Soapy — CS2 Stats

76561198132738340[U:1:172472612]

855Tracked matches50%Win rate2023Tracked since
867Hours in CS
CSDB Rating6.6 SolidAggressive Rifler
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim86
Positioning58
Utility53

0–100 skill scores via Leetify.

Recent form

COLD57358Last 10057%Win rateLWLTLWWLLL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.4
Utility5.3
Positioning5.8
Opening Duels3.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.8
Utility5.3
Mechanics8.2
Opening Duels3.0
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time544ms−4ms
first ⅓ avg 548ms → last ⅓ avg 544ms
Headshot accuracy17.8%+2.8%
first ⅓ avg 14.9% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 13–5
130Biggest win — cache
7Longest win streak
34In matches decided by ≤2 rounds
2Overtime games

Map breakdown

ancientBest map · 86% over 7mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoS1913668%0.05
nukeA149564%0.07
dust2C125742%0.05
vertigoA95456%0.07
anubisA95456%0.08
overpassA74357%-0.01
ancientS76186%0.10
cacheA74357%0.07
mirageD72529%0.02
trainA74357%0.04
office1010%-0.02
rooftop1010%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,029Lifetime kills
1.45K/D · Top 10% of tracked players
2,735Matches
46.6%Match win rate · Top 50% of tracked players
36.3%Headshot %
13.5%Shot accuracy · Top 50% of tracked players
6,577MVPs
867Hours (in match)
2,319Bombs planted
669Bombs defused

Most-used weapons

Lifetime map wins

3,587nuke
2,571inferno
2,303dust2
1,174vertigo
928train
500cbble
170lake
69ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
40.8%Accuracy (enemy spotted)
41.5%Spray accuracy
87.0%Counter-strafing
9.7°Preaim
560msReaction time
30.2%T opening success
53.8%CT opening success
0.47Enemies flashed / flash
8.9%Flash assists
10.12HE damage / grenade
13.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4695 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.183% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno1–9-0.2125%9 Jun
nuke9–40.1112%9 Jun
inferno5–90.0319%9 Jun
vertigo12–12-0.0214%9 Jun
anubis10–13-0.0315%16 May
overpass13–8-0.0428%16 May
anubis13–90.1319%12 May
dust28–130.0614%12 May
dust27–130.0612%12 May
ancient11–13-0.0425%12 May
nuke3–13-0.0113%3 May
office1–13-0.027%2 May
cache12–120.0013%2 May
overpass9–13-0.0126%2 May
dust211–13-0.0211%2 May
cache4–130.0120%2 May
dust210–130.0310%2 May
mirage2–13-0.0519%2 May
cache13–100.0416%2 May
cache13–70.0721%30 Apr
cache13–50.1917%30 Apr
mirage13–30.0224%30 Apr
vertigo13–110.0720%30 Apr
cache13–00.1326%30 Apr
cache11–130.0318%30 Apr
vertigo13–40.0625%25 Apr
inferno13–50.0723%25 Apr
mirage6–130.0418%25 Apr
inferno13–30.1821%25 Apr
inferno13–70.0717%25 Apr
nuke13–80.0515%24 Apr
mirage13–5-0.0013%24 Apr
dust21–6-0.0311%25 Oct
anubis11–130.1215%25 Oct
train8–13-0.0226%25 Oct
mirage9–13-0.0018%24 Oct
inferno13–50.0813%24 Oct
vertigo13–110.1920%22 Oct
anubis9–130.0521%22 Oct
anubis13–60.088%20 Oct
anubis13–50.1713%19 Oct
nuke13–100.0721%19 Oct
ancient13–50.095%19 Oct
train13–40.0716%19 Oct
ancient13–50.1118%19 Oct
anubis12–120.1516%19 Oct
ancient13–80.1517%19 Oct
anubis13–100.0322%19 Oct
overpass13–10.0714%19 Oct
inferno13–90.1115%18 Oct
nuke13–30.0114%18 Oct
anubis13–50.009%15 Oct
nuke10–130.1018%14 Oct
vertigo13–60.0817%14 Oct
train13–50.055%14 Oct
dust213–50.0819%14 Oct
overpass8–8-0.0415%13 Oct
inferno10–130.0512%13 Oct
inferno13–100.0711%13 Oct
inferno13–70.0412%13 Oct
dust213–20.0810%12 Oct
vertigo13–90.108%12 Oct
nuke13–70.0313%12 Oct
nuke6–130.0725%12 Oct
nuke13–70.1113%10 Oct
overpass16–130.018%10 Oct
dust25–130.0117%10 Oct
rooftop8–8-0.0315%9 Oct
inferno9–40.0914%9 Oct
inferno5–90.0028%9 Oct
dust216–120.0820%9 Oct
nuke9–13-0.0121%9 Oct
mirage4–130.0514%9 Oct
train13–70.0910%9 Oct
nuke13–100.1213%8 Oct
inferno13–50.1210%8 Oct
nuke13–90.1420%7 Oct
ancient13–30.0829%7 Oct
nuke13–60.0614%7 Oct
train13–110.0816%7 Oct
overpass2–11-0.0710%7 Oct
inferno13–50.0515%4 Oct
overpass13–100.0314%4 Oct
train10–130.048%3 Oct
inferno5–13-0.0515%3 Oct
ancient13–50.1214%2 Oct
inferno9–60.107%2 Oct
nuke12–120.1022%1 Oct
mirage6–130.0911%1 Oct
vertigo9–130.0612%1 Oct
train9–13-0.0210%1 Oct
dust213–80.1414%1 Oct
vertigo4–13-0.0115%1 Oct
vertigo12–120.1114%29 Sept
inferno5–13-0.0622%29 Sept
dust212–120.1014%28 Sept
dust213–70.0418%28 Sept
ancient13–50.1811%28 Sept
inferno13–80.066%28 Sept
inferno13–100.1220%28 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →