Tsukuyomi — CS2 Stats

76561198119562535[U:1:159296807]

682Tracked matches41%Win rate2021Tracked since
2,360Hours in CS4Hrs last 2 wks
CSDB Rating4.2 Developing
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=230), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate28.3%41.1%41.2%12.8% short
Shot accuracy14.6%14.1%12.5%above
Kill/death ratio1.000.970.96above
Match win rate43.7%41.9%42.8%above

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTsukuyomiFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim46
Positioning45
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY444412Last 10044%Win rateLWWWWLWWLL

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating

Player DNA

Aim4.6
Aggression3.8
Utility5.2
Positioning4.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 38% on T to 19% on CT — first contacts on the defending side are being lost.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.5
Utility5.2
Mechanics5.6
Opening Duels1.0
Win Impact1.9

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time611ms−58ms
first ⅓ avg 669ms → last ⅓ avg 611ms
Headshot accuracy12.6%+0.9%
first ⅓ avg 11.7% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — cache 11–13
130Biggest win — nuke
4Longest win streak
610In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 55% over 31dust2Weakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
cacheA31171455%0.01
nukeB23111248%0.00
dust2D1861233%0.01
mirageC1871139%0.01
trainD62433%-0.01
inferno3030%0.00
overpass110100%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,558Lifetime kills
1.00K/D · Top 50% of Level 1 players
2,542Matches
43.7%Match win rate · Top 50% of Level 1 players
28.3%Headshot %
14.6%Shot accuracy · Top 50% of Level 1 players
3,593MVPs
744Hours (in match)
1,527Bombs planted
392Bombs defused

Most-used weapons

Lifetime map wins

5,129dust2
2,012nuke
1,073inferno
1,068train
372vertigo
123lake
111bank
91cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
33.7%Accuracy (enemy spotted)
36.9%Spray accuracy
75.1%Counter-strafing
12.3°Preaim
619msReaction time
38.2%T opening success
19.3%CT opening success
0.61Enemies flashed / flash
5.8%Flash assists
10.88HE damage / grenade
7.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3156° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6158% — below the 15% mark we flag

    Aim Training
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0311%21 Aug
cache13–110.028%21 Aug
dust213–7-0.0419%19 Aug
cache13–6-0.012%19 Aug
cache13–100.0414%17 Aug
mirage5–130.046%17 Aug
nuke13–8-0.0214%1 Aug
cache13–90.0318%1 Aug
dust210–130.0811%1 Aug
nuke6–13-0.0413%29 Jul
dust211–13-0.0219%29 Jul
cache3–13-0.0611%19 Jul
nuke13–9-0.0616%19 Jul
mirage5–13-0.089%18 Jul
cache13–100.0816%18 Jul
mirage7–130.039%17 Jul
cache11–130.0213%17 Jul
inferno1–13-0.0512%17 Jul
cache12–120.0212%13 Jul
nuke10–130.015%13 Jul
nuke13–70.0617%10 Jul
cache8–13-0.0314%10 Jul
train12–12-0.0014%11 Jun
mirage12–120.0112%10 Jun
nuke9–13-0.0210%10 Jun
cache13–30.0423%8 Jun
dust23–130.0311%8 Jun
dust24–13-0.0314%6 Jun
cache8–130.0612%6 Jun
dust213–8-0.0014%27 May
cache13–70.0215%27 May
cache12–12-0.0218%26 May
cache11–130.017%25 May
dust212–120.049%25 May
mirage12–120.0420%24 May
cache13–90.029%24 May
dust213–60.0712%24 May
nuke4–13-0.0314%24 May
cache13–100.059%23 May
cache12–12-0.026%22 May
nuke2–130.018%22 May
cache13–6-0.0111%22 May
nuke13–80.008%21 May
mirage13–80.086%20 May
cache6–13-0.025%19 May
nuke13–11-0.0219%19 May
dust213–70.0411%16 May
cache10–13-0.067%16 May
cache13–8-0.0110%16 May
dust211–13-0.0112%11 May
cache13–40.0527%11 May
cache13–110.0113%9 May
cache13–100.047%7 May
cache13–90.0418%5 May
cache2–13-0.0016%5 May
cache10–13-0.0611%4 May
cache13–60.0114%30 Apr
cache13–5-0.032%30 Apr
cache11–130.157%29 Apr
cache8–13-0.0421%29 Apr
nuke13–10-0.0113%28 Apr
nuke13–110.0213%24 Apr
nuke13–100.025%18 Apr
dust29–130.079%18 Apr
dust211–130.049%17 Apr
mirage12–120.0211%15 Apr
nuke3–13-0.049%15 Apr
inferno11–13-0.0314%15 Apr
nuke12–120.0110%14 Apr
mirage13–10.055%14 Apr
dust27–13-0.0314%14 Apr
overpass13–90.0511%13 Apr
mirage4–13-0.0616%13 Apr
train13–6-0.025%11 Apr
mirage7–13-0.0713%11 Apr
mirage13–100.0113%10 Apr
dust213–2-0.0013%6 Apr
train13–40.0210%5 Apr
nuke3–13-0.0214%4 Apr
mirage1–13-0.0313%4 Apr
train12–12-0.068%3 Apr
dust213–60.0412%3 Apr
train2–20.0127%3 Apr
train12–12-0.025%2 Apr
nuke3–130.037%2 Apr
dust25–13-0.0513%2 Apr
mirage13–80.053%1 Apr
nuke3–13-0.0712%1 Apr
mirage13–60.0011%31 Mar
nuke13–60.059%24 Mar
mirage11–130.0417%24 Mar
nuke12–120.0113%22 Mar
dust210–13-0.017%21 Mar
nuke13–00.0317%21 Mar
mirage7–13-0.0712%21 Mar
nuke13–80.0712%19 Mar
mirage2–00.0913%19 Mar
nuke11–130.0510%13 Mar
inferno6–130.0814%12 Mar
mirage13–110.0816%12 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →