Ouitard — CS2 Stats

76561198117245666[U:1:156979938]

958Tracked matches63%Win rate2020Tracked since
1,186Hours in CS
CSDB Rating5.5 SolidPassive Rifler
Premier CS Rating16,415Purple band · top ~22.8% of ranked players (population est.)
CSDB Leaderboard#23124 of 41121 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=673), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate38.9%41.2%42.2%3.3% short
Shot accuracy16.7%12.5%11.9%above
Kill/death ratio0.950.960.980.02 short
Match win rate43.6%42.8%43.6%meets

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOuitardFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER16,415 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning33
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY51445Last 10051%Win rateLTLTWWWWWW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.7
Aggression3.5
Utility1.7
Positioning3.3
Opening Duels0.0
Clutch6.0

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 44 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning3.3
Utility1.7
Mechanics8.7
Opening Duels0.8
Win Impact9.3

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time666ms−15ms
first ⅓ avg 682ms → last ⅓ avg 666ms
Headshot accuracy25.4%+1.2%
first ⅓ avg 24.2% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.32Best rating — vertigo 9–4
131Biggest win — office
7Longest win streak
70In matches decided by ≤2 rounds
5Overtime games

Map breakdown

officeBest map · 67% over 6dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
overpassB115645%0.00
mirageB115645%0.00
ancientA116555%-0.02
infernoD103730%-0.04
nukeA85363%0.00
cacheC83538%-0.02
anubisA74357%-0.02
dust2D72529%-0.02
officeS64267%0.01
warden41325%-0.04
vertigo440100%0.10
train32167%0.02
golden32167%0.02
alpine21150%0.02
italy110100%0.02
stronghold110100%0.01
agency110100%0.02
palacio1010%-0.00
grail110100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,525Lifetime kills
0.95K/D
3,402Matches
43.6%Match win rate · Top 50% of Level 2 players
38.9%Headshot %
16.7%Shot accuracy · Top 25% of Level 2 players
6,698MVPs
1,186Hours (in match)
3,342Bombs planted
748Bombs defused

Most-used weapons

Lifetime map wins

5,165dust2
2,495inferno
2,264nuke
1,363train
1,286vertigo
635cbble
570office
184lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
50%Win rate
1.03Avg K/D
60.6ADR
35%Headshot %

Clutches & streaks

50%1v1 clutch win
33%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke10%0.699.0
Inferno1100%0.7818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.7%Headshot accuracy
34.5%Accuracy (enemy spotted)
37.7%Spray accuracy
89.0%Counter-strafing
9.7°Preaim
681msReaction time
23.2%T opening success
36.3%CT opening success
0.25Enemies flashed / flash
1.2%Flash assists
6.56HE damage / grenade
2.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2544 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.232% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.0712%8 Jul
overpass12–12-0.0119%1 Jul
anubis1–10-0.0818%28 Jun
warden12–12-0.0328%26 Jun
anubis13–11-0.0022%26 Jun
warden13–20.0656%20 Jun
office13–50.0528%20 Jun
mirage13–90.0250%15 Jun
train13–20.0733%14 Jun
inferno13–6-0.0240%14 Jun
nuke13–20.1033%14 Jun
inferno8–80.0320%14 Jun
nuke13–40.0831%14 Jun
office12–12-0.0810%12 Jun
cache13–70.0214%12 Jun
vertigo9–60.0428%8 Jun
cache10–13-0.0131%8 Jun
inferno13–3-0.0419%25 May
nuke13–4-0.0512%25 May
office13–100.0437%23 May
warden7–13-0.0912%23 May
cache0–9-0.0533%23 May
cache13–9-0.0322%21 May
train13–10-0.0112%21 May
mirage10–130.0230%18 May
cache10–13-0.0436%18 May
ancient10–130.0220%17 May
alpine13–90.0425%17 May
ancient9–13-0.0318%17 May
vertigo13–60.0834%17 May
dust212–16-0.0220%17 May
anubis13–40.0927%7 May
office13–10.048%7 May
cache6–13-0.0517%7 May
overpass1–13-0.0442%7 May
cache13–30.0520%29 Apr
cache4–13-0.0533%29 Apr
train9–13-0.0148%27 Apr
italy13–50.0226%27 Apr
anubis4–13-0.0332%26 Apr
ancient13–11-0.0727%26 Apr
ancient13–10-0.0424%26 Apr
ancient13–11-0.0124%25 Apr
anubis13–5-0.0017%25 Apr
overpass7–130.0627%25 Apr
mirage7–13-0.0520%25 Apr
overpass9–13-0.0027%22 Apr
inferno6–13-0.0720%22 Apr
dust29–13-0.0521%21 Apr
nuke13–10.0527%21 Apr
overpass13–60.0018%20 Apr
overpass13–90.0519%18 Apr
anubis13–8-0.0722%16 Apr
nuke8–13-0.0823%15 Apr
vertigo13–11-0.0221%15 Apr
anubis3–6-0.0422%12 Apr
mirage8–13-0.0126%11 Apr
dust213–90.0228%5 Apr
ancient13–8-0.0321%5 Apr
mirage13–90.0217%17 Feb
office13–90.0140%11 Feb
alpine9–13-0.0025%10 Feb
stronghold13–70.0129%5 Feb
warden2–13-0.0924%5 Feb
ancient13–16-0.0518%18 Jan
overpass13–60.0934%18 Jan
mirage13–40.0031%18 Jan
mirage15–150.0427%11 Jan
golden13–50.0320%6 Jan
agency13–110.0222%6 Jan
vertigo9–40.3228%6 Jan
inferno6–90.0519%6 Jan
overpass9–13-0.0220%4 Jan
nuke9–13-0.0117%4 Jan
overpass7–13-0.0513%4 Jan
dust213–110.0525%4 Jan
inferno4–13-0.1018%3 Jan
nuke13–11-0.0224%3 Jan
dust29–13-0.0541%3 Jan
mirage7–20.0243%3 Jan
golden5–13-0.0341%31 Dec
dust210–13-0.0620%31 Dec
ancient13–8-0.0020%31 Dec
mirage10–13-0.0521%25 Dec
overpass13–10-0.0713%25 Dec
inferno6–13-0.0313%24 Dec
dust29–13-0.0226%23 Dec
ancient13–30.0121%23 Dec
inferno4–9-0.147%23 Dec
ancient8–130.0127%22 Dec
overpass13–90.0212%22 Dec
mirage13–4-0.0133%17 Dec
inferno5–13-0.0727%17 Dec
ancient9–13-0.0425%18 Oct
office7–130.0050%13 Oct
palacio7–13-0.0015%2 Oct
golden13–100.0630%2 Oct
grail13–8-0.0119%1 Oct
inferno16–130.0236%30 Sept
mirage12–160.0227%28 Sept

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →