MrProblem_TV — CS2 Stats

76561198115685152[U:1:155419424]✓ No bans

857Tracked matches63%Win rate2021Tracked since
3,875Hours in CS6Hrs last 2 wks
CSDB Rating7.1 StrongEntry Fragger
Premier CS Rating19,945Purple band · top ~8.7% of ranked players (population est.)
CSDB Leaderboard#12887 of 30931 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate53.5%44.9%46.2%above
Shot accuracy15.9%11.8%12.5%above
Kill/death ratio1.051.041.06meets
Match win rate44.3%45.3%45.9%1.5% short

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMrProblem_TVFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,945 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning58
Utility22

0–100 skill scores via Leetify.

Recent form

HOT54442Last 10054%Win rateWWLLWWWWLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.0
Aggression10.0
Utility2.2
Positioning5.8
Opening Duels6.9
Clutch1.0

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 73% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 73% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning5.8
Utility2.2
Mechanics8.8
Opening Duels6.5
Win Impact9.4

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time579ms−65ms
first ⅓ avg 644ms → last ⅓ avg 579ms
Headshot accuracy24.1%−5.4%
first ⅓ avg 29.4% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — ancient 13–5
131Biggest win — mirage
7Longest win streak
W2Current streak
106In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 62% over 13infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A42241857%-0.00
ancientB136746%0.01
mirageA138562%0.01
overpassB105550%-0.01
nukeA74357%-0.01
infernoC73443%-0.01
cacheA53260%0.01
anubis31233%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

105,971Lifetime kills
1.05K/D · Top 50% of Level 6 players
4,975Matches
44.3%Match win rate
53.5%Headshot % · Top 25% of Level 6 players
15.9%Shot accuracy · Top 25% of Level 6 players
13,591MVPs
2,186Hours (in match)
4,071Bombs planted
1,214Bombs defused

Most-used weapons

Lifetime map wins

28,870dust2
4,564inferno
2,084nuke
903train
515cbble
309vertigo
74office
45lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

461Matches
50%Win rate
1.04Avg K/D
80.2ADR
47%Headshot %

Clutches & streaks

25%1v1 clutch win
14%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient3253%0.9515.5
Dust22157%1.1518.7
Inferno1258%1.0617.8
Mirage1050%0.7311.5
Overpass1070%1.5515.1
Nuke729%0.8714.6
Anubis757%0.8415.3
Vertigo250%1.1222.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
39.5%Accuracy (enemy spotted)
35.7%Spray accuracy
89.6%Counter-strafing
7.6°Preaim
571msReaction time
42.1%T opening success
73.1%CT opening success
0.63Enemies flashed / flash
7.7%Flash assists
5.66HE damage / grenade
1.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.2707 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0324%28 Aug
ancient13–50.1119%28 Aug
dust211–13-0.0135%28 Aug
cache13–16-0.0322%28 Aug
nuke13–6-0.0343%28 Aug
ancient13–80.0329%28 Aug
inferno13–8-0.0226%22 Aug
dust213–100.0231%15 Aug
inferno6–130.0314%15 Aug
cache16–130.0422%14 Aug
dust213–100.0518%14 Aug
dust28–00.0726%14 Aug
dust27–13-0.0233%6 Aug
dust25–13-0.0414%6 Aug
dust213–16-0.0224%6 Aug
inferno13–7-0.0418%6 Aug
dust213–100.0130%5 Aug
ancient13–6-0.0019%5 Aug
cache4–13-0.0520%5 Aug
ancient5–13-0.0632%5 Aug
dust213–100.0430%5 Aug
dust213–80.0324%30 Jul
dust213–100.0121%30 Jul
cache13–70.0815%30 Jul
dust23–13-0.0328%30 Jul
nuke3–13-0.0714%24 Jul
dust213–8-0.0423%24 Jul
dust213–60.0623%23 Jul
cache13–100.0220%23 Jul
ancient11–130.0315%10 Jul
inferno11–130.0033%9 Jul
dust29–130.0434%9 Jul
dust28–13-0.0316%3 Jul
dust23–130.1027%3 Jul
mirage9–130.0332%3 Jul
dust216–140.036%28 Jun
anubis11–13-0.0125%28 Jun
dust215–150.0335%28 Jun
inferno13–4-0.0038%28 Jun
mirage13–6-0.0518%26 Jun
mirage9–130.0729%26 Jun
anubis7–13-0.0035%25 Jun
overpass13–100.0228%25 Jun
dust213–100.0229%25 Jun
dust27–130.018%25 Jun
nuke7–13-0.0136%24 Jun
dust23–13-0.039%24 Jun
overpass5–130.0530%24 Jun
ancient7–13-0.0213%24 Jun
nuke13–70.1027%23 Jun
anubis13–8-0.0216%21 Jun
dust213–70.0139%21 Jun
overpass13–11-0.0521%21 Jun
ancient13–80.0529%19 Jun
dust213–11-0.0338%19 Jun
mirage13–7-0.0316%18 Jun
mirage13–160.0936%18 Jun
dust213–80.0438%18 Jun
dust26–130.0024%18 Jun
dust213–10-0.0429%18 Jun
dust27–13-0.0332%18 Jun
dust213–100.0220%18 Jun
overpass10–13-0.0231%13 Jun
ancient15–15-0.0123%13 Jun
overpass13–11-0.0426%12 Jun
inferno3–13-0.0950%12 Jun
dust27–13-0.0647%12 Jun
dust213–8-0.0417%12 Jun
overpass10–130.0421%12 Jun
dust213–10-0.0132%12 Jun
mirage9–130.0222%12 Jun
overpass11–130.0328%11 Jun
dust213–11-0.0323%11 Jun
mirage13–8-0.0344%11 Jun
dust213–80.0613%11 Jun
overpass13–11-0.0122%11 Jun
dust23–13-0.0929%11 Jun
mirage5–130.0450%10 Jun
nuke13–7-0.0427%10 Jun
dust210–130.0034%10 Jun
nuke13–16-0.0242%9 Jun
dust26–20.0150%9 Jun
nuke13–100.0430%9 Jun
overpass6–0-0.080%9 Jun
mirage13–11-0.0627%9 Jun
dust29–13-0.0241%9 Jun
ancient13–40.0528%9 Jun
inferno7–130.0441%8 Jun
ancient8–13-0.0623%8 Jun
mirage13–110.0030%8 Jun
dust213–8-0.0537%8 Jun
mirage13–100.0138%7 Jun
dust27–13-0.0338%7 Jun
ancient16–140.0329%6 Jun
mirage13–10.0335%6 Jun
overpass4–13-0.0722%6 Jun
ancient5–13-0.0125%6 Jun
dust213–5-0.0519%5 Jun
mirage13–70.0446%5 Jun
ancient14–16-0.0310%5 Jun

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →