knightlyjuju

knightlyjuju — CS2 Stats

CA76561198208833057[U:1:248567329]Steam profile ↗✓ No bans

105Tracked matches55%Win rate2025Tracked since
96Hours in CS
CSDB Rating1.9 Learning
WingmanSilver I
Ladder ranks via Leetify

Performance scores

Aim5
Positioning27
Utility2

0–100 skill scores via Leetify.

Recent form

STEADY38548Last 10038%Win rateLLLLWWLLWW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Aim0.5
Aggression0.1
Utility0.2
Positioning2.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 50% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 714ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.5
Positioning2.7
Utility0.2
Mechanics3.4
Opening Duels0.0
Win Impact6.7

Composite 1.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06+0.03
first ⅓ avg -0.09 → last ⅓ avg -0.06
Reaction time710ms+23ms
first ⅓ avg 687ms → last ⅓ avg 710ms
Headshot accuracy8.4%−1.9%
first ⅓ avg 10.3% → last ⅓ avg 8.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — nuke 13–4
131Biggest win — inferno
5Longest win streak
L4Current streak
76In matches decided by ≤2 rounds

Map breakdown

trainBest map · 100% over 5infernoWeakest map · 18% over 17
MapGradePlayedRecordWin rateAvg rating
infernoD1731418%-0.09
officeD1551033%-0.06
nukeC145936%-0.06
mirageB105550%-0.07
ancientB84450%-0.07
vertigoA74357%-0.06
trainS550100%-0.05
grailD51420%-0.05
golden32167%-0.08
dust23030%-0.07
jura32167%-0.05
brewery3030%-0.15
cache2020%-0.08
warden21150%-0.08
overpass110100%-0.04
anubis1010%-0.08
agency1010%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,368Lifetime kills
0.51K/D
320Matches
38.4%Match win rate
36.0%Headshot %
1.0%Shot accuracy
271MVPs
96Hours (in match)
324Bombs planted
25Bombs defused

Most-used weapons

Lifetime map wins

413nuke
328inferno
318office
214vertigo
198dust2
124train
4italy
3ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.8%Headshot accuracy
22.4%Accuracy (enemy spotted)
22.9%Spray accuracy
65.2%Counter-strafing
15.0°Preaim
714msReaction time
21.1%T opening success
9.4%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
1.00HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.0098° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.7848% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 713.8773ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–9-0.145%9 May
cache11–13-0.082%29 Apr
cache4–13-0.077%29 Apr
nuke8–13-0.0914%25 Apr
ancient9–3-0.080%25 Apr
overpass9–2-0.045%25 Apr
office7–13-0.0217%24 Apr
warden3–13-0.0824%24 Apr
office13–9-0.0810%23 Apr
warden13–9-0.087%23 Apr
inferno8–8-0.1313%20 Mar
nuke12–12-0.097%29 Oct
ancient3–13-0.099%28 Oct
vertigo13–5-0.027%28 Oct
train13–11-0.064%28 Oct
nuke6–9-0.170%27 Oct
golden4–13-0.100%27 Oct
vertigo13–110.028%26 Oct
golden13–11-0.049%15 Oct
vertigo13–4-0.025%15 Oct
ancient13–4-0.0414%6 Oct
mirage11–13-0.0811%6 Oct
golden13–11-0.1011%6 Oct
vertigo11–13-0.0411%19 Sept
mirage5–13-0.1018%1 Jul
ancient13–6-0.006%1 Jul
inferno8–13-0.086%1 Jul
inferno11–13-0.0111%23 Jun
mirage11–5-0.0611%20 Jun
nuke13–8-0.0110%18 Jun
nuke8–13-0.094%18 Jun
nuke13–7-0.014%18 Jun
mirage13–2-0.008%18 Jun
nuke13–8-0.039%16 Jun
nuke13–40.078%16 Jun
nuke13–4-0.0811%16 Jun
nuke9–13-0.080%12 Jun
grail7–13-0.044%12 Jun
inferno12–12-0.0413%11 Jun
train13–8-0.0613%10 Jun
dust25–13-0.0312%10 Jun
jura13–30.0118%10 Jun
vertigo13–11-0.045%9 Jun
mirage13–7-0.0510%9 Jun
inferno12–12-0.099%9 Jun
nuke12–12-0.029%9 Jun
grail10–13-0.078%9 Jun
inferno6–13-0.0612%7 Jun
mirage10–13-0.0916%6 Jun
dust29–13-0.0910%5 Jun
inferno7–13-0.086%5 Jun
train13–3-0.019%5 Jun
inferno9–5-0.058%4 Jun
nuke7–13-0.098%4 Jun
inferno6–13-0.0210%3 Jun
anubis12–12-0.088%3 Jun
ancient7–13-0.107%27 May
inferno4–9-0.066%26 May
mirage4–13-0.068%26 May
inferno7–9-0.1515%25 May
office13–6-0.068%24 May
mirage13–4-0.079%23 May
inferno13–1-0.028%23 May
ancient4–13-0.065%23 May
office1–13-0.0910%23 May
inferno5–9-0.1919%23 May
inferno13–1-0.049%22 May
office4–13-0.056%21 May
office10–13-0.069%21 May
office13–5-0.084%21 May
train13–5-0.0612%21 May
office12–12-0.063%20 May
office4–13-0.0911%19 May
jura11–13-0.099%19 May
inferno3–9-0.2325%19 May
office6–13-0.019%19 May
office10–8-0.093%19 May
dust210–13-0.100%19 May
train13–6-0.0611%19 May
vertigo6–13-0.134%18 May
office6–13-0.096%17 May
office13–3-0.017%17 May
office7–13-0.0719%17 May
office7–13-0.1013%17 May
ancient13–7-0.0515%17 May
grail13–11-0.0115%17 May
mirage5–13-0.086%16 May
nuke10–13-0.1213%16 May
ancient6–13-0.098%16 May
nuke9–13-0.107%15 May
agency8–13-0.108%14 May
jura13–5-0.0624%13 May
brewery8–8-0.0618%12 May
grail5–13-0.0910%12 May
mirage13–10-0.0917%12 May
vertigo1–9-0.180%11 May
brewery5–9-0.140%11 May
inferno3–9-0.1519%11 May
brewery1–9-0.2414%11 May
grail5–13-0.0521%10 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →