sherma

sherma — CS2 Stats

US76561198239051998[U:1:278786270]Steam profile ↗✓ No bans

251Tracked matches54%Win rate2020Tracked since
873Hours in CS
CSDB Rating5.7 SolidHybrid Rifler
WingmanSilver IV
Ladder ranks via Leetify

Performance scores

Aim69
Positioning64
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY56386Last 10056%Win rateTLTLWLWWLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression6.8
Utility2.8
Positioning6.4
Opening Duels2.9
Clutch1.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.4
Utility2.8
Mechanics7.0
Opening Duels2.9
Win Impact6.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time605ms−16ms
first ⅓ avg 621ms → last ⅓ avg 605ms
Headshot accuracy22.3%+4.6%
first ⅓ avg 17.7% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — mirage 13–4
131Biggest win — mirage
8Longest win streak
59In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 83% over 6nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A27151256%0.03
mirageB26141254%0.04
infernoA148657%0.04
overpassB115645%0.02
nukeC83538%0.02
ancientS65183%0.03
train43175%0.05
anubis220100%0.10
cache1010%-0.00
vertigo110100%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,733Lifetime kills
1.15K/D · Top 50% of tracked players
2,477Matches
41.5%Match win rate
33.5%Headshot %
19.2%Shot accuracy · Top 10% of tracked players
5,430MVPs
873Hours (in match)
2,459Bombs planted
448Bombs defused

Most-used weapons

AK-4711,828
AWP8,375
MP91,310
SSG 081,280
MAC-101,235
P2501,034

Lifetime map wins

4,869dust2
2,206inferno
1,167office
809train
324nuke
263cbble
250vertigo
45lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

24Matches
33%Win rate
0.93Avg K/D
80.1ADR
39%Headshot %

Clutches & streaks

29%1v1 clutch win
50%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2425%1.1016.3
Mirage333%0.9716.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.9%Spray accuracy
81.7%Counter-strafing
11.1°Preaim
606msReaction time
32.3%T opening success
51.3%CT opening success
0.45Enemies flashed / flash
9.1%Flash assists
4.33HE damage / grenade
8.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4506 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2956% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache15–15-0.0030%16 Jul
mirage11–130.0820%16 Jul
mirage15–150.0521%8 May
inferno2–13-0.1415%17 Apr
dust213–50.0816%13 Apr
mirage5–13-0.0019%13 Apr
dust216–130.0734%13 Mar
ancient13–80.0513%13 Mar
overpass3–13-0.0321%13 Mar
vertigo9–60.0319%13 Mar
inferno13–80.0227%5 Mar
mirage6–130.0218%3 Mar
overpass15–150.0423%3 Mar
dust213–20.0918%13 Dec
overpass13–50.0721%13 Dec
nuke13–90.0626%27 Nov
mirage9–130.0221%27 Nov
mirage8–13-0.0220%19 Nov
dust23–13-0.0114%19 Nov
overpass5–13-0.0423%16 Oct
mirage6–13-0.0233%16 Oct
train16–14-0.0218%11 Oct
dust213–6-0.0019%11 Oct
overpass13–50.0331%10 Oct
inferno6–11-0.0419%10 Oct
mirage13–80.0621%10 Oct
dust213–30.0727%7 Oct
mirage13–40.1337%7 Oct
nuke15–150.0220%6 Oct
mirage13–110.0227%6 Oct
overpass6–130.0335%4 Oct
nuke13–30.0812%4 Oct
inferno13–100.0219%19 Sept
mirage13–20.0316%19 Sept
ancient13–100.1021%19 Sept
overpass13–40.0728%18 Sept
inferno13–80.0129%18 Sept
dust213–20.1126%18 Sept
train13–70.1335%18 Sept
dust215–150.0124%17 Sept
overpass13–90.0527%15 Sept
dust213–90.0324%15 Sept
ancient13–20.0328%14 Sept
mirage13–50.0324%14 Sept
dust28–10.0116%14 Sept
overpass11–13-0.0412%14 Sept
nuke11–130.0322%13 Sept
overpass10–13-0.0425%12 Sept
mirage13–70.0819%12 Sept
dust211–13-0.0118%11 Sept
ancient13–60.0820%11 Sept
inferno13–40.1716%11 Sept
overpass13–90.0412%11 Sept
dust213–9-0.0215%9 Sept
mirage4–13-0.0013%9 Sept
dust213–70.0928%6 Sept
inferno11–130.0112%30 Aug
mirage9–130.0322%30 Aug
mirage13–100.0414%25 Aug
dust213–4-0.0115%22 Aug
inferno13–80.1312%25 May
anubis13–60.1413%25 May
ancient2–13-0.095%25 May
mirage11–13-0.0118%25 May
nuke5–130.0315%25 May
inferno13–100.0613%24 May
mirage13–20.1011%24 May
dust23–130.0620%24 May
mirage13–10.0513%24 May
dust211–130.025%24 May
inferno6–130.0321%11 May
mirage6–13-0.0315%11 May
dust28–130.0115%8 May
dust213–110.0312%2 May
anubis13–110.0721%2 May
ancient13–60.0114%2 May
dust213–30.029%1 May
mirage13–40.1915%1 May
dust23–13-0.0515%1 May
dust213–160.0219%23 Apr
mirage13–90.0119%23 Apr
nuke2–8-0.0717%23 Apr
train13–100.0717%10 Apr
dust26–130.0121%23 Mar
dust213–100.0829%23 Mar
inferno13–80.1419%23 Mar
mirage13–10-0.0015%23 Mar
inferno13–110.0924%23 Mar
train15–150.0118%21 Mar
mirage13–100.0414%20 Mar
dust213–160.0027%20 Mar
nuke9–13-0.0315%20 Mar
inferno10–130.0516%19 Mar
mirage9–130.0217%19 Mar
mirage13–30.1725%19 Mar
nuke13–40.0420%19 Mar
dust214–160.0315%17 Mar
dust213–90.0522%7 Mar
inferno11–130.0426%7 Mar
dust26–130.0413%4 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →