Frisky — CS2 Stats
76561198195128209[U:1:234862481]
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median | vs Level 10 |
|---|---|---|---|
| Headshot rate | 37.8% | 52.8% | 14.9% short |
| Shot accuracy | 16.3% | 13.7% | above |
| Kill/death ratio | 1.25 | 1.08 | above |
| Match win rate | 53.1% | 49.2% | above |
This profile matches the typical Level 10 player on 3 of 4 comparable metrics.
Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +40pp win rate · +0.04 avg rating
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like iM 86% playstyle similarity
Most alike: opening-fight frequency, utility contribution.
Where you differ: lower positioning profile; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Reaction time. 564ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| A | 22 | 12–10 | 55% | 0.01 | |
| B | 17 | 9–8 | 53% | 0.00 | |
| S | 15 | 11–4 | 73% | 0.01 | |
| D | 13 | 3–10 | 23% | 0.01 | |
| D | 11 | 2–9 | 18% | 0.00 | |
| B | 11 | 5–6 | 45% | -0.01 | |
| S | 6 | 5–1 | 83% | 0.03 | |
| — | 4 | 0–4 | 0% | 0.02 | |
| palacio | — | 1 | 1–0 | 100% | 0.01 |
Across the last 100 tracked matches.
Overpass is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWLWLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Anubis | 35 | 43% | 1.06 | 15.2 |
| Ancient | 24 | 62% | 1.13 | 15.0 |
| Nuke | 22 | 59% | 1.17 | 16.7 |
| Inferno | 14 | 50% | 1.28 | 17.6 |
| Dust2 | 12 | 58% | 0.99 | 12.8 |
| Vertigo | 7 | 43% | 1.08 | 14.1 |
| Train | 5 | 40% | 0.81 | 11.2 |
| Mirage | 5 | 40% | 0.82 | 11.4 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 12.2332% — below the 15% mark we flag
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4446 — below the 0.5 mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 13–5 | 0.10 | 14% | 14 Aug → | ||
| 4–13 | 0.03 | 13% | 7 Aug → | ||
| 7–13 | -0.01 | 15% | 7 Aug → | ||
| 11–13 | 0.02 | 14% | 25 Jul → | ||
| 13–10 | 0.03 | 6% | 25 Jul → | ||
| 13–9 | 0.08 | 12% | 18 Jul → | ||
| 13–6 | 0.10 | 12% | 18 Jul → | ||
| 13–7 | 0.05 | 14% | 12 Jul → | ||
| 8–13 | -0.04 | 12% | 2 Jul → | ||
| 5–13 | 0.02 | 5% | 2 Jul → | ||
| 4–13 | 0.07 | 9% | 2 Jul → | ||
| 8–13 | -0.04 | 15% | 27 Jun → | ||
| 5–13 | 0.01 | 11% | 20 Jun → | ||
| 4–13 | -0.12 | 3% | 15 May → | ||
| 10–13 | 0.08 | 5% | 15 May → | ||
| 9–13 | -0.01 | 0% | 15 May → | ||
| 11–13 | 0.05 | 26% | 15 May → | ||
| 3–13 | -0.02 | 10% | 9 May → | ||
| 6–13 | 0.03 | 13% | 9 May → | ||
| 13–11 | -0.03 | 16% | 26 Apr → | ||
| 13–5 | 0.01 | 22% | 25 Apr → | ||
| 13–10 | 0.01 | 13% | 25 Apr → | ||
| 13–5 | 0.08 | 8% | 10 Apr → | ||
| 13–9 | 0.04 | 14% | 10 Apr → | ||
| 13–11 | 0.01 | 22% | 10 Apr → | ||
| 13–8 | 0.10 | 17% | 10 Apr → | ||
| 4–13 | -0.07 | 15% | 10 Apr → | ||
| 13–10 | 0.05 | 17% | 10 Apr → | ||
| 7–13 | -0.04 | 5% | 3 Apr → | ||
| 4–13 | -0.07 | 4% | 28 Mar → | ||
| 16–13 | 0.09 | 16% | 20 Mar → | ||
| 5–13 | -0.04 | 19% | 7 Mar → | ||
| 13–6 | 0.03 | 21% | 7 Mar → | ||
| 13–2 | -0.05 | 16% | 7 Mar → | ||
| 15–15 | 0.01 | 20% | 28 Feb → | ||
| 11–13 | 0.05 | 19% | 21 Feb → | ||
| 13–4 | 0.11 | 11% | 21 Feb → | ||
| 13–16 | 0.00 | 17% | 7 Feb → | ||
| 13–3 | -0.05 | 6% | 7 Feb → | ||
| 13–10 | -0.01 | 14% | 10 Jan → | ||
| palacio | 13–8 | 0.01 | 8% | 3 Jan → | |
| 1–13 | -0.03 | 18% | 3 Jan → | ||
| 13–11 | -0.01 | 15% | 27 Dec → | ||
| 9–13 | 0.01 | 19% | 25 Dec → | ||
| 7–13 | -0.08 | 11% | 6 Dec → | ||
| 13–10 | 0.03 | 7% | 22 Nov → | ||
| 2–13 | -0.08 | 4% | 30 Sept → | ||
| 8–13 | -0.01 | 9% | 27 Sept → | ||
| 8–13 | -0.01 | 20% | 27 Sept → | ||
| 5–13 | -0.00 | 11% | 20 Sept → | ||
| 7–13 | -0.03 | 20% | 14 Sept → | ||
| 4–13 | 0.01 | 13% | 13 Sept → | ||
| 13–9 | 0.01 | 17% | 6 Sept → | ||
| 11–13 | -0.01 | 16% | 6 Sept → | ||
| 13–3 | 0.03 | 13% | 6 Sept → | ||
| 16–19 | -0.04 | 14% | 9 Aug → | ||
| 8–13 | -0.03 | 11% | 9 Aug → | ||
| 11–13 | 0.01 | 10% | 9 Aug → | ||
| 2–13 | -0.07 | 13% | 9 Aug → | ||
| 19–17 | -0.03 | 16% | 9 Aug → | ||
| 13–8 | -0.01 | 6% | 7 Aug → | ||
| 13–6 | -0.02 | 7% | 7 Aug → | ||
| 10–13 | -0.03 | 11% | 7 Aug → | ||
| 13–6 | -0.02 | 11% | 7 Aug → | ||
| 8–13 | -0.02 | 16% | 6 Aug → | ||
| 13–1 | 0.06 | 18% | 4 Aug → | ||
| 10–13 | -0.01 | 10% | 4 Aug → | ||
| 13–4 | 0.06 | 17% | 4 Aug → | ||
| 16–12 | -0.01 | 23% | 3 Aug → | ||
| 13–5 | 0.02 | 30% | 3 Aug → | ||
| 13–6 | 0.05 | 19% | 2 Aug → | ||
| 13–1 | 0.09 | 29% | 2 Aug → | ||
| 5–13 | 0.03 | 19% | 2 Aug → | ||
| 15–15 | -0.02 | 12% | 2 Aug → | ||
| 5–13 | -0.05 | 17% | 19 Jul → | ||
| 13–8 | 0.07 | 19% | 19 Jul → | ||
| 13–10 | 0.04 | 29% | 12 Jul → | ||
| 14–16 | -0.02 | 17% | 11 Jul → | ||
| 13–4 | 0.13 | 15% | 9 Jul → | ||
| 10–13 | 0.05 | 22% | 27 Jun → | ||
| 13–7 | 0.01 | 14% | 7 Jun → | ||
| 13–10 | -0.01 | 18% | 7 Jun → | ||
| 6–13 | -0.00 | 23% | 7 Jun → | ||
| 14–16 | -0.00 | 24% | 31 May → | ||
| 3–13 | -0.02 | 21% | 29 May → | ||
| 13–7 | 0.05 | 16% | 29 May → | ||
| 14–16 | 0.03 | 12% | 29 May → | ||
| 19–17 | 0.05 | 6% | 24 May → | ||
| 13–4 | 0.01 | 15% | 24 May → | ||
| 10–13 | -0.02 | 29% | 3 May → | ||
| 11–13 | -0.09 | 13% | 3 May → | ||
| 8–13 | -0.03 | 16% | 1 May → | ||
| 10–13 | -0.02 | 16% | 26 Apr → | ||
| 12–16 | -0.04 | 9% | 26 Apr → | ||
| 13–9 | 0.07 | 11% | 25 Apr → | ||
| 13–4 | 0.05 | 14% | 25 Apr → | ||
| 13–10 | 0.04 | 19% | 24 Apr → | ||
| 13–1 | 0.04 | 23% | 19 Apr → | ||
| 13–9 | 0.01 | 12% | 19 Apr → | ||
| 13–11 | 0.07 | 28% | 18 Apr → |
Match data via Leetify.