Charles Do Bronxs

Charles Do Bronxs — CS2 Stats

US76561198125350451[U:1:165084723]Steam profile ↗

2,300Tracked matches38%Win rate2022Tracked since
1,934Hours in CS
CSDB Rating4.9 DevelopingPassive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate37.4%42.5%44.2%6.8% short
Shot accuracy14.7%10.9%11.2%above
Kill/death ratio0.940.991.040.09 short
Match win rate42.7%44.2%45.3%2.6% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGCharles Do BronxsFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim69
Positioning51
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY45487Last 10045%Win rateTLLWWLTWWT

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression2.8
Utility3.5
Positioning5.1
Opening Duels1.1
Clutch2.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.1
Utility3.5
Mechanics6.6
Opening Duels2.1
Win Impact1.2

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time605ms−36ms
first ⅓ avg 641ms → last ⅓ avg 605ms
Headshot accuracy16.3%+1.3%
first ⅓ avg 15.0% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 12–12
132Biggest win — dust2
6Longest win streak
55In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 10dust2Weakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
cacheC156940%0.01
dust2D1551033%0.00
mirageB147750%-0.02
ancientA116555%-0.02
nukeC104640%0.00
anubisA106460%-0.00
infernoB105550%-0.02
overpassD93633%-0.01
vertigo21150%-0.10
train21150%0.06
sanctum1010%-0.05
poseidon110100%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

90,670Lifetime kills
0.94K/D
5,089Matches
42.7%Match win rate
37.4%Headshot %
14.7%Shot accuracy · Top 50% of Level 4 players
10,189MVPs
1,934Hours (in match)
4,734Bombs planted
1,019Bombs defused

Most-used weapons

AK-4730,500
AWP13,051
MP74,548
FAMAS1,201
MAC-101,198
MP91,196

Lifetime map wins

12,807inferno
4,592dust2
1,734vertigo
1,652nuke
456train
215lake
140office
134bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

82Matches
46%Win rate
0.84Avg K/D
63.1ADR
39%Headshot %

Clutches & streaks

31%1v1 clutch win
14%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage978%0.8213.9
Anubis540%0.7613.0
Ancient580%0.9815.0
Dust2540%0.6210.0
Inferno367%0.6912.3
Cache333%0.6510.7
Vertigo10%1.1925.0
Overpass1100%0.4510.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
36.6%Accuracy (enemy spotted)
40.4%Spray accuracy
79.8%Counter-strafing
10.5°Preaim
606msReaction time
21.9%T opening success
46.9%CT opening success
0.49Enemies flashed / flash
9.6%Flash assists
7.58HE damage / grenade
3.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4922 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.928% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache15–150.0818%28 Aug
dust26–13-0.0417%28 Aug
nuke5–13-0.0523%22 Aug
dust213–50.037%22 Aug
anubis13–110.0313%21 Jul
inferno9–13-0.0422%20 Jul
mirage12–12-0.0617%18 Jul
inferno13–70.0014%10 Jul
dust213–20.0836%10 Jul
nuke12–120.1610%9 Jul
cache6–13-0.0514%9 Jul
cache10–130.0112%3 Jul
dust22–13-0.0515%30 Jun
dust211–130.0719%29 Jun
mirage6–130.0310%29 Jun
cache9–130.0212%29 Jun
ancient13–8-0.0011%29 Jun
overpass4–130.0424%24 Jun
dust213–60.0211%24 Jun
ancient6–13-0.0614%24 Jun
mirage13–110.0412%18 Jun
ancient13–50.0215%18 Jun
inferno13–10-0.0114%18 Jun
ancient13–11-0.0115%15 Jun
anubis14–160.0121%15 Jun
anubis10–13-0.0020%12 Jun
overpass6–130.0327%12 Jun
ancient12–12-0.0119%10 Jun
nuke6–130.0516%10 Jun
dust27–13-0.059%5 Jun
mirage19–16-0.0514%4 Jun
vertigo5–9-0.1722%3 Jun
nuke13–30.0213%3 Jun
dust28–130.0330%2 Jun
inferno5–130.0029%2 Jun
mirage6–13-0.0520%1 Jun
dust211–13-0.0216%31 May
inferno9–50.0718%30 May
anubis13–90.0124%30 May
nuke11–13-0.0122%30 May
mirage13–7-0.007%30 May
dust28–13-0.0132%29 May
ancient4–13-0.096%29 May
train11–130.0623%29 May
ancient12–160.0127%29 May
anubis13–70.0214%28 May
cache9–13-0.0515%28 May
inferno8–8-0.1622%28 May
overpass7–13-0.0517%27 May
inferno8–8-0.096%27 May
nuke10–13-0.0320%27 May
ancient13–5-0.0513%27 May
mirage13–3-0.0314%27 May
overpass10–130.0215%27 May
mirage13–7-0.0715%26 May
anubis13–100.0411%25 May
sanctum4–9-0.0525%25 May
ancient7–13-0.0520%25 May
dust213–70.0630%25 May
nuke7–3-0.0425%25 May
mirage13–6-0.0110%25 May
anubis7–13-0.096%25 May
anubis9–13-0.115%25 May
dust213–7-0.0410%25 May
overpass15–15-0.0516%25 May
anubis13–50.084%25 May
inferno13–40.0912%25 May
overpass8–13-0.064%21 May
poseidon9–6-0.0310%21 May
mirage10–13-0.014%21 May
anubis13–10-0.0215%21 May
inferno13–8-0.0410%20 May
nuke16–14-0.0016%20 May
ancient13–50.0216%19 May
overpass13–8-0.0116%19 May
ancient13–8-0.0011%19 May
cache7–13-0.028%16 May
mirage5–13-0.0412%16 May
nuke13–110.0415%15 May
dust25–13-0.0414%15 May
cache10–13-0.0616%14 May
cache13–10-0.0011%13 May
cache10–130.017%13 May
mirage5–130.0610%13 May
inferno6–13-0.0241%11 May
vertigo13–9-0.0318%9 May
dust26–13-0.0413%9 May
cache8–13-0.0110%9 May
cache13–30.1316%9 May
overpass13–100.0117%9 May
cache13–9-0.0125%8 May
cache13–60.0426%8 May
dust26–130.0324%8 May
mirage13–10-0.0128%7 May
overpass13–100.0112%7 May
cache13–40.0214%7 May
cache13–80.0517%7 May
nuke4–13-0.1313%6 May
mirage10–13-0.0914%6 May
train13–80.0514%6 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →