Cha-ka

Cha-ka — CS2 Stats

VI76561198218697392[U:1:258431664]Steam profile ↗

297Tracked matches45%Win rate2025Tracked since
495Hours in CS2Hrs last 2 wks
CSDB Rating6.3 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim82
Positioning63
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY42499Last 10042%Win rateLWLWWLLLLW

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression9.3
Utility4.2
Positioning6.3
Opening Duels4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility4.2
Mechanics7.7
Opening Duels4.2
Win Impact3.3

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time562ms−69ms
first ⅓ avg 631ms → last ⅓ avg 562ms
Headshot accuracy14.2%−0.4%
first ⅓ avg 14.7% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 11–13
131Biggest win — inferno
3Longest win streak
78In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 64% over 11overpassWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC2391439%0.01
cacheC1761135%0.05
nukeA117464%0.00
infernoC114736%0.03
overpassD103730%0.05
dust2C94544%0.01
ancientB84450%0.04
trainC52340%0.04
anubis42250%0.04
office110100%-0.04
warden1010%0.13

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

11,455Lifetime kills
1.22K/D · Top 25% of tracked players
616Matches
44.0%Match win rate
35.3%Headshot %
1.2%Shot accuracy
1,668MVPs
249Hours (in match)
789Bombs planted
173Bombs defused

Most-used weapons

Lifetime map wins

1,009dust2
916nuke
710inferno
177train
97vertigo
51office
16italy
16cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
40.5%Accuracy (enemy spotted)
38.9%Spray accuracy
84.6%Counter-strafing
8.9°Preaim
552msReaction time
48.4%T opening success
45.0%CT opening success
0.53Enemies flashed / flash
5.5%Flash assists
11.03HE damage / grenade
1.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.1721% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.9122 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.0913%13 Aug
mirage13–10-0.0416%12 Aug
mirage6–13-0.064%1 Aug
cache13–90.0319%1 Aug
ancient13–70.0518%1 Aug
cache14–16-0.068%31 Jul
mirage8–130.053%30 Jul
cache11–130.0728%29 Jul
nuke6–13-0.030%29 Jul
nuke13–60.0324%15 Jul
cache13–90.0420%14 Jul
train10–130.053%14 Jul
dust212–12-0.0318%11 Jul
cache9–20.0640%8 Jul
overpass9–130.1212%7 Jul
mirage8–13-0.0913%1 Jul
mirage13–80.0313%30 Jun
anubis8–130.0519%25 Jun
cache3–13-0.0525%24 Jun
dust213–40.0616%23 Jun
inferno9–13-0.0217%11 Jun
anubis13–20.096%11 Jun
overpass13–60.1012%3 Jun
dust28–10.040%3 Jun
mirage10–130.1122%3 Jun
overpass1–13-0.087%2 Jun
inferno6–13-0.064%2 Jun
mirage8–13-0.0212%29 May
ancient13–20.1619%29 May
mirage13–60.0716%28 May
mirage13–110.0218%27 May
cache12–120.0514%27 May
inferno10–13-0.0110%27 May
dust29–13-0.0218%26 May
mirage3–130.016%26 May
cache4–13-0.009%18 May
ancient13–60.1310%13 May
cache2–130.0211%10 May
inferno3–13-0.0410%10 May
overpass13–110.0011%10 May
mirage7–130.0124%9 May
cache11–130.2115%9 May
nuke13–80.1212%8 May
cache13–90.0830%6 May
cache12–120.1015%5 May
cache5–130.026%5 May
mirage0–8-0.057%5 May
nuke12–16-0.0119%5 May
nuke13–11-0.0113%2 May
anubis13–30.1114%2 May
mirage13–70.0415%1 May
inferno12–120.024%30 Apr
cache11–130.0313%30 Apr
cache13–30.0621%30 Apr
overpass13–40.0519%29 Apr
ancient9–13-0.0421%29 Apr
cache13–110.127%29 Apr
dust27–130.016%29 Apr
cache12–120.0320%29 Apr
inferno13–110.1410%28 Apr
ancient11–130.0513%28 Apr
overpass11–130.078%27 Apr
mirage2–130.007%27 Apr
nuke0–9-0.2422%27 Apr
mirage12–120.0816%24 Apr
overpass0–130.0122%24 Apr
ancient7–13-0.089%24 Apr
dust213–70.0117%24 Apr
mirage9–13-0.034%23 Apr
mirage13–50.036%23 Apr
dust28–13-0.0625%23 Apr
mirage13–9-0.0215%23 Apr
inferno13–70.0628%23 Apr
mirage9–130.0210%22 Apr
train13–70.056%22 Apr
nuke13–70.0320%22 Apr
office13–8-0.043%22 Apr
dust27–130.0317%22 Apr
train12–120.110%22 Apr
train13–5-0.048%18 Apr
warden9–130.1316%18 Apr
nuke13–110.0218%18 Apr
mirage13–20.093%18 Apr
inferno13–160.0029%17 Apr
nuke9–130.0420%17 Apr
inferno12–120.0724%17 Apr
mirage13–80.027%17 Apr
mirage8–13-0.036%16 Apr
inferno13–100.0718%16 Apr
nuke13–80.1023%16 Apr
overpass11–13-0.0220%15 Apr
mirage9–130.0112%15 Apr
inferno13–10.1314%15 Apr
overpass12–120.099%14 Apr
nuke13–5-0.0225%14 Apr
overpass11–130.1216%14 Apr
dust213–110.0320%14 Apr
train10–130.0421%14 Apr
ancient2–130.0113%13 Apr
ancient16–130.0712%13 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →