Schlurpp — CS2 Stats

76561198208740768[U:1:248475040]✓ No bans

1,353Tracked matches46%Win rate2022Tracked since
2,591Hours in CS31Hrs last 2 wks
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating14,066Blue band · top ~33.3% of ranked players (population est.)
CSDB Leaderboard#20694 of 31769 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=1,240), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.9%41.7%44.1%4.2% short
Shot accuracy14.5%8.8%11.4%above
Kill/death ratio1.150.971.03above
Match win rate42.7%43.8%45.2%2.5% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSchlurppPREMIER14,066 · Blue bandcsdb.gg/stats

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Performance scores

Aim86
Positioning60
Utility38

0–100 skill scores via Leetify.

Recent form

HOT45478Last 10045%Win rateWWLWTWWWWL

Last 10 vs previous 10: +70pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression8.9
Utility3.8
Positioning6.0
Opening Duels4.1
Clutch0.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Counter-strafing. 94% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.0
Utility3.8
Mechanics9.7
Opening Duels4.1
Win Impact3.8

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time617ms−57ms
first ⅓ avg 674ms → last ⅓ avg 617ms
Headshot accuracy14.4%−1.3%
first ⅓ avg 15.7% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — cache 6–4
131Biggest win — mirage
4Longest win streak
W2Current streak
64In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 62% over 13ancientWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC26101638%0.02
dust2B168850%0.01
cacheC135838%0.03
nukeA138562%0.00
anubisC125742%-0.00
infernoA116555%0.03
ancientD93633%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,242Lifetime kills
1.15K/D · Top 25% of Blue band
3,392Matches
42.7%Match win rate
39.9%Headshot %
14.5%Shot accuracy · Top 25% of Blue band
7,238MVPs
1,359Hours (in match)
3,822Bombs planted
848Bombs defused

Most-used weapons

AK-4725,647
AWP5,035
MAC-101,344
UMP-451,340
MP91,301
SSG 081,047

Lifetime map wins

5,668dust2
4,040inferno
3,598nuke
1,642train
728cbble
470vertigo
259office
111lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2Matches
0%Win rate
0.77Avg K/D
60.6ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Train10%0.9416.0
Mirage10%0.609.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
42.5%Accuracy (enemy spotted)
44.7%Spray accuracy
93.8%Counter-strafing
10.4°Preaim
609msReaction time
49.1%T opening success
43.6%CT opening success
0.47Enemies flashed / flash
8.5%Flash assists
10.33HE damage / grenade
2.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9142% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4675 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–90.0712%28 Aug
anubis13–90.0321%27 Aug
cache7–130.0323%27 Aug
nuke13–50.0011%27 Aug
nuke15–150.0121%26 Aug
cache6–40.1514%26 Aug
mirage13–30.1016%26 Aug
inferno13–40.0323%26 Aug
anubis13–30.049%26 Aug
cache2–9-0.020%26 Aug
mirage4–130.0015%26 Aug
dust26–130.0314%25 Aug
mirage15–150.0612%25 Aug
mirage6–13-0.129%25 Aug
nuke13–16-0.0441%25 Aug
mirage4–13-0.0619%24 Aug
cache10–130.1218%24 Aug
mirage13–160.0611%24 Aug
inferno8–13-0.053%23 Aug
anubis7–130.042%23 Aug
dust24–13-0.0217%23 Aug
mirage3–13-0.0613%23 Aug
inferno16–130.0420%23 Aug
anubis13–90.028%20 Aug
nuke13–9-0.0113%20 Aug
mirage16–130.0113%20 Aug
ancient9–13-0.0218%19 Aug
cache13–70.0313%19 Aug
dust213–110.0914%19 Aug
anubis7–130.018%19 Aug
anubis15–150.0312%19 Aug
nuke13–11-0.0222%19 Aug
cache10–13-0.039%19 Aug
dust216–12-0.0226%19 Aug
anubis13–10-0.0118%19 Aug
nuke13–6-0.0121%18 Aug
mirage5–13-0.0615%14 Aug
mirage3–50.0315%14 Aug
dust215–15-0.0311%14 Aug
ancient13–110.0815%14 Aug
anubis13–10-0.0716%11 Aug
nuke13–60.0733%11 Aug
nuke13–7-0.0721%10 Aug
anubis8–13-0.115%10 Aug
dust29–13-0.0620%10 Aug
dust29–13-0.045%8 Aug
ancient13–11-0.059%8 Aug
cache13–4-0.0211%8 Aug
dust216–12-0.0314%8 Aug
mirage13–30.1430%7 Aug
mirage4–130.0116%6 Aug
inferno12–120.0410%6 Aug
inferno13–70.1216%5 Aug
dust213–100.1415%5 Aug
nuke15–15-0.0416%4 Aug
dust213–60.0717%3 Aug
mirage13–100.0022%2 Aug
dust24–13-0.0514%2 Aug
ancient13–100.049%1 Aug
dust211–13-0.0221%31 Jul
nuke4–13-0.0217%31 Jul
dust213–80.0613%31 Jul
cache6–130.0219%31 Jul
nuke4–70.1131%31 Jul
anubis9–130.0117%30 Jul
inferno3–50.1333%30 Jul
inferno16–12-0.0016%30 Jul
dust23–13-0.0422%30 Jul
inferno8–13-0.0716%30 Jul
mirage13–6-0.0221%30 Jul
cache13–80.0624%29 Jul
ancient5–130.0419%29 Jul
mirage12–160.0615%22 Jul
mirage10–13-0.0615%22 Jul
nuke13–60.0014%22 Jul
inferno15–150.0621%21 Jul
anubis0–40.0230%21 Jul
mirage13–70.1222%20 Jul
ancient3–9-0.0612%19 Jul
ancient6–130.000%18 Jul
cache6–13-0.008%18 Jul
inferno13–110.0212%17 Jul
mirage13–80.0916%17 Jul
ancient10–13-0.0015%17 Jul
anubis5–13-0.0410%17 Jul
mirage13–80.0815%17 Jul
mirage9–13-0.0414%17 Jul
cache10–13-0.0111%17 Jul
dust213–80.018%17 Jul
mirage3–13-0.0315%17 Jul
inferno13–10-0.0119%17 Jul
nuke13–90.0823%17 Jul
cache0–100.0019%16 Jul
mirage10–130.0514%15 Jul
mirage13–1-0.035%15 Jul
mirage13–100.0823%15 Jul
cache13–70.0311%15 Jul
mirage6–130.0217%12 Jul
ancient15–150.0012%12 Jul
mirage11–13-0.0118%12 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →