I Game With A Half Chub

I Game With A Half Chub — CS2 Stats

US76561198207131713[U:1:246865985]Steam profile ↗✓ No bans

211Tracked matches59%Win rate2020Tracked since
506Hours in CS
CSDB Rating6.9 SolidEntry Fragger
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=3,007), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate46.3%52.0%
Shot accuracy15.1%13.7%
Kill/death ratio1.071.08
Match win rate51.1%48.8%

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CSDB.GGI Game With A Half ChubFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning73
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY46486Last 10046%Win rateLLLWWWLTWW

Last 10 vs previous 10: -30pp win rate · +0.08 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.6
Aggression10.0
Utility1.3
Positioning7.3
Opening Duels6.3

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.3
Utility1.3
Mechanics8.2
Opening Duels6.3
Win Impact7.9

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06−0.01
first ⅓ avg 0.07 → last ⅓ avg 0.06
Reaction time585ms−1ms
first ⅓ avg 586ms → last ⅓ avg 585ms
Headshot accuracy23.3%−4.3%
first ⅓ avg 27.6% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — nuke 13–1
131Biggest win — nuke
7Longest win streak
L3Current streak
78In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 67% over 6mirageWeakest map · 42% over 26
MapGradePlayedRecordWin rateAvg rating
nukeC37162143%0.06
mirageC26111542%0.07
cacheA117464%0.09
dust2S64267%0.09
ancient42250%0.08
thera41325%0.06
vertigo43175%0.13
train21150%0.10
overpass2020%0.05
inferno21150%0.08
office1010%0.06
agency1010%-0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 26). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,510Lifetime kills
1.07K/D
1,175Matches
51.1%Match win rate · Top 50% of Level 10 players
46.3%Headshot %
15.1%Shot accuracy · Top 50% of Level 10 players
3,167MVPs
506Hours (in match)
1,109Bombs planted
262Bombs defused

Most-used weapons

Lifetime map wins

2,725dust2
1,944inferno
809nuke
506cbble
399train
325vertigo
27office
16assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

237Matches
58%Win rate
1.09Avg K/D
ADR
46%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
38.5%Accuracy (enemy spotted)
38.7%Spray accuracy
86.7%Counter-strafing
9.2°Preaim
556msReaction time
51.0%T opening success
59.7%CT opening success
0.23Enemies flashed / flash
1.4%Flash assists
5.63HE damage / grenade
1.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2345 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke2–130.0325%2 Aug
cache7–13-0.0233%2 Aug
mirage6–130.0511%7 Jun
dust213–40.1913%7 Jun
dust216–130.1113%7 Jun
mirage13–50.1922%10 May
cache11–130.2418%10 May
cache12–120.1611%10 May
cache13–110.2314%10 May
cache13–90.1323%10 May
cache13–110.0421%5 May
cache13–60.1016%4 May
cache13–6-0.055%4 May
cache13–100.0513%4 May
cache7–130.0121%2 May
cache13–100.0812%2 May
nuke13–70.0656%25 Apr
dust213–40.0717%25 Apr
nuke13–50.1322%7 Apr
mirage4–130.0528%7 Apr
dust23–130.0329%4 Apr
dust25–50.0550%4 Apr
nuke7–130.0638%4 Apr
dust213–110.1131%23 Mar
mirage13–70.0219%15 Dec
nuke13–110.0117%15 Dec
nuke10–130.1321%15 Dec
nuke5–13-0.1030%13 Dec
nuke4–13-0.0233%13 Dec
nuke13–11-0.0310%30 Nov
nuke5–10.0433%23 Nov
nuke8–130.0347%23 Nov
mirage6–13-0.0319%23 Nov
train8–130.1625%11 Nov
overpass0–13-0.0622%11 Nov
mirage13–20.1127%28 Sept
nuke1–50.0414%26 Aug
nuke7–130.0414%14 Aug
nuke12–120.0234%14 Aug
office10–130.0624%12 Jul
train13–70.0518%12 Jul
nuke13–50.1621%21 Jun
ancient11–130.1123%21 Jun
nuke13–50.0636%4 Jun
ancient13–30.1420%4 Jun
agency2–10-0.1040%11 May
nuke4–13-0.100%11 May
ancient5–130.0214%2 May
nuke13–100.0129%20 Apr
nuke0–8-0.1133%19 Apr
nuke13–30.1620%19 Apr
nuke2–130.0141%13 Apr
mirage2–13-0.0835%6 Apr
mirage13–20.2265%18 Sept
mirage8–80.1618%15 Sept
nuke7–00.1726%15 Sept
nuke9–30.1742%15 Sept
nuke13–10.2626%14 Sept
mirage13–50.2024%14 Sept
nuke13–90.1020%18 Aug
mirage8–60.1850%22 Jul
nuke13–80.0828%22 Jul
nuke6–13-0.0450%20 Jul
mirage13–40.1313%20 Jul
nuke12–120.0821%14 Jul
mirage11–130.0819%13 Jul
nuke3–13-0.0424%9 Jul
thera5–130.0825%9 Jul
thera0–60.0450%9 Jul
nuke13–110.1526%9 Jul
mirage13–70.1214%8 Jul
thera13–100.0420%8 Jul
thera11–130.1028%7 Jul
mirage0–40.1015%15 Apr
vertigo13–90.1621%15 Apr
nuke3–80.0924%14 Apr
mirage13–50.0414%12 Apr
vertigo9–130.0224%10 Apr
vertigo13–80.1419%10 Apr
mirage4–130.0831%9 Apr
inferno9–130.1016%8 Apr
mirage6–130.0227%8 Apr
mirage12–12-0.0215%7 Apr
mirage8–13-0.0134%7 Apr
ancient13–90.0729%6 Apr
mirage4–13-0.1125%5 Apr
mirage2–11-0.0525%4 Apr
overpass11–130.1529%3 Apr
inferno13–80.0733%3 Apr
nuke8–130.0923%3 Apr
mirage8–13-0.0115%2 Apr
nuke12–120.0530%2 Apr
nuke3–130.0826%1 Apr
mirage13–80.0930%1 Apr
nuke6–130.0936%1 Apr
nuke1–30.03100%30 Mar
nuke13–100.1230%30 Mar
mirage12–120.0425%30 Mar
mirage13–80.1829%30 Mar
vertigo9–50.1921%30 Mar

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →