Pierce — CS2 Stats

76561198146039443[U:1:185773715]✓ No bans

2,025Tracked matches53%Win rate2020Tracked since
923Hours in CS
CSDB Rating4.7 Developing
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate37.2%52.8%15.6% short
Shot accuracy15.2%13.7%above
Kill/death ratio1.021.080.06 short
Match win rate50.0%49.2%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPierceFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim58
Positioning44
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY494110Last 10049%Win rateWWLTWWTTWL

Last 10 vs previous 10: +0pp win rate · +0.05 avg rating

Player DNA

Aim5.8
Aggression6.0
Utility1.9
Positioning4.4
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning4.4
Utility1.9
Mechanics6.9
Opening Duels1.9
Win Impact6.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time670ms+64ms
first ⅓ avg 606ms → last ⅓ avg 670ms
Headshot accuracy17.8%+0.9%
first ⅓ avg 17.0% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.48Best rating — inferno 9–0
133Biggest win — mirage
8Longest win streak
W2Current streak
68In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 60% over 10nukeWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB30151550%0.06
dust2A169756%-0.01
mirageA148657%0.02
nukeD1441029%0.03
overpassA106460%0.01
ancientD62433%-0.01
vertigo43175%0.05
train3030%-0.02
cache21150%-0.06
anubis110100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

46,700Lifetime kills
1.02K/D
2,207Matches
50.0%Match win rate · Top 25% of tracked players
37.2%Headshot %
15.2%Shot accuracy · Top 50% of tracked players
6,759MVPs
923Hours (in match)
1,570Bombs planted
486Bombs defused

Most-used weapons

Lifetime map wins

4,537inferno
3,282dust2
2,514vertigo
2,103nuke
585train
106lake
69cbble
10office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
32.3%Accuracy (enemy spotted)
33.9%Spray accuracy
81.2%Counter-strafing
10.7°Preaim
638msReaction time
31.0%T opening success
43.8%CT opening success
0.32Enemies flashed / flash
5.6%Flash assists
9.52HE damage / grenade
0.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3241 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.0401% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–8-0.0321%14 Aug
mirage13–30.0024%14 Aug
overpass3–9-0.0618%6 Aug
nuke8–8-0.0120%6 Aug
inferno9–60.1818%6 Aug
nuke9–10.0933%6 Aug
nuke8–80.1421%6 Aug
inferno8–80.048%6 Aug
inferno9–00.3624%6 Aug
cache6–13-0.150%5 Aug
dust27–130.0024%5 Aug
cache13–50.0310%3 Aug
dust27–130.0234%2 Aug
ancient13–50.0416%29 Jul
inferno13–90.0516%5 Jul
ancient4–130.0210%2 Jul
dust216–13-0.0321%2 Jul
inferno8–13-0.0214%1 Jul
mirage2–8-0.016%14 Jun
overpass13–10-0.0718%2 May
overpass13–80.0413%22 Feb
inferno1–13-0.0317%19 Feb
inferno8–80.0331%16 Feb
inferno8–80.0812%16 Feb
mirage12–160.0325%14 Feb
inferno9–70.0725%13 Feb
inferno4–90.0115%13 Feb
dust213–4-0.003%13 Feb
mirage8–13-0.0717%12 Feb
nuke11–13-0.0524%12 Feb
ancient9–13-0.0810%12 Feb
nuke8–80.0326%11 Feb
inferno6–90.0417%11 Feb
inferno9–70.1250%11 Feb
mirage13–6-0.0415%9 Feb
dust213–6-0.0220%9 Feb
mirage13–90.0532%8 Feb
ancient13–90.0620%8 Feb
nuke9–20.127%5 Feb
inferno13–100.0719%5 Feb
dust213–8-0.048%5 Feb
mirage3–13-0.0437%4 Feb
inferno7–9-0.0120%4 Feb
nuke3–9-0.1221%4 Feb
vertigo9–5-0.0027%4 Feb
inferno13–70.0819%4 Feb
mirage10–13-0.0110%4 Feb
nuke11–13-0.0115%4 Feb
anubis13–6-0.0318%3 Feb
overpass13–10-0.0015%2 Feb
mirage13–60.1618%1 Feb
inferno13–110.0715%1 Feb
mirage13–70.029%1 Feb
mirage11–130.069%31 Jan
nuke13–80.0515%31 Jan
dust213–11-0.0514%29 Jan
dust27–13-0.008%29 Jan
dust210–130.0515%23 Jan
dust213–60.1211%23 Jan
dust26–13-0.0515%22 Jan
inferno7–9-0.067%21 Jan
inferno9–60.0523%21 Jan
inferno9–00.487%21 Jan
vertigo9–30.1512%21 Jan
vertigo2–9-0.0623%18 Jan
inferno9–60.1816%18 Jan
inferno4–90.0617%18 Jan
nuke7–90.0024%17 Jan
inferno8–80.1420%17 Jan
mirage13–80.1416%15 Jan
nuke9–130.0115%15 Jan
overpass14–16-0.0114%13 Jan
inferno8–80.0919%11 Jan
nuke8–80.1618%11 Jan
overpass8–80.0723%11 Jan
vertigo9–60.1022%11 Jan
overpass13–50.0017%11 Jan
ancient1–13-0.090%10 Jan
nuke11–13-0.0121%10 Jan
inferno9–130.0222%10 Jan
inferno13–110.0118%10 Jan
train9–130.0214%9 Jan
inferno3–9-0.0923%8 Jan
inferno3–9-0.1311%8 Jan
train12–160.0216%8 Jan
overpass9–13-0.0514%8 Jan
dust213–9-0.0523%8 Jan
nuke13–90.0125%8 Jan
inferno16–13-0.0311%7 Jan
train0–7-0.100%5 Jan
dust27–13-0.0412%5 Jan
ancient1–13-0.0118%5 Jan
inferno6–10.0328%5 Jan
overpass13–90.1120%4 Jan
overpass13–30.0216%31 Dec
dust29–13-0.0213%31 Dec
dust213–110.0113%31 Dec
dust213–50.0316%28 Dec
mirage13–100.0420%28 Dec
inferno9–50.0318%25 Dec

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →