Loopy >:^(

Loopy >:^( — CS2 Stats

CA76561198157934051[U:1:197668323]Steam profile ↗✓ No bans

814Tracked matches36%Win rate2020Tracked since
2,375Hours in CS66Hrs last 2 wks
CSDB Rating2.3 Learning
Premier CS Rating8,918Light Blue band · top ~60.1% of ranked players (population est.)
CSDB Leaderboard#31333 of 42617 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate36.2%39.7%41.4%5.3% short
Shot accuracy5.8%6.7%9.0%3.2% short
Kill/death ratio0.820.910.970.15 short
Match win rate26.1%42.1%43.7%17.6% short

This profile sits below the typical Blue band player on every metric we can compare.

Widest gap: Match win rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGLoopy >:^(PREMIER8,918 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim39
Positioning30
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateLWWTWLLLLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Aim3.9
Aggression0.9
Utility3.5
Positioning3.0
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 62% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 58% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning3.0
Utility3.5
Mechanics1.8
Opening Duels0.0
Win Impact0.2

Composite 2.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time591ms−30ms
first ⅓ avg 621ms → last ⅓ avg 591ms
Headshot accuracy17.4%+3.4%
first ⅓ avg 13.9% → last ⅓ avg 17.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 13–2
130Biggest win — cache
7Longest win streak
55In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 83% over 6dust2Weakest map · 30% over 30
MapGradePlayedRecordWin rateAvg rating
dust2D3092130%-0.01
mirageA2112957%-0.01
cacheD1551033%-0.01
ancientB115645%0.01
nukeS107370%0.02
infernoS65183%0.00
anubis440100%0.04
train21150%-0.03
overpass1010%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 30). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,013Lifetime kills
0.82K/D
3,248Matches
26.1%Match win rate
36.2%Headshot %
5.8%Shot accuracy
3,981MVPs
950Hours (in match)
2,078Bombs planted
504Bombs defused

Most-used weapons

Lifetime map wins

5,127dust2
1,820nuke
1,565inferno
1,172office
1,154vertigo
971train
38italy
24ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
32.0%Accuracy (enemy spotted)
39.9%Spray accuracy
58.2%Counter-strafing
13.0°Preaim
601msReaction time
22.8%T opening success
21.2%CT opening success
0.47Enemies flashed / flash
2.6%Flash assists
4.07HE damage / grenade
7.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0321° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4729 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0013%29 Aug
mirage13–8-0.0313%28 Aug
ancient13–70.0120%28 Aug
cache15–150.0413%27 Aug
dust213–30.010%27 Aug
cache11–13-0.0520%27 Aug
dust23–13-0.0124%26 Aug
dust25–13-0.0213%26 Aug
cache8–13-0.0220%26 Aug
mirage13–6-0.0118%26 Aug
dust28–13-0.0521%25 Aug
dust22–13-0.0018%25 Aug
dust21–13-0.089%25 Aug
dust28–13-0.0318%24 Aug
mirage5–1-0.074%24 Aug
ancient9–13-0.0011%24 Aug
nuke13–11-0.0219%23 Aug
dust25–13-0.1011%23 Aug
dust27–13-0.0113%22 Aug
mirage11–130.0620%21 Aug
dust213–100.0919%21 Aug
cache12–120.0826%21 Aug
overpass5–13-0.0224%21 Aug
anubis13–5-0.0438%20 Aug
mirage13–10-0.0423%20 Aug
cache7–13-0.0625%20 Aug
cache2–10-0.0918%20 Aug
nuke9–130.0424%20 Aug
dust213–60.0517%19 Aug
mirage11–130.0117%19 Aug
ancient9–130.0215%19 Aug
inferno13–11-0.0316%19 Aug
dust213–20.0013%19 Aug
nuke13–70.0427%18 Aug
mirage5–13-0.0722%18 Aug
dust213–90.0010%18 Aug
dust26–13-0.120%18 Aug
inferno13–80.0625%17 Aug
mirage13–8-0.0614%17 Aug
mirage13–100.0119%17 Aug
dust210–130.0417%17 Aug
dust213–80.0419%16 Aug
dust25–13-0.049%15 Aug
inferno16–12-0.0214%15 Aug
cache13–10.0210%15 Aug
cache7–13-0.0122%15 Aug
ancient8–13-0.0214%14 Aug
anubis13–40.0720%14 Aug
nuke13–4-0.0315%14 Aug
dust27–130.0122%14 Aug
dust27–13-0.0112%13 Aug
nuke13–90.0316%13 Aug
ancient8–13-0.0213%13 Aug
mirage13–20.1117%13 Aug
ancient3–13-0.0335%13 Aug
inferno13–10-0.0216%13 Aug
ancient13–30.0617%13 Aug
mirage13–5-0.0410%13 Aug
dust24–13-0.0219%13 Aug
cache13–80.0628%13 Aug
ancient13–50.009%13 Aug
dust212–12-0.0622%12 Aug
dust210–130.0115%12 Aug
cache13–00.0225%12 Aug
dust29–130.0122%12 Aug
cache13–90.0317%12 Aug
train13–9-0.0325%12 Aug
train8–13-0.049%12 Aug
dust211–13-0.1218%11 Aug
dust21–8-0.1025%11 Aug
cache6–13-0.0414%11 Aug
mirage11–13-0.034%11 Aug
dust216–14-0.0411%11 Aug
inferno10–13-0.0215%11 Aug
nuke12–160.0317%11 Aug
cache5–13-0.087%10 Aug
mirage8–130.0313%10 Aug
inferno13–100.0316%10 Aug
mirage13–7-0.0312%10 Aug
mirage10–13-0.087%10 Aug
anubis11–4-0.0129%10 Aug
mirage13–5-0.0516%10 Aug
nuke13–70.0312%9 Aug
mirage13–20.224%9 Aug
dust213–70.0218%9 Aug
nuke13–90.0925%9 Aug
nuke13–100.018%9 Aug
dust26–130.0111%9 Aug
mirage5–13-0.0611%9 Aug
ancient6–130.099%9 Aug
dust213–110.1016%9 Aug
ancient13–4-0.0215%8 Aug
cache12–00.0513%8 Aug
mirage2–13-0.0612%8 Aug
ancient16–14-0.0114%8 Aug
mirage12–4-0.0314%8 Aug
anubis13–20.1312%7 Aug
cache4–13-0.0421%7 Aug
nuke8–13-0.0313%7 Aug
mirage7–130.0219%7 Aug

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →