pail

pail — CS2 Stats

76561198150953866[U:1:190688138]Steam profile ↗

2,119Tracked matches72%Win rate2020Tracked since
4,948Hours in CS
CSDB Rating7.7 StrongEntry Fragger
FaceitLevel 8 · 1,638 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.8%47.2%49.0%5.2% short
Shot accuracy15.0%12.3%13.1%above
Kill/death ratio1.171.071.08above
Match win rate62.1%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpailFACEITLevel 8 · 1,638 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim91
Positioning69
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY59374Last 10059%Win rateWLLLLWWLLW

Last 10 vs previous 10: -40pp win rate · -0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.1
Aggression10.0
Utility6.4
Positioning6.9
Opening Duels6.3
Clutch4.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.9
Utility6.4
Mechanics9.2
Opening Duels6.3
Win Impact10.0

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time533ms−75ms
first ⅓ avg 608ms → last ⅓ avg 533ms
Headshot accuracy29.1%+2.9%
first ⅓ avg 26.2% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — cache 13–3
130Biggest win — inferno
8Longest win streak
54In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 73% over 60nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
cacheS60441673%0.05
infernoD124833%0.03
nukeD82625%0.03
mirageB84450%0.02
ancientC52340%0.05
dust2220100%0.04
vertigo1010%-0.04
poseidon110100%0.14
train1010%-0.02
overpass1010%-0.04
anubis1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

206,158Lifetime kills
1.17K/D · Top 50% of Level 8 players
13,459Matches
62.1%Match win rate · Top 5% of Level 8 players
43.8%Headshot %
15.0%Shot accuracy · Top 50% of Level 8 players
24,736MVPs
4,948Hours (in match)
6,381Bombs planted
3,237Bombs defused

Most-used weapons

AK-4752,616
AWP22,798
Glock-1812,428
SSG 085,197
Knife3,590
MP92,749

Lifetime map wins

13,715dust2
9,545inferno
4,117nuke
1,740train
1,610cbble
1,033vertigo
668office
457aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

280Matches
55%Win rate
1.42Avg K/D
95.4ADR
53%Headshot %

Clutches & streaks

42%1v1 clutch win
23%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1942%1.4321.7
Ancient1242%1.0715.8
Inferno743%1.3520.9
Dust2560%1.6814.4
Cache560%1.6525.8
Anubis367%1.1921.7
Nuke30%1.2920.7
Overpass367%1.7318.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.3%Headshot accuracy
36.1%Accuracy (enemy spotted)
37.8%Spray accuracy
91.3%Counter-strafing
8.8°Preaim
557msReaction time
51.5%T opening success
59.1%CT opening success
0.48Enemies flashed / flash
5.1%Flash assists
12.95HE damage / grenade
11.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4798 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–50.0819%24 Aug
cache7–130.0238%22 Aug
vertigo1–9-0.040%31 Jul
inferno4–9-0.1058%29 Jul
inferno3–9-0.0618%29 Jul
poseidon9–50.1442%29 Jul
inferno9–5-0.0024%27 Jul
ancient11–130.0019%26 Jul
inferno2–9-0.0225%22 Jul
inferno9–20.1827%20 Jul
nuke9–30.1925%20 Jul
cache13–40.0319%15 Jul
mirage13–100.0622%13 Jul
dust216–14-0.0038%13 Jul
inferno10–130.0635%12 Jul
cache13–6-0.0238%10 Jun
cache10–130.0731%2 Jun
cache13–90.0525%31 May
cache13–20.1551%30 May
mirage13–11-0.0517%28 May
cache12–12-0.0037%20 May
cache13–100.1136%18 May
cache13–9-0.0117%13 May
cache13–20.0537%13 May
cache13–60.1028%12 May
train9–13-0.0222%12 May
ancient4–130.1027%11 May
inferno10–130.0334%11 May
cache13–90.1130%9 May
cache13–30.0439%9 May
cache13–70.0326%8 May
cache13–110.0221%8 May
cache13–10-0.0036%8 May
cache13–8-0.0025%7 May
cache13–80.0623%7 May
inferno13–00.0729%7 May
nuke7–13-0.0238%7 May
cache13–80.0628%6 May
cache13–11-0.0127%6 May
cache13–2-0.0141%6 May
nuke10–13-0.0029%6 May
mirage13–90.0026%6 May
nuke9–13-0.0027%5 May
mirage11–130.0324%5 May
inferno9–13-0.0629%5 May
dust213–90.0725%5 May
ancient13–80.0519%5 May
nuke2–8-0.0818%5 May
inferno11–130.0529%4 May
nuke9–13-0.0121%4 May
mirage16–120.1013%4 May
cache5–130.0016%3 May
cache8–130.0422%3 May
cache9–130.0629%2 May
cache13–50.0613%2 May
cache13–10-0.0133%2 May
cache13–30.0526%2 May
cache13–30.0922%1 May
cache13–50.1330%1 May
cache13–30.2422%1 May
cache8–30.1025%30 Apr
cache13–20.1035%30 Apr
cache6–13-0.0230%30 Apr
cache13–70.0929%30 Apr
cache7–13-0.0431%30 Apr
cache13–80.0235%30 Apr
cache13–7-0.0133%30 Apr
cache13–40.0533%30 Apr
cache13–20.1523%30 Apr
cache13–50.0832%30 Apr
cache13–60.0235%30 Apr
cache12–120.0527%30 Apr
cache13–70.0014%29 Apr
cache13–10.1116%29 Apr
cache13–2-0.0230%29 Apr
cache13–10.1318%29 Apr
cache5–13-0.0130%29 Apr
cache7–13-0.0030%29 Apr
cache13–100.1124%29 Apr
nuke9–30.1638%29 Apr
cache8–130.0233%29 Apr
cache13–110.0532%29 Apr
cache12–120.0331%29 Apr
cache13–70.0629%29 Apr
cache13–90.0438%29 Apr
cache10–130.0719%29 Apr
cache13–60.0637%29 Apr
cache13–50.0424%29 Apr
cache0–7-0.0116%29 Apr
cache12–120.0627%29 Apr
cache13–70.0833%29 Apr
mirage7–130.0321%28 Apr
nuke11–130.0022%27 Apr
ancient7–130.0930%26 Apr
mirage8–130.0029%25 Apr
ancient13–60.0232%24 Apr
mirage6–13-0.0311%24 Apr
inferno9–130.0723%24 Apr
overpass1–13-0.0419%23 Apr
anubis8–13-0.0611%23 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →