Blinking Eggs

Blinking Eggs — CS2 Stats

US76561198158847493[U:1:198581765]Steam profile ↗✓ No bans

1,299Tracked matches43%Win rate2020Tracked since
6,214Hours in CS25Hrs last 2 wks
CSDB Rating5.1 DevelopingAggressive Rifler
FaceitLevel 9 · 1,234 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=1,109), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate47.2%49.0%52.0%4.9% short
Shot accuracy18.2%13.1%13.7%above
Kill/death ratio1.031.081.080.05 short
Match win rate38.8%46.9%48.8%10.0% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBlinking EggsFACEITLevel 9 · 1,234 ELOSTANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim84
Positioning55
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY4357Last 10043%Win rateWLLWLLWWWW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression7.2
Utility2.6
Positioning5.5
Opening Duels2.7
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.5
Utility2.6
Mechanics7.4
Opening Duels2.7
Win Impact2.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time571ms−77ms
first ⅓ avg 649ms → last ⅓ avg 571ms
Headshot accuracy23.5%+1.2%
first ⅓ avg 22.3% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–3
132Biggest win — mirage
4Longest win streak
612In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 83% over 6nukeWeakest map · 21% over 14
MapGradePlayedRecordWin rateAvg rating
mirageB35171849%0.00
infernoD1441029%-0.01
nukeD1431121%-0.03
ancientB137654%0.03
dust2B115645%0.02
cacheS65183%0.02
anubis41325%-0.01
overpass31233%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (21% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

127,611Lifetime kills
1.03K/D
5,774Matches
38.8%Match win rate
47.2%Headshot %
18.2%Shot accuracy · Top 10% of Level 9 players
16,302MVPs
4,506Hours (in match)
4,648Bombs planted
2,274Bombs defused

Most-used weapons

AK-4743,036
AWP19,050
MAC-102,857
P2502,348
MP91,922
Knife1,864

Lifetime map wins

9,371inferno
8,975dust2
3,314nuke
2,305train
1,305vertigo
1,125cbble
388lake
264office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,504Matches
50%Win rate
1.22Avg K/D
80.8ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage12456%1.2217.9
Dust25153%1.1918.0
Inferno5143%1.0916.6
Nuke4844%1.1116.4
Ancient3549%1.0715.2
Overpass2365%1.3618.6
Anubis1833%1.0116.3
Cache1662%1.1917.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
37.2%Accuracy (enemy spotted)
45.9%Spray accuracy
83.1%Counter-strafing
11.0°Preaim
573msReaction time
32.4%T opening success
49.5%CT opening success
0.23Enemies flashed / flash
3.3%Flash assists
6.19HE damage / grenade
3.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2289 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4399% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

21% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–30.1214%22 Aug
inferno5–13-0.0516%20 Aug
ancient9–130.0230%19 Aug
cache13–30.1253%19 Aug
mirage14–160.0528%18 Aug
mirage11–13-0.0129%15 Aug
mirage13–90.0429%14 Aug
cache13–10-0.0021%14 Aug
cache13–110.0330%12 Aug
ancient13–10-0.0217%12 Aug
cache10–13-0.0423%9 Aug
nuke4–13-0.087%27 May
cache13–100.0020%25 May
inferno7–13-0.0131%16 May
nuke13–16-0.0218%4 May
ancient13–110.0618%3 May
cache13–110.0119%2 May
mirage3–13-0.0331%26 Apr
nuke9–130.0022%26 Apr
overpass11–13-0.0520%26 Apr
mirage13–9-0.0323%23 Apr
mirage5–13-0.0214%19 Apr
mirage9–13-0.0037%19 Apr
nuke4–13-0.0820%19 Apr
ancient5–130.0743%19 Apr
nuke13–60.0637%16 Apr
mirage13–20.0817%16 Apr
nuke11–13-0.0016%14 Apr
nuke13–8-0.0225%13 Apr
mirage11–13-0.0319%13 Apr
ancient13–50.0722%13 Apr
mirage9–13-0.0121%11 Apr
inferno8–13-0.108%11 Apr
mirage13–100.0019%9 Apr
inferno9–130.0010%9 Apr
mirage22–190.0417%9 Apr
nuke4–13-0.0620%8 Apr
mirage16–140.0822%8 Apr
mirage13–6-0.0824%7 Apr
mirage13–11-0.0320%7 Apr
mirage10–130.0323%7 Apr
anubis8–130.0119%6 Apr
dust216–130.0529%6 Apr
mirage13–40.1126%6 Apr
mirage14–16-0.0522%2 Apr
mirage11–13-0.0513%1 Apr
mirage13–160.0115%30 Mar
nuke6–13-0.0825%29 Mar
dust213–60.0221%28 Mar
mirage10–13-0.0428%28 Mar
nuke13–90.0121%28 Mar
dust211–130.0132%28 Mar
inferno6–13-0.0618%25 Mar
inferno4–13-0.0132%22 Mar
nuke5–13-0.0225%22 Mar
inferno13–8-0.0438%22 Mar
mirage8–13-0.0328%20 Mar
ancient6–13-0.0629%18 Mar
mirage13–6-0.0136%15 Mar
mirage5–13-0.0027%15 Mar
anubis11–130.0429%15 Mar
nuke15–19-0.0821%15 Mar
mirage13–60.0745%14 Mar
anubis9–15-0.0917%6 Mar
nuke9–13-0.0724%5 Mar
ancient6–13-0.0324%5 Mar
mirage4–13-0.0527%4 Mar
dust26–13-0.0128%4 Mar
ancient13–60.0612%4 Mar
inferno10–130.0228%3 Mar
anubis13–8-0.0014%3 Mar
dust25–13-0.0122%3 Mar
dust28–13-0.0629%3 Mar
ancient5–13-0.0018%3 Mar
ancient14–100.0132%3 Mar
ancient9–150.000%3 Mar
mirage13–10-0.0021%2 Mar
inferno9–13-0.0225%2 Mar
ancient13–30.0933%2 Mar
inferno13–70.0126%1 Mar
overpass13–30.1116%1 Mar
mirage13–110.0127%27 Feb
mirage4–13-0.0810%23 Feb
ancient13–60.0730%23 Feb
mirage13–8-0.0117%23 Feb
nuke11–13-0.0236%22 Feb
dust25–130.0627%18 Sept
mirage10–13-0.0219%15 Sept
inferno8–13-0.0419%14 Sept
inferno9–13-0.0016%14 Sept
dust211–130.0925%13 Sept
dust213–70.0623%11 Sept
overpass11–13-0.0325%9 Sept
dust213–7-0.0433%4 Sept
inferno13–80.0715%3 Sept
mirage13–100.0515%3 Sept
mirage7–13-0.037%3 Sept
mirage13–20.0732%1 Sept
inferno13–90.0426%30 Aug
dust213–100.0331%30 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →