STR8V1B1N

STR8V1B1N — CS2 Stats

76561198119798900[U:1:159533172]Steam profile ↗✓ No bans

835Tracked matches45%Win rate2020Tracked since
3,533Hours in CS3Hrs last 2 wks
CSDB Rating6.2 SolidAggressive Rifler
Premier CS Rating17,752Purple band · top ~17.4% of ranked players (population est.)
CSDB Leaderboard#14979 of 28532 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=338), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate35.4%42.1%42.1%6.7% short
Shot accuracy16.2%12.9%12.1%above
Kill/death ratio1.071.000.99above
Match win rate42.6%42.9%43.9%1.3% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSTR8V1B1NFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER17,752 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning52
Utility27

0–100 skill scores via Leetify.

Recent form

STEADY49456Last 10049%Win rateLWWLWLLLLW

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression9.0
Utility2.7
Positioning5.2
Opening Duels3.7
Clutch2.0

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

jL

Plays most like jL 87% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.2
Utility2.7
Mechanics9.0
Opening Duels3.7
Win Impact3.3

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time613ms−28ms
first ⅓ avg 640ms → last ⅓ avg 613ms
Headshot accuracy21.6%+7.6%
first ⅓ avg 14.0% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 8–13
131Biggest win — dust2
5Longest win streak
710In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 63% over 8cacheWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2314961%0.01
dust2A2112957%0.02
cacheD134931%-0.00
infernoD134931%-0.02
ancientB126650%-0.01
nukeA85363%-0.02
anubis41325%-0.01
vertigo42250%0.03
poseidon1010%0.03
train110100%-0.04

Across the last 100 tracked matches.

Lifetime stats

90,263Lifetime kills
1.07K/D · Top 50% of Level 2 players
4,364Matches
42.6%Match win rate
35.4%Headshot %
16.2%Shot accuracy · Top 25% of Level 2 players
11,100MVPs
1,745Hours (in match)
1,864Bombs planted
997Bombs defused

Most-used weapons

AWP22,437
AK-4722,206
FAMAS2,136
SSG 081,905
UMP-451,561

Lifetime map wins

13,953dust2
4,478inferno
2,261nuke
1,553train
852vertigo
647cbble
151office
103lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

242Matches
44%Win rate
1.01Avg K/D
101.2ADR
34%Headshot %

Clutches & streaks

30%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage3100%1.8223.3
Inferno333%1.1319.0
Dust220%1.2022.0
Vertigo1100%1.1714.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
39.6%Accuracy (enemy spotted)
39.6%Spray accuracy
90.5%Counter-strafing
7.6°Preaim
604msReaction time
35.1%T opening success
54.3%CT opening success
0.25Enemies flashed / flash
3.8%Flash assists
9.68HE damage / grenade
4.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.253 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1027% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0716%27 Aug
cache16–120.0241%27 Aug
ancient13–30.0830%25 Aug
dust27–13-0.0411%19 Aug
dust213–80.0813%19 Aug
ancient5–130.0310%10 Aug
inferno11–13-0.0222%7 Aug
anubis5–13-0.0815%6 Aug
anubis8–13-0.0618%5 Aug
mirage13–110.1336%5 Aug
ancient13–11-0.0118%3 Aug
vertigo13–50.1221%29 Jul
vertigo13–6-0.0233%29 Jul
ancient8–13-0.0535%28 Jul
cache15–150.0414%26 Jul
dust213–10.1322%26 Jul
inferno7–13-0.008%26 Jul
dust210–130.0612%26 Jul
cache6–13-0.110%25 Jul
vertigo7–13-0.0320%25 Jul
cache4–13-0.0215%25 Jul
mirage14–16-0.087%25 Jul
inferno13–7-0.0314%25 Jul
dust213–100.0212%24 Jul
mirage3–130.009%24 Jul
mirage13–16-0.0521%23 Jul
mirage13–50.0429%23 Jul
dust25–130.0186%23 Jul
nuke16–130.0129%23 Jul
inferno13–40.0838%23 Jul
mirage13–70.0319%22 Jul
inferno12–16-0.0512%22 Jul
cache13–8-0.0328%22 Jul
inferno3–13-0.0613%22 Jul
inferno7–13-0.0313%22 Jul
dust213–70.008%21 Jul
dust25–13-0.0029%21 Jul
mirage13–10.088%21 Jul
cache13–11-0.0315%21 Jul
ancient10–130.0010%21 Jul
nuke13–70.0111%21 Jul
dust213–110.0223%21 Jul
mirage3–13-0.045%21 Jul
nuke13–7-0.0713%21 Jul
anubis11–13-0.0113%20 Jul
nuke15–15-0.019%20 Jul
mirage8–13-0.0022%20 Jul
dust213–7-0.0133%20 Jul
inferno1–130.026%20 Jul
inferno13–90.0029%16 Jul
dust213–50.0210%16 Jul
cache10–130.0033%16 Jul
dust211–13-0.0324%15 Jul
mirage13–4-0.0611%15 Jul
dust213–3-0.0320%14 Jul
mirage11–13-0.0410%14 Jul
ancient13–80.0310%14 Jul
mirage13–50.0223%14 Jul
dust213–70.0833%14 Jul
mirage13–7-0.0115%14 Jul
mirage13–110.0625%13 Jul
ancient7–13-0.0544%13 Jul
mirage13–90.0050%13 Jul
dust213–90.0421%13 Jul
nuke13–10-0.0213%12 Jul
cache11–130.086%12 Jul
ancient5–13-0.0914%12 Jul
nuke11–130.0117%12 Jul
mirage13–70.0116%12 Jul
inferno13–110.0218%12 Jul
cache11–13-0.0322%12 Jul
mirage9–130.039%12 Jul
dust213–11-0.0220%12 Jul
nuke6–13-0.096%11 Jul
poseidon7–90.0311%10 Jul
inferno8–8-0.0411%10 Jul
mirage11–13-0.0411%10 Jul
cache12–16-0.0214%10 Jul
inferno6–13-0.0713%10 Jul
dust21–13-0.1016%10 Jul
cache9–13-0.0013%9 Jul
dust215–15-0.0819%9 Jul
mirage13–60.0015%9 Jul
ancient13–8-0.0913%9 Jul
mirage13–9-0.0317%9 Jul
ancient13–90.0115%9 Jul
mirage6–130.0127%9 Jul
nuke13–3-0.017%9 Jul
dust213–60.063%9 Jul
cache9–13-0.0317%9 Jul
inferno8–8-0.039%9 Jul
anubis13–50.1017%9 Jul
mirage13–60.037%8 Jul
vertigo12–120.0612%8 Jul
train13–9-0.048%7 Jul
dust28–130.1517%7 Jul
cache13–80.1316%7 Jul
mirage13–100.0313%6 Jul
dust21–13-0.0419%6 Jul
ancient13–60.0814%6 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →