reaze — CS2 Stats

76561198086871185[U:1:126605457]✓ No bans

357Tracked matches55%Win rate2020Tracked since
7,349Hours in CS
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating19,079Purple band · top ~12.2% of ranked players (population est.)
CSDB Leaderboard#16472 of 36490 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=3,007), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate53.7%52.0%
Shot accuracy18.8%13.7%
Kill/death ratio1.461.08
Match win rate30.9%48.8%

Share this profile

CSDB.GGreazeFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER19,079 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning45
Utility45

0–100 skill scores via Leetify.

Recent form

HOT48475Last 10048%Win rateWWLLWWLWWW

Last 10 vs previous 10: +10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression6.5
Utility4.5
Positioning4.5
Opening Duels2.3
Clutch0.0

Excellent counter-strafingEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 706ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.5
Utility4.5
Mechanics9.5
Opening Duels2.3
Win Impact6.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time704ms+19ms
first ⅓ avg 685ms → last ⅓ avg 704ms
Headshot accuracy28.0%+6.1%
first ⅓ avg 21.9% → last ⅓ avg 28.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — nuke 13–2
130Biggest win — mirage
5Longest win streak
W2Current streak
111In matches decided by ≤2 rounds
19Overtime games

Map breakdown

vertigoBest map · 70% over 10nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC24101442%-0.01
infernoC2081240%-0.04
dust2B136746%-0.03
vertigoS107370%-0.02
ancientA95456%-0.02
nukeC83538%0.00
anubisB84450%0.01
overpassA74357%0.00
train110100%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

146,611Lifetime kills
1.46K/D · Top 10% of Level 10 players
6,517Matches
30.9%Match win rate
53.7%Headshot % · Top 50% of Level 10 players
18.8%Shot accuracy · Top 10% of Level 10 players
10,577MVPs
7,349Hours (in match)
5,103Bombs planted
1,175Bombs defused

Most-used weapons

AK-4749,448
AWP14,813
P2504,376
SG 5534,372
AUG2,394

Lifetime map wins

10,366dust2
5,000inferno
1,615nuke
1,597train
1,198vertigo
1,178cbble
98office
93lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,002Matches
53%Win rate
1.16Avg K/D
77.5ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
14Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno10%0.547.0
Mirage10%0.606.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.5%Headshot accuracy
33.7%Accuracy (enemy spotted)
31.9%Spray accuracy
92.7%Counter-strafing
8.0°Preaim
706msReaction time
36.4%T opening success
41.9%CT opening success
0.73Enemies flashed / flash
11.1%Flash assists
15.48HE damage / grenade
2.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.5707ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.434 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4361% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.0215%2 Jul
mirage16–140.0122%22 Jun
mirage2–13-0.0745%10 Jun
inferno10–13-0.1016%7 Jun
ancient13–10-0.0439%7 Jun
ancient13–6-0.0229%7 Jun
nuke9–13-0.0425%4 Jun
mirage13–50.0026%3 Jun
ancient13–70.0530%29 May
anubis13–2-0.0543%23 May
dust213–80.0536%23 May
dust213–90.0035%23 May
dust213–16-0.0430%22 May
mirage5–13-0.0833%22 May
inferno16–130.0226%21 May
nuke2–00.0533%14 May
mirage13–110.0653%14 May
mirage13–50.0530%14 May
mirage8–13-0.0319%14 May
mirage8–13-0.0521%13 May
mirage4–13-0.0026%12 May
dust210–13-0.0918%11 May
mirage7–110.0527%21 Apr
anubis4–13-0.0318%19 Apr
inferno13–8-0.0024%19 Apr
overpass4–13-0.0621%19 Apr
mirage16–14-0.0226%18 Apr
anubis15–15-0.0424%18 Apr
dust213–11-0.0224%17 Apr
dust26–13-0.0128%17 Apr
dust26–130.0123%14 Apr
dust213–80.0020%14 Apr
dust213–11-0.0239%14 Apr
dust24–13-0.0313%11 Jun
ancient13–16-0.0122%11 Jun
inferno8–00.0619%10 Jun
train13–40.0458%3 Jun
dust22–13-0.0632%29 May
anubis13–80.0764%18 May
mirage10–13-0.0323%5 Mar
mirage16–13-0.0419%5 Mar
ancient13–90.0119%3 Mar
vertigo13–70.0122%29 Feb
nuke1–13-0.0829%26 Feb
vertigo8–13-0.1142%24 Feb
anubis13–30.0331%6 Jan
inferno1–13-0.0350%6 Jan
mirage13–80.0118%6 Jan
mirage13–00.0336%6 Jan
overpass3–13-0.0521%5 Jan
inferno13–50.0319%5 Jan
nuke8–13-0.0214%5 Jan
mirage8–13-0.0716%2 Jan
inferno16–14-0.0420%28 Dec
vertigo13–90.0127%28 Dec
mirage8–13-0.0126%19 Dec
inferno15–150.0123%19 Dec
mirage10–13-0.0612%19 Dec
anubis10–13-0.0124%18 Dec
mirage8–13-0.0333%17 Dec
vertigo5–13-0.0724%17 Dec
overpass9–13-0.0113%16 Dec
mirage11–130.0425%29 Nov
vertigo13–80.0113%29 Nov
inferno10–130.0117%13 Nov
anubis13–50.0326%13 Nov
vertigo13–40.0131%13 Nov
inferno10–130.0429%12 Nov
nuke0–13-0.0426%12 Nov
ancient10–13-0.0015%12 Nov
overpass13–50.0521%11 Nov
inferno5–13-0.0544%16 Sept
overpass13–11-0.0029%16 Sept
ancient3–13-0.0222%16 Sept
vertigo13–8-0.0124%16 Sept
nuke16–12-0.0221%16 Sept
nuke1–13-0.127%6 Sept
vertigo13–60.0427%3 Sept
inferno2–13-0.1433%3 Sept
overpass13–50.0522%2 Sept
inferno8–13-0.0433%2 Sept
ancient16–12-0.0613%1 Sept
nuke13–20.2733%1 Sept
inferno9–5-0.0217%27 Aug
anubis8–80.1222%27 Aug
inferno2–9-0.1110%27 Aug
ancient1–9-0.0632%26 Aug
mirage8–8-0.0316%26 Aug
inferno8–80.0122%22 Aug
mirage2–90.0457%22 Aug
inferno5–9-0.135%8 Aug
dust26–9-0.158%8 Aug
inferno11–16-0.0714%30 Jul
mirage16–14-0.0616%27 Jul
overpass19–170.0215%26 Jul
inferno16–9-0.1118%25 Jul
vertigo16–12-0.0420%24 Jul
inferno16–13-0.0317%23 Jul
vertigo11–16-0.0314%23 Jul
mirage19–17-0.0022%23 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →