丂ㄒㄖᄃҜҜㄚ — CS2 Stats

76561198116406944[U:1:156141216]

1,408Tracked matches53%Win rate2020Tracked since
3,150Hours in CS6Hrs last 2 wks
CSDB Rating7.6 StrongEntry Fragger
Premier CS Rating17,659Purple band · top ~17.8% of ranked players (population est.)
CSDB Leaderboard#11433 of 20885 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver I
Ladder ranks via Leetify

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CSDB.GG丂ㄒㄖᄃҜҜㄚFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER17,659 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning68
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY5149Last 10051%Win rateLLWWWLWWLL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.0
Aggression10.0
Utility5.6
Positioning6.8
Opening Duels6.4

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 66% on CT to 45% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.8
Utility5.6
Mechanics9.7
Opening Duels6.4
Win Impact6.1

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time602ms−25ms
first ⅓ avg 627ms → last ⅓ avg 602ms
Headshot accuracy29.9%+6.7%
first ⅓ avg 23.2% → last ⅓ avg 29.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–5
131Biggest win — anubis
6Longest win streak
L2Current streak
86In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 60% over 5cacheWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
infernoA28161257%0.00
ancientB23111248%0.01
anubisA1911858%0.02
cacheC167944%-0.02
overpassA53260%-0.01
nuke41325%-0.01
mirage2020%0.00
dust221150%-0.01
train110100%0.01

Across the last 100 tracked matches.

Lifetime stats

85,365Lifetime kills
1.23K/D · Top 25% of tracked players
3,118Matches
41.6%Match win rate
56.2%Headshot % · Top 25% of tracked players
13.7%Shot accuracy · Top 50% of tracked players
9,008MVPs
1,610Hours (in match)
2,110Bombs planted
1,445Bombs defused

Most-used weapons

Lifetime map wins

9,701inferno
3,425dust2
1,477nuke
1,142train
344vertigo
64office
31lake
19cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

14Matches
21%Win rate
0.94Avg K/D
ADR
53%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.9%Headshot accuracy
33.1%Accuracy (enemy spotted)
36.0%Spray accuracy
93.4%Counter-strafing
7.4°Preaim
603msReaction time
45.0%T opening success
66.1%CT opening success
0.48Enemies flashed / flash
3.3%Flash assists
10.82HE damage / grenade
7.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.48 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient11–130.0141%27 Aug
inferno0–13-0.0238%27 Aug
inferno13–5-0.0131%25 Aug
cache13–4-0.0150%23 Aug
ancient13–60.0628%23 Aug
cache4–130.0235%19 Aug
train13–40.0141%19 Aug
ancient13–80.1321%5 Aug
inferno2–13-0.0519%5 Aug
nuke11–13-0.0641%2 Aug
cache8–130.0134%2 Aug
ancient5–13-0.0327%2 Aug
inferno10–13-0.0417%2 Aug
mirage4–130.0137%2 Aug
anubis13–50.0929%2 Aug
inferno13–20.1337%2 Aug
ancient7–13-0.0439%2 Aug
anubis13–60.0320%2 Aug
cache8–13-0.0625%31 Jul
ancient13–90.0626%30 Jul
anubis1–90.0221%30 Jul
inferno10–13-0.0322%30 Jul
anubis13–40.0729%28 Jul
cache13–7-0.0441%27 Jul
ancient9–130.0016%27 Jul
inferno13–60.0426%22 Jul
inferno13–10-0.0020%20 Jul
cache13–5-0.0125%20 Jul
anubis13–30.0340%19 Jul
inferno13–8-0.0226%19 Jul
mirage5–13-0.0038%19 Jul
ancient9–13-0.0213%19 Jul
anubis13–7-0.0332%18 Jul
nuke13–110.0526%18 Jul
cache11–13-0.0526%18 Jul
cache13–20.0527%17 Jul
anubis11–13-0.0426%17 Jul
inferno13–90.0633%16 Jul
inferno6–13-0.0519%16 Jul
ancient13–5-0.009%13 Jul
inferno10–13-0.0216%13 Jul
anubis13–50.0925%11 Jul
cache14–16-0.0323%11 Jul
ancient13–110.0132%11 Jul
cache4–130.0126%11 Jul
inferno13–70.0920%11 Jul
anubis9–13-0.0414%11 Jul
ancient7–13-0.0414%11 Jul
inferno0–13-0.050%5 Jul
ancient13–9-0.0314%5 Jul
inferno13–2-0.0227%4 Jul
overpass5–13-0.0414%4 Jul
inferno13–11-0.045%3 Jul
anubis12–16-0.0430%30 Jun
inferno1–13-0.0933%30 Jun
ancient8–13-0.0121%29 Jun
inferno8–00.0633%29 Jun
inferno5–13-0.0621%29 Jun
cache13–10-0.0523%28 Jun
cache7–13-0.0633%28 Jun
anubis8–130.0032%25 Jun
overpass13–6-0.0124%25 Jun
inferno13–90.0112%24 Jun
ancient13–60.0122%24 Jun
overpass12–16-0.0119%24 Jun
anubis5–13-0.0319%19 Jun
ancient9–13-0.0531%19 Jun
overpass16–14-0.0023%19 Jun
anubis8–13-0.0324%19 Jun
ancient7–13-0.0237%18 Jun
anubis11–130.0718%18 Jun
ancient7–13-0.0027%18 Jun
ancient13–4-0.0123%17 Jun
inferno13–80.0814%17 Jun
ancient13–70.0228%14 Jun
ancient10–13-0.0129%13 Jun
cache6–13-0.0223%12 Jun
cache9–13-0.1010%12 Jun
cache13–8-0.0124%12 Jun
cache13–60.1027%12 Jun
anubis13–10.1132%11 Jun
overpass13–40.0217%11 Jun
inferno13–50.1520%10 Jun
anubis13–20.0323%10 Jun
inferno8–13-0.0511%9 Jun
inferno13–110.0424%8 Jun
ancient13–11-0.0321%6 Jun
inferno6–13-0.0230%6 Jun
ancient13–80.0626%5 Jun
ancient7–130.0517%5 Jun
inferno13–110.0130%4 Jun
dust213–3-0.0012%3 Jun
nuke4–130.0128%3 Jun
inferno13–4-0.033%2 Jun
anubis13–110.0323%2 Jun
anubis13–30.0154%31 May
anubis13–90.0716%30 May
dust22–13-0.0126%30 May
nuke6–13-0.0334%28 May
inferno10–13-0.0515%28 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →