Johnnie Walker — CS2 Stats

76561198149879686[U:1:189613958]✓ No bans

364Tracked matches60%Win rate2022Tracked since
970Hours in CS
CSDB Rating4.7 Developing
Ladder ranks via Leetify

Performance scores

Aim39
Positioning69
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY5545Last 10055%Win rateWWLLWWLLWL

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Aim3.9
Aggression8.4
Utility2.3
Positioning6.9
Opening Duels4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 79% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning6.9
Utility2.3
Mechanics3.8
Opening Duels4.0
Win Impact8.3

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time606ms−66ms
first ⅓ avg 672ms → last ⅓ avg 606ms
Headshot accuracy13.5%−0.1%
first ⅓ avg 13.6% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–9
132Biggest win — overpass
9Longest win streak
W2Current streak
98In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 62% over 29infernoWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A29181162%0.03
mirageB23111248%0.01
nukeA1710759%0.03
infernoC1661038%0.01
ancientA106460%0.08
overpass330100%0.10
anubis21150%0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,784Lifetime kills
1.15K/D · Top 50% of tracked players
1,753Matches
42.1%Match win rate
25.2%Headshot %
14.3%Shot accuracy · Top 50% of tracked players
4,429MVPs
970Hours (in match)
2,027Bombs planted
504Bombs defused

Most-used weapons

Lifetime map wins

8,251dust2
1,229inferno
1,095nuke
315vertigo
295lake
213bank
172train
152safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
32.5%Accuracy (enemy spotted)
36.1%Spray accuracy
67.0%Counter-strafing
12.1°Preaim
621msReaction time
43.1%T opening success
49.0%CT opening success
0.24Enemies flashed / flash
2.0%Flash assists
14.77HE damage / grenade
0.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1274° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5598% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2414 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–140.1022%26 Aug
dust213–80.0924%26 Aug
dust210–13-0.0214%26 Aug
nuke11–13-0.0014%25 Aug
overpass13–20.088%18 Jun
ancient3–00.089%18 Jun
nuke7–130.0418%18 Jun
nuke9–130.0517%18 Jun
mirage13–60.048%16 Jun
dust211–130.027%12 Jun
mirage13–110.0810%12 Jun
ancient13–100.1111%3 Jun
ancient6–13-0.010%21 May
inferno11–130.079%13 May
nuke7–13-0.0417%10 May
nuke13–8-0.0311%5 May
inferno6–130.0117%3 May
mirage10–13-0.0411%3 May
dust213–100.0318%30 Apr
ancient16–140.0212%30 Apr
mirage0–13-0.0515%30 Apr
nuke4–13-0.0113%29 Apr
anubis13–90.107%29 Apr
mirage13–60.0312%29 Apr
mirage13–40.1015%29 Apr
dust213–30.0322%29 Apr
dust213–20.1111%29 Apr
dust213–40.1314%29 Apr
inferno13–7-0.0213%28 Apr
ancient13–30.1212%28 Apr
inferno13–60.0816%28 Apr
dust210–130.0722%27 Apr
nuke13–30.0315%27 Apr
dust26–13-0.0211%27 Apr
ancient13–20.1210%27 Apr
mirage13–50.0711%25 Apr
overpass13–70.1113%19 Apr
mirage8–130.039%19 Apr
mirage16–140.049%19 Apr
dust213–90.0711%19 Apr
ancient7–130.1215%19 Apr
nuke13–110.0811%18 Apr
mirage16–140.0315%18 Apr
nuke12–160.0611%18 Apr
inferno13–40.0513%18 Apr
inferno5–13-0.060%18 Apr
dust213–110.049%18 Apr
nuke13–10-0.034%18 Apr
dust213–40.1213%18 Apr
mirage1–7-0.0120%16 Apr
inferno11–13-0.009%13 Apr
dust213–9-0.077%13 Apr
dust213–40.0324%13 Apr
dust211–13-0.0112%12 Apr
mirage6–130.029%12 Apr
dust213–40.1111%12 Apr
dust23–130.014%12 Apr
dust213–90.029%12 Apr
inferno13–90.0311%12 Apr
ancient11–130.139%12 Apr
dust213–80.1111%11 Apr
mirage2–13-0.045%10 Apr
mirage13–50.0910%9 Apr
dust213–110.069%9 Apr
mirage4–13-0.058%8 Apr
dust21–12-0.080%2 Apr
dust23–9-0.0010%12 Mar
dust213–6-0.0016%11 Mar
anubis13–160.0715%8 Mar
dust213–60.1211%8 Mar
inferno10–130.1215%6 Mar
nuke13–30.0133%4 Mar
dust27–13-0.0515%2 Mar
mirage13–20.0017%2 Mar
mirage13–90.1333%2 Mar
nuke16–130.1215%1 Mar
inferno7–130.1017%27 Feb
dust25–13-0.0112%17 Feb
nuke3–13-0.0212%27 Dec
inferno10–3-0.0111%28 Oct
mirage14–16-0.0011%21 Oct
inferno13–50.0210%17 Oct
mirage2–13-0.0424%17 Oct
ancient13–100.0312%14 Oct
nuke7–10.0511%14 Oct
dust22–110.046%14 Oct
dust212–6-0.026%14 Oct
inferno14–160.0522%8 Oct
inferno8–13-0.0320%1 Oct
inferno6–13-0.230%18 Sept
mirage0–5-0.180%18 Sept
nuke13–60.0113%18 Sept
inferno4–130.0312%18 Sept
mirage13–8-0.048%18 Sept
mirage8–130.0214%18 Sept
nuke13–80.0312%18 Sept
nuke13–110.1111%18 Sept
overpass13–20.1314%17 Sept
ancient6–130.0312%17 Sept
mirage7–13-0.079%17 Sept

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →