1980s gamer

1980s gamer — CS2 Stats

IN76561199526966897[U:1:1566701169]Steam profile ↗✓ No bans

68Tracked matches45%Win rate2026Tracked since
CSDB Rating1.8 Learning
Premier CS Rating6,074Light Blue band · top ~73.7% of ranked players (population est.)
CSDB Leaderboard#23525 of 30838 tracked
Ladder ranks via Leetify

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CSDB.GG1980s gamerPREMIER6,074 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim13
Positioning27
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY20453Last 6829%Win rateTWWWWLLLWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim1.3
Aggression0.0
Utility0.9
Positioning2.7
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 53% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 29% on CT to 12% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 694ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.3
Positioning2.7
Utility0.9
Mechanics3.7
Opening Duels0.0
Win Impact3.3

Composite 1.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.01
first ⅓ avg -0.07 → last ⅓ avg -0.05
Reaction time701ms−47ms
first ⅓ avg 748ms → last ⅓ avg 701ms
Headshot accuracy16.4%+1.6%
first ⅓ avg 14.8% → last ⅓ avg 16.4%

Rolling 5-match average across the last 68 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.03Best rating — nuke 13–6
131Biggest win — ancient
4Longest win streak
23In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 50% over 8mirageWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
nukeD1861233%-0.04
cacheD102820%-0.07
dust2D93633%-0.05
ancientB84450%-0.06
mirageD61517%-0.07
infernoB63350%-0.07
anubisD51420%-0.08
vertigo3030%-0.11
overpass2020%-0.09
train1010%-0.04

Across the last 68 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
23.2%Accuracy (enemy spotted)
26.7%Spray accuracy
66.6%Counter-strafing
13.5°Preaim
694msReaction time
12.3%T opening success
28.6%CT opening success
0.12Enemies flashed / flash
2.7%Flash assists
3.98HE damage / grenade
0.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.5312° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5807% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1157 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke15–15-0.0619%26 Aug
cache6–4-0.0940%26 Aug
mirage13–3-0.0511%26 Aug
inferno13–4-0.0823%26 Aug
nuke13–11-0.0115%24 Aug
dust24–13-0.106%23 Aug
mirage3–13-0.0614%23 Aug
anubis3–13-0.0817%23 Aug
ancient13–9-0.0812%23 Aug
inferno16–13-0.0310%23 Aug
ancient9–13-0.0611%19 Aug
cache13–7-0.0415%19 Aug
nuke13–60.0320%17 Aug
nuke8–13-0.0512%17 Aug
inferno13–3-0.0333%17 Aug
ancient13–2-0.0531%16 Aug
nuke13–10-0.076%16 Aug
nuke11–13-0.0311%15 Aug
cache8–13-0.0713%15 Aug
ancient13–4-0.1525%15 Aug
ancient0–13-0.029%14 Aug
nuke7–130.0210%14 Aug
train4–13-0.0418%14 Aug
anubis11–13-0.0513%13 Aug
dust24–13-0.0722%13 Aug
nuke0–13-0.077%6 Aug
overpass5–13-0.0515%6 Aug
mirage7–13-0.098%5 Aug
inferno2–13-0.067%5 Aug
dust211–0-0.010%4 Aug
vertigo7–13-0.100%4 Aug
vertigo1–9-0.175%3 Aug
overpass8–8-0.1410%3 Aug
inferno4–9-0.1517%3 Aug
anubis13–2-0.0615%3 Aug
ancient13–1-0.0216%3 Aug
dust213–10.0327%2 Aug
dust23–13-0.0417%30 Jul
nuke3–10-0.1150%28 Jul
cache3–13-0.040%28 Jul
anubis7–13-0.0919%27 Jul
nuke10–13-0.026%27 Jul
dust22–6-0.110%27 Jul
nuke11–13-0.0611%25 Jul
nuke13–9-0.0817%25 Jul
nuke13–50.0214%21 Jul
vertigo6–13-0.075%21 Jul
anubis0–4-0.100%21 Jul
cache12–12-0.0810%21 Jul
mirage4–13-0.0913%19 Jul
cache6–13-0.0815%18 Jul
cache0–10-0.0833%16 Jul
nuke13–8-0.1017%15 Jul
dust24–13-0.0819%15 Jul
cache6–13-0.0513%15 Jul
mirage9–13-0.0715%15 Jul
ancient1–13-0.080%15 Jul
ancient4–13-0.015%15 Jul
nuke9–13-0.0221%13 Jul
nuke3–130.0120%13 Jul
nuke1–13-0.0427%12 Jul
cache6–13-0.0718%6 Jul
mirage4–13-0.0517%6 Jul
dust22–13-0.0517%3 Jul
dust213–6-0.0217%1 Jul
inferno8–13-0.1026%30 Jun
cache5–13-0.0910%30 Jun
nuke6–13-0.128%29 Jun

Match data via Leetify.

Recent teammates

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