sweet soul ♡ — CS2 Stats

76561198141446379[U:1:181180651]✓ No bans

525Tracked matches45%Win rate2020Tracked since
1,919Hours in CS2Hrs last 2 wks
CSDB Rating6.9 SolidEntry Fragger
Premier CS Rating22,355Top 50% of 17,162 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#8696 of 31941 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate33.5%42.1%42.1%8.6% short
Shot accuracy19.6%12.9%12.1%above
Kill/death ratio1.031.000.99above
Match win rate38.2%42.9%43.9%5.7% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsweet soul ♡FACEITLevel 2STANDINGTop 97.9% of rankedPREMIER22,355 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning71
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY46468Last 10046%Win rateLWLWTLWWLL

Last 10 vs previous 10: -10pp win rate · -0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.7
Aggression10.0
Utility2.2
Positioning7.1
Opening Duels6.1
Clutch0.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.1
Utility2.2
Mechanics9.5
Opening Duels6.1
Win Impact3.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time575ms−5ms
first ⅓ avg 581ms → last ⅓ avg 575ms
Headshot accuracy15.7%−1.1%
first ⅓ avg 16.8% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — nuke 9–3
132Biggest win — inferno
5Longest win streak
1312In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 80% over 5mirageWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB27131448%-0.00
mirageD1651131%0.01
nukeB158753%0.02
dust2B158753%0.02
ancientC114736%0.02
anubisS54180%-0.02
overpassC52340%0.02
vertigo3030%-0.08
cache220100%0.02
office1010%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

64,710Lifetime kills
1.03K/D · Top 50% of Level 2 players
3,214Matches
38.2%Match win rate
33.5%Headshot %
19.6%Shot accuracy · Top 10% of Level 2 players
7,285MVPs
1,176Hours (in match)
3,971Bombs planted
822Bombs defused

Most-used weapons

AK-4717,734
AWP8,545
SSG 081,905
SG 5531,871
P2501,239
MP91,179

Lifetime map wins

5,719dust2
5,442inferno
1,170nuke
490vertigo
424cbble
400train
372lake
186safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

25Matches
40%Win rate
0.88Avg K/D
72.3ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2100%0.8212.5
Cache10%0.8214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
41.5%Accuracy (enemy spotted)
42.7%Spray accuracy
92.5%Counter-strafing
9.6°Preaim
586msReaction time
51.0%T opening success
58.0%CT opening success
0.35Enemies flashed / flash
1.6%Flash assists
8.05HE damage / grenade
2.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3477 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno4–9-0.0210%18 Aug
inferno9–4-0.0816%18 Aug
inferno3–9-0.1221%18 Aug
nuke9–50.0917%11 Aug
inferno8–8-0.068%11 Aug
inferno2–9-0.1315%11 Aug
inferno9–70.0414%11 Aug
dust213–80.0611%7 Aug
mirage10–130.039%6 Aug
inferno14–160.0519%1 Aug
ancient13–110.1114%1 Aug
vertigo11–13-0.016%1 Aug
inferno12–16-0.0420%1 Aug
anubis13–110.0215%26 Jul
nuke7–130.019%26 Jul
ancient9–130.0113%26 Jul
mirage8–40.0814%26 Jul
mirage15–15-0.0111%24 Jul
dust213–50.0212%24 Jul
nuke13–60.0516%23 Jul
dust213–90.0716%23 Jul
ancient11–130.0913%23 Jul
mirage11–130.0710%23 Jul
mirage9–13-0.0118%22 Jul
dust211–130.0315%22 Jul
nuke9–130.0219%22 Jul
nuke10–13-0.0421%21 Jul
anubis13–10-0.0317%21 Jul
nuke14–160.0321%20 Jul
mirage9–130.0121%19 Jul
inferno13–110.0223%18 Jul
inferno11–130.0217%18 Jul
mirage13–80.0835%18 Jul
anubis13–70.0126%18 Jul
nuke13–8-0.0613%18 Jul
ancient5–130.0212%18 Jul
mirage13–5-0.0218%18 Jul
inferno13–20.0622%18 Jul
cache13–90.0222%17 Jul
nuke16–14-0.0216%17 Jul
cache13–40.0218%16 Jul
inferno9–130.0420%16 Jul
dust27–13-0.0117%16 Jul
dust213–100.0417%16 Jul
nuke11–130.0118%16 Jul
dust25–130.0626%15 Jul
mirage3–13-0.066%15 Jul
inferno7–13-0.0829%15 Jul
nuke13–8-0.0021%14 Jul
ancient15–15-0.029%3 Jul
overpass13–160.0617%1 Jul
nuke13–110.1116%1 Jul
dust215–150.0219%30 Jun
inferno13–70.0115%30 Jun
dust213–40.0516%30 Jun
dust24–13-0.0425%30 Jun
mirage13–110.003%30 Jun
anubis9–13-0.0719%30 Jun
mirage8–130.0317%27 Jun
inferno14–160.0115%26 Jun
inferno15–150.0328%26 Jun
inferno13–100.008%26 Jun
ancient13–5-0.036%24 Jun
mirage13–50.013%24 Jun
overpass15–150.0720%24 Jun
dust210–130.0128%24 Jun
inferno13–80.0326%24 Jun
dust213–16-0.0112%23 Jun
inferno13–9-0.0224%22 Jun
nuke10–13-0.0125%22 Jun
mirage14–16-0.059%21 Jun
inferno13–80.0126%20 Jun
inferno9–50.1119%20 Jun
inferno10–13-0.0517%18 Jun
ancient11–130.1026%17 Jun
dust213–7-0.0114%15 Jun
overpass13–11-0.046%15 Jun
mirage6–13-0.0316%15 Jun
ancient9–13-0.0314%14 Jun
inferno8–8-0.047%14 Jun
inferno9–70.0311%14 Jun
ancient13–60.019%13 Jun
overpass8–8-0.0717%12 Jun
vertigo5–9-0.1413%12 Jun
nuke9–30.2613%12 Jun
inferno9–20.1411%12 Jun
vertigo2–9-0.076%12 Jun
dust216–14-0.0214%12 Jun
inferno11–13-0.0116%12 Jun
ancient13–110.0324%12 Jun
mirage5–13-0.0419%12 Jun
nuke13–11-0.0418%11 Jun
office6–13-0.0334%11 Jun
dust213–80.0724%11 Jun
mirage5–13-0.0124%11 Jun
ancient8–13-0.0214%11 Jun
anubis13–5-0.0413%11 Jun
nuke8–13-0.0533%11 Jun
inferno3–2-0.0214%11 Jun
overpass13–100.0615%11 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →