Fifty Shades of Silver

Fifty Shades of Silver — CS2 Stats

US76561198092059414[U:1:131793686]Steam profile ↗✓ No bans

738Tracked matches43%Win rate2020Tracked since
1,568Hours in CS2Hrs last 2 wks
CSDB Rating3.8 Learning
Ladder ranks via Leetify

Performance scores

Aim41
Positioning42
Utility31

0–100 skill scores via Leetify.

Recent form

COLD47521Last 10047%Win rateWLLLLWLWLL

Last 10 vs previous 10: +0pp win rate · +0.04 avg rating

Player DNA

Aim4.1
Aggression4.4
Utility3.1
Positioning4.2
Opening Duels0.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.2
Utility3.1
Mechanics6.0
Opening Duels1.1
Win Impact2.8

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time660ms−39ms
first ⅓ avg 700ms → last ⅓ avg 660ms
Headshot accuracy11.4%+1.0%
first ⅓ avg 10.3% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — overpass 13–5
133Biggest win — mirage
6Longest win streak
83In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 61% over 18trainWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
ancientA1911858%-0.01
mirageA1811761%0.02
infernoB158753%-0.02
overpassB137654%0.03
nukeD134931%-0.01
dust2C104640%-0.00
trainD61517%-0.01
cache3030%-0.08
anubis2020%-0.04
office110100%0.02

Across the last 100 tracked matches.

Lifetime stats

41,506Lifetime kills
1.03K/D · Top 50% of tracked players
2,276Matches
44.3%Match win rate
31.2%Headshot %
17.4%Shot accuracy · Top 25% of tracked players
5,079MVPs
881Hours (in match)
3,301Bombs planted
541Bombs defused

Most-used weapons

AK-4711,591
AWP4,840
Negev2,404
P901,625
AUG1,280
SG 5531,262

Lifetime map wins

3,183dust2
2,618nuke
2,433inferno
901train
633vertigo
172office
159cbble
74lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
30.3%Accuracy (enemy spotted)
34.4%Spray accuracy
77.1%Counter-strafing
10.4°Preaim
663msReaction time
25.5%T opening success
38.5%CT opening success
0.42Enemies flashed / flash
4.3%Flash assists
10.77HE damage / grenade
2.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4018% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4183 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.5198% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient13–100.0711%30 Aug
mirage6–13-0.029%30 Aug
cache2–13-0.087%13 Jul
anubis6–13-0.0422%12 Jul
ancient9–130.0521%12 Jul
mirage13–100.0413%12 Jul
mirage9–13-0.036%1 Jul
mirage13–30.0619%22 Jun
ancient5–13-0.070%9 May
inferno3–9-0.040%3 May
cache4–13-0.0715%3 May
cache2–13-0.0818%3 May
anubis3–13-0.058%7 Apr
mirage7–130.0115%6 Mar
inferno9–13-0.0813%21 Feb
overpass13–9-0.049%19 Feb
ancient13–10-0.048%7 Feb
nuke4–13-0.019%7 Feb
dust26–13-0.044%3 Feb
ancient13–7-0.0713%3 Feb
inferno8–13-0.0116%29 Jan
ancient10–13-0.0113%29 Jan
dust213–110.0613%23 Jan
inferno16–13-0.0011%19 Jan
office13–100.0210%13 Jan
overpass13–50.2116%13 Jan
mirage13–8-0.019%12 Jan
mirage16–13-0.028%11 Jan
dust210–13-0.0614%11 Jan
nuke13–5-0.0311%11 Jan
mirage13–60.0320%10 Jan
ancient13–9-0.047%10 Jan
ancient8–130.029%5 Jan
train8–13-0.0311%5 Jan
mirage13–60.0511%23 Dec
dust213–10-0.0616%23 Dec
ancient13–9-0.037%20 Dec
inferno3–13-0.1412%20 Dec
overpass13–90.0511%19 Dec
train6–13-0.017%19 Dec
nuke2–5-0.006%17 Dec
overpass14–160.019%16 Dec
mirage13–70.0813%16 Dec
inferno13–7-0.027%15 Dec
ancient16–130.0113%14 Dec
mirage13–7-0.056%13 Dec
nuke13–90.067%12 Dec
overpass7–130.069%12 Dec
overpass13–90.1122%11 Dec
ancient4–130.026%11 Dec
nuke16–13-0.034%9 Dec
ancient16–14-0.0311%9 Dec
ancient13–110.049%8 Dec
nuke8–13-0.057%7 Dec
overpass9–13-0.0012%7 Dec
inferno13–11-0.049%7 Dec
dust213–11-0.029%7 Dec
inferno13–7-0.0523%6 Dec
overpass7–13-0.032%5 Dec
inferno13–160.077%5 Dec
overpass13–90.023%3 Dec
ancient5–13-0.067%2 Dec
inferno13–110.0510%2 Dec
ancient13–70.016%2 Dec
dust213–40.0411%2 Dec
ancient13–80.029%21 Nov
inferno13–90.0112%21 Nov
nuke13–50.0112%18 Nov
mirage5–13-0.0112%17 Nov
train13–100.068%17 Nov
train8–130.005%14 Nov
dust24–13-0.0411%14 Nov
mirage13–8-0.0111%14 Nov
overpass3–13-0.050%14 Nov
inferno13–11-0.0112%12 Nov
nuke4–13-0.090%6 Nov
nuke8–13-0.067%6 Nov
dust210–13-0.0114%12 Oct
overpass5–130.0413%12 Oct
mirage13–50.0812%11 Oct
nuke11–130.014%5 Oct
mirage13–90.0818%4 Oct
nuke13–160.0410%4 Oct
ancient2–13-0.094%4 Oct
inferno11–13-0.0112%1 Oct
overpass13–7-0.008%30 Sept
ancient13–100.0513%29 Sept
overpass16–140.0312%28 Sept
inferno13–80.007%26 Sept
nuke6–130.058%21 Sept
ancient8–13-0.074%21 Sept
dust25–130.078%20 Sept
mirage3–80.0220%16 Sept
mirage9–130.0819%13 Sept
dust210–130.039%13 Sept
train2–13-0.0314%3 Aug
mirage3–13-0.0318%3 Aug
train9–13-0.0216%31 Jul
inferno13–16-0.0112%31 Jul
nuke12–120.028%23 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →