Bibo001

Bibo001 — CS2 Stats

76561198172602010[U:1:212336282]Steam profile ↗✓ No bans

53Tracked matches64%Win rate2026Tracked since
350Hours in CS20Hrs last 2 wks
CSDB Rating4.1 Developing
Ladder ranks via Leetify

Performance scores

Aim32
Positioning54
Utility22

0–100 skill scores via Leetify.

Recent form

HOT29213Last 5355%Win rateWWWWWWWLWW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Aim3.2
Aggression6.3
Utility2.2
Positioning5.4
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning5.4
Utility2.2
Mechanics3.6
Opening Duels2.2
Win Impact9.8

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.06
first ⅓ avg -0.02 → last ⅓ avg 0.04
Reaction time735ms+26ms
first ⅓ avg 709ms → last ⅓ avg 735ms
Headshot accuracy13.0%−0.6%
first ⅓ avg 13.7% → last ⅓ avg 13.0%

Rolling 5-match average across the last 53 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 13–3
130Biggest win — cache
7Longest win streak
W7Current streak
51In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 60% over 5mirageWeakest map · 53% over 17
MapGradePlayedRecordWin rateAvg rating
dust2A23131057%0.02
mirageB179853%-0.01
ancientA53260%-0.02
cache330100%0.01
inferno31233%-0.00
nuke1010%-0.03
anubis1010%-0.05

Across the last 53 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (53% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

20,540Lifetime kills
0.63K/D
883Matches
40.5%Match win rate
50.7%Headshot % · Top 25% of tracked players
17.4%Shot accuracy · Top 25% of tracked players
942MVPs
146Hours (in match)
374Bombs planted
76Bombs defused

Most-used weapons

AK-473,804
Negev2,038
AWP1,381
P90821
M249613
Knife499

Lifetime map wins

1,105dust2
98inferno
72nuke
56office
48safehouse
32bank
20lake
17train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
32.5%Accuracy (enemy spotted)
35.0%Spray accuracy
66.3%Counter-strafing
11.7°Preaim
664msReaction time
30.0%T opening success
47.9%CT opening success
0.43Enemies flashed / flash
1.3%Flash assists
5.21HE damage / grenade
3.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4172% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4327 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.9938% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
dust213–90.077%29 Aug
dust213–110.049%29 Aug
dust213–10.0415%29 Aug
dust29–20.0114%29 Aug
mirage13–11-0.0614%29 Aug
mirage13–30.1613%27 Aug
cache13–40.0213%27 Aug
dust26–13-0.0315%27 Aug
cache13–00.0319%26 Aug
dust213–110.1523%26 Aug
dust213–00.1414%26 Aug
dust25–13-0.0317%25 Aug
mirage13–40.058%25 Aug
mirage7–13-0.0210%25 Aug
mirage4–70.0310%25 Aug
dust213–90.006%24 Aug
dust213–110.0313%24 Aug
dust22–4-0.000%24 Aug
mirage13–20.0510%20 Aug
mirage10–7-0.048%17 Aug
dust213–11-0.035%17 Aug
mirage12–120.0215%17 Aug
dust213–40.0611%17 Aug
dust212–12-0.0014%16 Aug
dust29–13-0.049%16 Aug
dust213–70.0810%14 Aug
mirage9–13-0.017%14 Aug
mirage9–13-0.018%13 Aug
dust29–130.0711%13 Aug
dust26–13-0.0210%8 Aug
inferno13–100.0811%8 Aug
mirage13–8-0.080%8 Aug
dust28–13-0.056%8 Aug
dust213–7-0.0217%8 Aug
mirage13–50.0330%6 Aug
ancient2–13-0.0612%6 Aug
mirage13–1-0.0421%6 Aug
mirage13–1-0.0310%6 Aug
cache7–2-0.0312%6 Aug
mirage8–13-0.0317%6 Aug
ancient13–60.0512%5 Aug
ancient13–8-0.028%5 Aug
mirage8–13-0.0920%5 Aug
ancient2–13-0.0915%5 Aug
dust25–130.0110%3 Aug
dust213–10.1213%3 Aug
inferno6–13-0.0711%3 Aug
ancient13–80.0211%2 Aug
dust212–12-0.0423%2 Jul
nuke4–13-0.0314%2 Jul
mirage7–13-0.0510%2 Jul
anubis1–13-0.057%2 Jul
inferno5–13-0.0219%2 Jul

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →