HypersexualSans

HypersexualSans — CS2 Stats

US76561198214912117[U:1:254646389]Steam profile ↗

1,058Tracked matches33%Win rate2021Tracked since
2,479Hours in CS0Hrs last 2 wks
CSDB Rating4.1 Developing
WingmanGold Nova I
Ladder ranks via Leetify

Performance scores

Aim58
Positioning42
Utility6

0–100 skill scores via Leetify.

Recent form

STEADY41536Last 10041%Win rateLLWLLWLLWW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Aim5.8
Aggression5.2
Utility0.6
Positioning4.2
Opening Duels1.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 718ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.2
Utility0.6
Mechanics8.6
Opening Duels1.4
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time726ms+71ms
first ⅓ avg 655ms → last ⅓ avg 726ms
Headshot accuracy26.5%+3.0%
first ⅓ avg 23.5% → last ⅓ avg 26.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — debris 9–4
131Biggest win — ancient
3Longest win streak
L2Current streak
14In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 41% over 41cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC41172441%-0.01
infernoC1661038%-0.01
dust2D92722%-0.03
mirageD82625%-0.02
cacheD61517%-0.02
ancient43175%0.02
train440100%-0.03
vertigo42250%-0.03
shelter1010%-0.09
boulder110100%0.00
eldorado110100%0.00
debris110100%0.27
office1010%-0.08
anubis1010%0.00
overpass1010%-0.02
warden110100%-0.04

Across the last 100 tracked matches.

Lifetime stats

29,066Lifetime kills
0.75K/D
2,163Matches
34.8%Match win rate
48.4%Headshot % · Top 50% of tracked players
9.4%Shot accuracy
4,211MVPs
694Hours (in match)
1,181Bombs planted
244Bombs defused

Most-used weapons

AK-478,522
AWP4,836
SSG 081,201
Knife870
MP9805

Lifetime map wins

5,520nuke
1,296dust2
964inferno
244office
233train
195vertigo
167cbble
58lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
30.0%Accuracy (enemy spotted)
28.9%Spray accuracy
88.6%Counter-strafing
11.4°Preaim
718msReaction time
28.9%T opening success
41.3%CT opening success
0.17Enemies flashed / flash
4.7%Flash assists
5.35HE damage / grenade
0.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 717.6088ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1704 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9119% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient8–13-0.0224%29 Jul
dust210–13-0.0338%26 Jul
inferno9–40.0929%24 Jul
mirage3–130.0220%23 Jul
inferno6–13-0.0720%23 Jul
dust213–9-0.0132%23 Jul
mirage7–13-0.0115%11 Jul
nuke4–13-0.0326%11 Jul
dust213–9-0.0230%11 Jul
ancient13–10.0935%11 Jul
nuke13–70.0021%11 Jul
shelter12–12-0.0914%10 Jul
boulder13–80.0024%10 Jul
inferno9–13-0.0221%10 Jul
nuke10–13-0.0367%9 Jul
dust28–13-0.0819%9 Jul
cache3–13-0.0013%9 Jul
nuke4–9-0.1533%9 Jul
eldorado9–50.0010%9 Jul
dust27–13-0.0146%9 Jul
cache7–13-0.0323%9 Jul
nuke13–10-0.0231%9 Jul
cache13–90.0331%9 Jul
inferno10–13-0.0925%9 Jul
cache4–13-0.0721%9 Jul
cache10–13-0.0617%9 Jul
debris9–40.2728%9 Jul
nuke5–13-0.0829%9 Jul
nuke4–13-0.0715%8 Jul
nuke13–70.0228%8 Jul
nuke12–12-0.0729%7 Jul
mirage13–9-0.0236%4 Jul
nuke12–12-0.0423%4 Jul
nuke0–20.000%4 Jul
nuke13–30.0731%3 Jul
dust23–130.0430%3 Jul
mirage5–13-0.0415%3 Jul
nuke2–130.0016%2 Jul
nuke7–9-0.0122%27 Jun
inferno9–6-0.0117%27 Jun
nuke9–60.0437%27 Jun
office2–13-0.0814%21 Jun
nuke6–13-0.0923%21 Jun
ancient13–50.0312%20 Jun
nuke13–9-0.0221%20 Jun
anubis10–130.0011%20 Jun
dust210–13-0.0333%20 Jun
train13–8-0.0519%20 Jun
train13–10-0.0422%20 Jun
nuke13–7-0.0324%20 Jun
dust27–13-0.0221%20 Jun
vertigo9–2-0.0215%19 Jun
inferno6–90.0322%19 Jun
ancient13–5-0.0214%19 Jun
mirage9–130.0121%18 Jun
inferno4–13-0.0617%18 Jun
nuke13–9-0.0131%16 Jun
train13–10-0.0133%16 Jun
mirage4–13-0.0312%7 Jun
dust21–9-0.1133%7 Jun
mirage4–13-0.0617%7 Jun
mirage13–10-0.0424%6 Jun
nuke5–13-0.0717%6 Jun
nuke13–10.0220%6 Jun
nuke6–13-0.078%6 Jun
nuke11–130.0111%6 Jun
inferno8–8-0.0213%6 Jun
inferno4–9-0.0522%6 Jun
nuke13–4-0.0435%6 Jun
nuke13–6-0.0521%6 Jun
nuke9–20.115%6 Jun
nuke4–9-0.0514%6 Jun
nuke13–40.0519%5 Jun
nuke13–60.1027%5 Jun
nuke8–80.0021%5 Jun
inferno9–30.2419%5 Jun
vertigo2–9-0.1313%5 Jun
inferno9–7-0.0613%5 Jun
inferno9–40.1227%5 Jun
inferno9–50.0234%5 Jun
inferno3–90.0824%5 Jun
nuke12–12-0.0329%4 Jun
nuke8–13-0.0134%4 Jun
nuke7–13-0.0448%4 Jun
nuke13–80.0325%4 Jun
nuke8–13-0.0217%4 Jun
nuke6–130.0421%4 Jun
nuke9–13-0.0131%4 Jun
nuke2–13-0.0222%4 Jun
train13–8-0.0120%4 Jun
inferno6–9-0.175%4 Jun
inferno3–9-0.1717%4 Jun
vertigo9–60.0841%4 Jun
overpass7–9-0.0219%4 Jun
nuke13–100.0129%1 Jun
nuke7–130.0324%1 Jun
nuke13–30.0526%1 Jun
cache1–80.0140%30 May
warden13–8-0.0416%30 May
vertigo4–13-0.0617%30 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →