Julian

Julian — CS2 Stats

DE76561198101179697[U:1:140913969]Steam profile ↗✓ No bans

358Tracked matches47%Win rate2020Tracked since
2,168Hours in CS6Hrs last 2 wks
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating17,348Purple band · top ~19.1% of ranked players (population est.)
CSDB Leaderboard#21134 of 40305 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=5,002), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate31.5%44.2%47.1%15.5% short
Shot accuracy14.7%11.6%12.8%above
Kill/death ratio1.161.031.08above
Match win rate35.3%45.2%46.6%11.4% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGJulianPREMIER17,348 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning50
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateWLLWLWWWLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression6.2
Utility3.5
Positioning5.0
Opening Duels1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility3.5
Mechanics7.7
Opening Duels1.0
Win Impact3.9

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time587ms−33ms
first ⅓ avg 620ms → last ⅓ avg 587ms
Headshot accuracy13.4%+0.4%
first ⅓ avg 12.9% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — stronghold 13–6
131Biggest win — mirage
5Longest win streak
67In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 67% over 6nukeWeakest map · 46% over 24
MapGradePlayedRecordWin rateAvg rating
nukeB24111346%0.04
cacheA106460%0.04
vertigoA95456%0.04
infernoS64267%0.00
shelterB63350%0.05
mirageS64267%0.05
dust2B63350%-0.02
officeA53260%0.08
anubis42250%-0.01
alpine42250%0.02
italy42250%0.05
warden31233%0.01
overpass32167%-0.02
ancient2020%-0.01
boulder2020%-0.02
fachwerk21150%0.06
stronghold21150%0.05
train21150%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (46% over 24). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

100,845Lifetime kills
1.16K/D · Top 25% of Purple band
5,258Matches
35.3%Match win rate
31.5%Headshot %
14.7%Shot accuracy · Top 50% of Purple band
9,227MVPs
1,446Hours (in match)
2,285Bombs planted
876Bombs defused

Most-used weapons

AK-4721,256
AWP11,187
SG 5534,988
UMP-452,728
AUG2,623

Lifetime map wins

10,679nuke
3,842lake
2,064inferno
1,534office
1,530dust2
701train
665vertigo
480cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
37.1%Accuracy (enemy spotted)
38.7%Spray accuracy
84.4%Counter-strafing
9.1°Preaim
593msReaction time
32.4%T opening success
35.8%CT opening success
0.45Enemies flashed / flash
2.7%Flash assists
8.14HE damage / grenade
3.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3196% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.45 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4237% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–30.1014%27 Aug
cache6–13-0.056%27 Aug
inferno12–16-0.0915%27 Aug
cache13–40.0621%26 Aug
shelter8–13-0.0210%24 Aug
nuke13–110.0418%24 Aug
inferno13–30.1118%8 Aug
shelter13–80.039%8 Aug
ancient5–13-0.036%6 Aug
anubis10–130.0518%6 Aug
mirage13–10.1118%6 Aug
ancient8–130.027%6 Aug
nuke11–130.1110%6 Aug
cache9–130.0319%5 Aug
office13–20.0610%4 Aug
inferno6–13-0.079%4 Aug
nuke4–13-0.016%4 Aug
cache6–13-0.083%4 Aug
cache10–40.0521%4 Aug
vertigo13–5-0.0319%4 Aug
inferno13–50.019%3 Aug
vertigo4–13-0.0114%3 Aug
vertigo13–80.1420%3 Aug
shelter13–40.0018%25 Jul
nuke10–130.0111%20 Jul
boulder6–13-0.0415%20 Jul
nuke13–30.1619%19 Jul
dust213–4-0.019%18 Jul
fachwerk4–130.0921%17 Jul
boulder4–130.0011%17 Jul
shelter8–130.0511%17 Jul
cache13–70.1215%17 Jul
nuke13–50.0612%17 Jul
fachwerk13–60.0314%17 Jul
anubis13–10-0.047%16 Jul
dust29–13-0.0712%16 Jul
shelter8–130.1616%13 Jul
shelter13–30.0925%10 Jul
office11–130.1027%8 Jul
office13–90.0415%7 Jul
inferno13–90.0118%28 Jun
nuke13–80.1412%28 Jun
vertigo13–30.1218%11 Jun
vertigo9–130.077%6 Jun
vertigo13–80.0814%1 Jun
alpine13–50.0215%1 Jun
warden9–13-0.0511%24 May
office13–50.1115%20 May
nuke10–130.137%20 May
vertigo1–13-0.089%20 May
nuke13–10-0.0410%19 May
stronghold13–60.176%17 May
vertigo5–130.139%17 May
nuke4–9-0.0310%16 May
italy7–130.0211%16 May
alpine7–13-0.0119%16 May
dust210–130.026%16 May
office12–120.0921%13 May
nuke11–130.0220%12 May
alpine5–130.0416%11 May
warden13–90.0413%11 May
inferno13–100.058%9 May
nuke13–70.0631%9 May
warden12–120.0415%8 May
cache13–20.1416%8 May
cache13–110.0816%7 May
italy5–13-0.0016%7 May
cache3–130.0123%7 May
cache13–70.0210%5 May
anubis5–13-0.068%28 Apr
mirage13–30.0713%28 Apr
train9–130.0311%28 Apr
alpine13–20.0114%26 Apr
italy13–30.089%26 Apr
dust213–11-0.0219%26 Apr
italy13–30.1226%24 Apr
nuke11–13-0.0512%23 Apr
nuke11–13-0.035%20 Apr
overpass0–2-0.0214%18 Apr
anubis13–90.026%17 Apr
mirage13–100.076%12 Apr
train13–110.1225%12 Apr
overpass13–40.016%12 Apr
mirage13–70.069%12 Apr
dust27–13-0.048%12 Apr
nuke13–50.078%11 Apr
mirage8–13-0.0110%9 Apr
vertigo13–4-0.0118%8 Apr
nuke8–130.014%7 Apr
stronghold3–13-0.0718%1 Apr
nuke16–140.0119%1 Apr
nuke5–13-0.0517%31 Mar
nuke8–13-0.0521%30 Mar
overpass13–10-0.0612%27 Mar
dust213–11-0.0112%26 Mar
mirage11–13-0.0120%26 Mar
nuke12–12-0.035%25 Mar
nuke9–130.0314%25 Mar
nuke13–90.088%23 Mar
nuke13–50.1214%23 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →