Charlie's Room

Charlie's Room — CS2 Stats

76561198103465313[U:1:143199585]Steam profile ↗✓ No bans

653Tracked matches57%Win rate2025Tracked since
326Hours in CS
CSDB Rating4.2 Developing
Premier CS Rating7,585Light Blue band · top ~66.4% of ranked players (population est.)
CSDB Leaderboard#20399 of 27055 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate35.0%40.1%41.7%6.7% short
Shot accuracy0.0%7.6%8.8%8.8% short
Kill/death ratio0.840.920.970.13 short
Match win rate48.2%42.2%43.8%above

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGCharlie's RoomPREMIER7,585 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning42
Utility33

0–100 skill scores via Leetify.

Recent form

HOT47494Last 10047%Win rateLWWWLLWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Aim5.2
Aggression5.4
Utility3.3
Positioning4.2
Opening Duels1.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.2
Utility3.3
Mechanics5.8
Opening Duels1.4
Win Impact7.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time591ms−33ms
first ⅓ avg 624ms → last ⅓ avg 591ms
Headshot accuracy9.6%−1.8%
first ⅓ avg 11.5% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–6
133Biggest win — anubis
6Longest win streak
66In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 62% over 13vertigoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC1871139%-0.01
nukeA138562%-0.02
cacheA127558%-0.02
dust2C125742%-0.03
infernoA127558%0.02
ancientC114736%-0.03
anubisB84450%-0.01
vertigoD62433%-0.04
office41325%-0.01
overpass32167%0.01
train1010%-0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,023Lifetime kills
0.84K/D
757Matches
48.2%Match win rate · Top 10% of Light Blue band
35.0%Headshot %
0.0%Shot accuracy
1,193MVPs
326Hours (in match)
922Bombs planted
179Bombs defused

Most-used weapons

Lifetime map wins

1,754dust2
1,074nuke
903inferno
345vertigo
267train
179office
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.6%Headshot accuracy
33.5%Accuracy (enemy spotted)
32.4%Spray accuracy
76.3%Counter-strafing
9.3°Preaim
583msReaction time
29.4%T opening success
40.9%CT opening success
0.52Enemies flashed / flash
6.8%Flash assists
9.97HE damage / grenade
3.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.5663% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8289 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3692% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.0111%27 Aug
anubis13–80.019%26 Aug
ancient13–10-0.0013%26 Aug
cache13–9-0.0317%26 Aug
dust29–13-0.053%26 Aug
anubis8–13-0.087%25 Aug
cache13–5-0.016%24 Aug
inferno13–60.013%24 Aug
ancient16–120.088%24 Aug
mirage16–14-0.045%23 Aug
inferno7–13-0.004%23 Aug
anubis13–30.0613%23 Aug
ancient4–13-0.105%23 Aug
office9–13-0.076%22 Aug
dust28–13-0.0014%22 Aug
nuke13–40.0711%22 Aug
cache11–130.0010%21 Aug
dust213–11-0.0318%19 Aug
nuke13–3-0.050%18 Aug
mirage13–10-0.0215%16 Aug
cache13–8-0.015%16 Aug
office12–12-0.0618%16 Aug
vertigo12–12-0.117%16 Aug
train9–13-0.049%15 Aug
inferno13–6-0.0011%13 Aug
mirage13–50.0616%9 Aug
inferno7–130.0012%6 Aug
dust213–11-0.088%5 Aug
ancient8–13-0.0213%4 Aug
anubis6–13-0.059%3 Aug
anubis8–13-0.0418%2 Aug
office10–13-0.039%2 Aug
ancient6–13-0.046%2 Aug
mirage3–13-0.109%2 Aug
nuke13–11-0.069%1 Aug
mirage10–130.0311%1 Aug
inferno13–100.0116%1 Aug
dust213–60.028%1 Aug
mirage13–10-0.0116%1 Aug
inferno16–120.0916%1 Aug
anubis13–8-0.034%1 Aug
nuke16–14-0.029%1 Aug
cache7–13-0.107%1 Aug
ancient7–13-0.074%1 Aug
mirage10–13-0.0413%1 Aug
mirage14–16-0.019%31 Jul
cache8–130.045%30 Jul
nuke11–130.0312%28 Jul
cache16–14-0.035%28 Jul
inferno13–50.097%28 Jul
anubis13–80.0621%28 Jul
ancient6–13-0.013%28 Jul
mirage7–13-0.0214%28 Jul
dust210–13-0.0510%27 Jul
inferno13–9-0.0413%26 Jul
dust213–40.029%26 Jul
mirage8–13-0.018%26 Jul
nuke13–50.0310%26 Jul
inferno8–130.0515%26 Jul
inferno11–13-0.0114%24 Jul
nuke13–6-0.0412%24 Jul
nuke4–13-0.088%22 Jul
ancient5–13-0.1210%20 Jul
dust24–13-0.047%20 Jul
cache4–1-0.0220%20 Jul
inferno9–13-0.047%18 Jul
nuke13–4-0.044%18 Jul
office9–40.1214%18 Jul
mirage9–13-0.064%17 Jul
cache5–13-0.025%14 Jul
nuke0–13-0.0923%14 Jul
nuke6–13-0.0321%13 Jul
mirage2–13-0.0510%12 Jul
cache13–8-0.0118%12 Jul
cache13–8-0.055%9 Jul
dust213–4-0.037%9 Jul
mirage13–80.0112%9 Jul
nuke13–6-0.0010%9 Jul
cache10–13-0.059%9 Jul
mirage7–130.0117%9 Jul
vertigo13–60.019%8 Jul
vertigo12–12-0.053%7 Jul
overpass10–13-0.0015%6 Jul
inferno13–30.0516%6 Jul
anubis10–130.027%4 Jul
overpass13–100.079%4 Jul
dust211–13-0.0423%3 Jul
ancient13–5-0.037%3 Jul
ancient13–7-0.019%3 Jul
mirage13–70.003%3 Jul
overpass13–10-0.0412%3 Jul
vertigo0–7-0.120%3 Jul
mirage11–13-0.0114%3 Jul
mirage13–60.1312%2 Jul
dust26–13-0.0929%1 Jul
vertigo9–130.0521%1 Jul
vertigo7–2-0.0413%1 Jul
ancient15–15-0.016%1 Jul
dust26–13-0.0511%30 Jun
nuke4–13-0.025%30 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →