023%26 Apr
inferno12–16-0.0515%26 Apr
nuke9–13-0.0418%26 Apr
nuke13–30.0114%26 Apr
ancient10–13-0.1021%21 Apr
nuke13–80.0342%21 Apr
mirage0–11-0.0520%20 Apr
nuke10–130.0115%20 Apr
overpass8–13-0.0311%20 Apr
nuke13–110.0532%20 Apr
dust23–130.0415%19 Apr
dust213–9-0.0018%19 Apr
mirage6–13-0.053%19 Apr
mirage6–13-0.0524%19 Apr
nuke14–16-0.0613%17 Apr
inferno7–13-0.116%15 Apr
nuke13–110.0010%14 Apr
inferno3–13-0.065%13 Apr
overpass8–130.0512%13 Apr
dust213–8-0.0320%12 Apr
nuke5–13-0.0216%11 Apr
dust213–10-0.0112%11 Apr
ancient13–8-0.065%10 Apr
nuke13–6-0.0115%10 Apr
dust213–80.0114%9 Apr
nuke13–8-0.0525%9 Apr
nuke8–13-0.0133%9 Apr
overpass13–100.0015%8 Apr
dust213–16-0.0311%8 Apr
anubis16–12-0.0218%8 Apr
ancient13–16-0.0515%5 Apr
overpass13–50.019%5 Apr
nuke4–13-0.086%4 Apr
nuke8–13-0.0117%3 Apr
overpass4–13-0.0325%3 Apr
ancient13–90.0315%2 Apr
ancient13–9-0.0716%2 Apr
inferno13–4-0.067%2 Apr
mirage13–70.0828%2 Apr
dust213–8-0.0013%2 Apr
mirage5–13-0.0121%1 Apr
dust213–6-0.015%1 Apr
ancient16–140.0416%1 Apr
nuke10–130.0117%1 Apr
ancient8–13-0.0714%1 Apr
dust28–130.0519%31 Mar
ancient9–13-0.0216%31 Mar
anubis13–10-0.0311%31 Mar
dust211–130.0224%30 Mar
mirage13–50.0617%30 Mar
mirage10–13-0.0113%30 Mar
mirage9–13-0.0712%30 Mar
mirage13–50.0410%30 Mar
anubis3–13-0.095%27 Mar
inferno13–10-0.0230%27 Mar
mirage9–13-0.0515%27 Mar
ancient6–13-0.0333%26 Mar
inferno13–100.0627%26 Mar
nuke9–13-0.0226%26 Mar
mirage5–130.0316%26 Mar
dust213–100.0518%26 Mar
mirage13–30.0421%26 Mar
nuke15–15-0.0523%26 Mar
ancient6–130.0714%25 Mar
overpass13–11-0.0222%25 Mar
nuke13–4-0.0015%25 Mar
nuke15–150.0320%25 Mar
dust213–90.0013%25 Mar
mirage6–130.0315%25 Mar
ancient13–11-0.0316%25 Mar
inferno10–13-0.0119%25 Mar
nuke10–13-0.0614%25 Mar
ancient13–110.039%25 Mar
inferno7–130.0121%25 Mar
dust24–13-0.038%25 Mar
inferno8–13-0.0219%24 Mar
dust25–13-0.0126%24 Mar
dust213–20.0926%24 Mar
mirage0–7-0.0517%24 Mar
nuke7–13-0.0219%24 Mar
ancient7–13-0.094%24 Mar
ancient13–80.0620%24 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →