Bananner ʕ•ᴥ•ʔ🍌 — CS2 Stats

76561198203662555[U:1:243396827]✓ No bans

388Tracked matches59%Win rate2024Tracked since
547Hours in CS9Hrs last 2 wks
CSDB Rating4.8 Developing
Premier CS Rating13,124Blue band · top ~38.3% of ranked players (population est.)
CSDB Leaderboard#13705 of 19961 tracked
Ladder ranks via Leetify

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CSDB.GGBananner ʕ•ᴥ•ʔ🍌PREMIER13,124 · Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning48
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateLWTWWLLLWW

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Aim5.2
Aggression6.3
Utility4.8
Positioning4.8
Opening Duels1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.8
Utility4.8
Mechanics5.2
Opening Duels1.9
Win Impact7.9

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time586ms−20ms
first ⅓ avg 606ms → last ⅓ avg 586ms
Headshot accuracy10.3%+0.3%
first ⅓ avg 10.1% → last ⅓ avg 10.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — vertigo 13–5
130Biggest win — mirage
4Longest win streak
93In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 67% over 6ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B36171947%-0.02
mirageA2011955%-0.03
nukeA116555%-0.04
ancientD103730%-0.02
cacheA95456%-0.02
infernoS64267%-0.01
vertigoA53260%0.01
anubis2020%-0.05
overpass1010%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,351Lifetime kills
0.78K/D
708Matches
46.0%Match win rate
35.6%Headshot %
0.0%Shot accuracy
983MVPs
260Hours (in match)
872Bombs planted
96Bombs defused

Most-used weapons

Lifetime map wins

2,795dust2
694nuke
253inferno
105vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.4%Headshot accuracy
33.9%Accuracy (enemy spotted)
34.9%Spray accuracy
73.4%Counter-strafing
10.4°Preaim
569msReaction time
27.5%T opening success
45.1%CT opening success
0.64Enemies flashed / flash
2.8%Flash assists
11.54HE damage / grenade
2.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.4259% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.555 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.547% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.1519%27 Aug
inferno13–9-0.0211%24 Aug
dust212–12-0.0211%20 Aug
mirage13–0-0.0113%20 Aug
nuke13–9-0.0211%20 Aug
anubis7–13-0.0614%19 Aug
mirage10–13-0.0212%19 Aug
dust210–13-0.0410%18 Aug
dust213–70.0517%18 Aug
cache13–100.0113%18 Aug
mirage13–11-0.094%15 Aug
mirage13–10-0.0414%14 Aug
inferno9–13-0.069%13 Aug
dust213–11-0.045%13 Aug
dust213–6-0.0316%12 Aug
nuke13–8-0.078%11 Aug
dust27–13-0.0510%11 Aug
mirage9–13-0.018%11 Aug
mirage10–5-0.050%7 Aug
dust213–50.0111%7 Aug
dust211–13-0.0212%7 Aug
mirage13–10-0.049%6 Aug
vertigo8–13-0.016%6 Aug
dust28–13-0.0210%6 Aug
inferno13–110.009%5 Aug
mirage6–13-0.0510%5 Aug
cache13–2-0.037%5 Aug
dust213–11-0.0510%5 Aug
dust213–11-0.0218%5 Aug
dust211–13-0.028%5 Aug
ancient9–130.008%4 Aug
dust26–4-0.008%1 Aug
dust210–13-0.0712%1 Aug
ancient10–13-0.0321%1 Aug
cache9–13-0.057%1 Aug
ancient9–13-0.0910%1 Aug
mirage13–6-0.092%31 Jul
nuke5–13-0.0510%31 Jul
ancient10–13-0.059%31 Jul
mirage13–5-0.0314%30 Jul
nuke9–130.0011%30 Jul
dust28–13-0.0310%30 Jul
vertigo13–70.027%30 Jul
mirage5–13-0.066%30 Jul
nuke13–6-0.0015%29 Jul
mirage13–9-0.027%29 Jul
nuke13–10-0.019%29 Jul
dust213–80.0111%29 Jul
mirage7–13-0.044%29 Jul
dust25–13-0.0114%29 Jul
ancient9–130.018%29 Jul
cache13–11-0.0111%28 Jul
ancient10–13-0.0211%28 Jul
dust213–70.0314%28 Jul
cache13–80.036%23 Jul
cache12–12-0.057%23 Jul
nuke12–12-0.068%23 Jul
dust212–12-0.0510%22 Jul
dust212–12-0.0310%21 Jul
mirage13–100.0113%21 Jul
ancient7–130.0110%20 Jul
nuke13–9-0.025%20 Jul
mirage10–13-0.0110%20 Jul
dust27–13-0.0517%20 Jul
dust26–13-0.0410%19 Jul
cache11–13-0.028%19 Jul
ancient13–11-0.009%19 Jul
vertigo4–13-0.0010%16 Jul
cache10–13-0.047%16 Jul
dust29–130.0314%16 Jul
mirage6–130.065%15 Jul
cache13–2-0.038%14 Jul
dust28–13-0.034%14 Jul
nuke6–13-0.061%14 Jul
inferno13–5-0.0111%12 Jul
nuke7–13-0.039%12 Jul
dust213–4-0.0611%12 Jul
mirage13–9-0.018%12 Jul
dust213–50.0111%10 Jul
dust22–13-0.048%10 Jul
mirage5–110.015%9 Jul
vertigo13–5-0.0413%9 Jul
dust25–13-0.0115%9 Jul
vertigo13–50.0912%6 Jul
dust213–7-0.068%6 Jul
mirage13–8-0.0614%5 Jul
dust213–8-0.029%5 Jul
dust212–12-0.0214%5 Jul
dust213–70.0011%1 Jul
nuke13–3-0.060%30 Jun
ancient13–100.028%30 Jun
overpass10–13-0.018%26 Jun
inferno4–130.009%26 Jun
dust213–6-0.0712%26 Jun
ancient13–10-0.0113%25 Jun
inferno13–50.059%25 Jun
mirage10–13-0.067%25 Jun
dust213–30.0321%25 Jun
anubis3–13-0.0518%24 Jun
dust213–11-0.0320%24 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →