TeaEditor

TeaEditor — CS2 Stats

76561198083568613[U:1:123302885]Steam profile ↗✓ No bans

525Tracked matches47%Win rate2023Tracked since
602Hours in CS1Hrs last 2 wks
CSDB Rating2.9 Learning
Ladder ranks via Leetify

Performance scores

Aim22
Positioning33
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY39592Last 10039%Win rateLWLLWWLLWL

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Aim2.2
Aggression2.2
Utility4.5
Positioning3.3
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 693ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.2
Positioning3.3
Utility4.5
Mechanics3.3
Opening Duels0.0
Win Impact3.9

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time674ms−41ms
first ⅓ avg 715ms → last ⅓ avg 674ms
Headshot accuracy10.8%−1.8%
first ⅓ avg 12.6% → last ⅓ avg 10.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.05Best rating — nuke 13–4
131Biggest win — vertigo
3Longest win streak
1310In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 63% over 8ancientWeakest map · 27% over 26
MapGradePlayedRecordWin rateAvg rating
nukeC30121840%-0.03
ancientD2671927%-0.03
anubisC1661038%-0.05
infernoA85363%-0.03
overpassB63350%-0.04
vertigoD62433%-0.03
cache42250%-0.04
mirage21150%0.01
dust21010%-0.07
train110100%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 26). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

10,016Lifetime kills
0.65K/D
889Matches
37.3%Match win rate
30.9%Headshot %
10.3%Shot accuracy
1,057MVPs
325Hours (in match)
1,121Bombs planted
133Bombs defused

Most-used weapons

Lifetime map wins

1,564dust2
1,035inferno
919nuke
222vertigo
172office
38train
36safehouse
32bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
29.4%Accuracy (enemy spotted)
29.7%Spray accuracy
64.8%Counter-strafing
11.6°Preaim
693msReaction time
18.0%T opening success
29.3%CT opening success
0.49Enemies flashed / flash
5.7%Flash assists
7.34HE damage / grenade
7.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6234% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4859 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.0344% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0816%16 Aug
ancient13–9-0.0414%16 Aug
cache11–13-0.0117%2 Jun
cache10–13-0.0731%4 May
cache13–10-0.037%30 Apr
cache13–2-0.043%29 Apr
dust21–13-0.0714%18 Apr
ancient9–13-0.0510%18 Apr
anubis13–8-0.0716%18 Apr
ancient10–13-0.057%18 Apr
inferno13–10-0.0211%17 Apr
nuke13–9-0.002%17 Apr
ancient7–13-0.0011%17 Apr
ancient16–14-0.0413%15 Apr
ancient9–13-0.0318%14 Apr
ancient10–13-0.0411%6 Apr
ancient12–16-0.0414%5 Apr
nuke6–13-0.0911%5 Apr
nuke2–00.000%5 Apr
inferno16–14-0.0111%5 Apr
ancient5–13-0.034%5 Apr
overpass13–9-0.0611%3 Apr
ancient16–14-0.038%3 Apr
anubis13–10-0.0310%2 Apr
vertigo11–13-0.0612%2 Apr
anubis10–13-0.0414%2 Apr
inferno13–110.0011%1 Apr
ancient10–13-0.047%31 Mar
ancient13–60.018%31 Mar
mirage9–130.0114%14 Mar
ancient14–160.003%13 Mar
ancient10–13-0.057%13 Mar
anubis15–15-0.0713%13 Mar
anubis10–13-0.036%13 Mar
nuke13–8-0.087%13 Mar
nuke7–13-0.0121%13 Mar
anubis7–13-0.066%12 Mar
nuke4–13-0.080%12 Mar
overpass16–14-0.0017%6 Mar
anubis8–13-0.054%6 Mar
ancient7–13-0.0111%6 Mar
nuke8–13-0.075%5 Mar
vertigo7–130.044%5 Mar
ancient4–13-0.0511%5 Mar
nuke3–13-0.064%5 Mar
nuke4–13-0.0319%4 Mar
anubis3–13-0.0612%4 Mar
anubis11–13-0.0412%3 Mar
anubis13–10-0.0312%3 Mar
nuke13–6-0.0415%3 Mar
mirage13–110.0212%2 Mar
vertigo3–13-0.0910%17 Feb
ancient4–13-0.1017%17 Feb
inferno13–11-0.0116%17 Feb
nuke13–70.0019%13 Feb
nuke16–130.004%13 Feb
vertigo10–13-0.0610%13 Feb
nuke13–80.0115%13 Feb
nuke5–13-0.038%11 Feb
anubis13–8-0.089%11 Feb
ancient13–5-0.0511%11 Feb
nuke9–13-0.0223%8 Feb
inferno7–13-0.0319%8 Feb
ancient11–13-0.0710%8 Feb
nuke5–13-0.037%5 Feb
ancient3–13-0.008%5 Feb
nuke9–13-0.0311%5 Feb
nuke13–11-0.0516%9 Jan
train13–11-0.0012%9 Jan
inferno11–13-0.0513%7 Jan
anubis13–11-0.0112%5 Jan
nuke13–40.0512%5 Jan
anubis11–13-0.046%31 Dec
ancient5–130.0113%31 Dec
nuke5–13-0.0821%31 Dec
vertigo13–1-0.0416%31 Dec
ancient0–13-0.0810%24 Dec
overpass2–13-0.0918%24 Dec
nuke9–13-0.0811%24 Dec
inferno11–13-0.0710%8 Dec
nuke14–16-0.0720%8 Dec
overpass11–13-0.059%5 Dec
nuke3–13-0.0823%5 Dec
anubis13–11-0.0519%5 Dec
ancient13–50.0416%5 Dec
nuke6–13-0.0214%23 Nov
ancient16–13-0.075%17 Nov
inferno13–8-0.018%17 Nov
overpass13–110.019%17 Nov
nuke5–13-0.0615%23 Sept
nuke5–130.058%17 Aug
nuke13–60.0223%13 Jun
vertigo13–40.0210%13 Jun
nuke13–5-0.0812%12 Jun
anubis9–13-0.069%12 Jun
nuke9–13-0.096%3 Jun
ancient7–13-0.028%3 Jun
overpass9–13-0.0510%2 Jun
nuke13–100.014%2 Jun
ancient12–12-0.0621%2 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →